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https://git.minetest.land/Mineclonia/Mineclonia.git
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129 lines
3.6 KiB
Lua
129 lines
3.6 KiB
Lua
--###################
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--################### SILVERFISH
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--###################
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-- intllib
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local MP = minetest.get_modpath(minetest.get_current_modname())
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local S, NS = dofile(MP.."/intllib.lua")
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mobs:register_mob("mobs_mc:silverfish", {
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type = "monster",
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passive = false,
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group_attack = true,
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reach = 1,
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hp_min = 8,
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hp_max = 8,
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collisionbox = {-0.4, -0.01, -0.4, 0.4, 0.44, 0.4},
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visual = "mesh",
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mesh = "mobs_mc_silverfish.b3d",
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textures = {
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{"mobs_mc_silverfish.png"},
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},
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pathfinding = 1,
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visual_size = {x=3, y=3},
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sounds = {},
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makes_footstep_sound = false,
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walk_velocity = 0.6,
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run_velocity = 2,
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jump = true,
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water_damage = 1,
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lava_damage = 4,
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light_damage = 0,
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fear_height = 4,
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replace_what = mobs_mc.replace.silverfish,
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replace_rate = 2,
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animation = {
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speed_normal = 25, speed_run = 50,
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stand_start = 0, stand_end = 20,
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walk_start = 0, walk_end = 20,
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run_start = 0, run_end = 20,
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},
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view_range = 16,
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attack_type = "dogfight",
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damage = 1,
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reach = 1,
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blood_amount = 0,
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})
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mobs:register_egg("mobs_mc:silverfish", S("Silverfish"), "mobs_mc_spawn_icon_silverfish.png", 0)
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-- Monster egg blocks (Minetest Game)
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if minetest.get_modpath("default") and mobs_mc.create_monster_egg_nodes then
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local spawn_silverfish = function(pos, oldnode, oldmetadata, digger)
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if not minetest.settings:get_bool("creative_mode") then
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minetest.add_entity(pos, "mobs_mc:silverfish")
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end
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end
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minetest.register_node("mobs_mc:monster_egg_stone", {
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description = S("Stone Monster Egg"),
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tiles = {"default_stone.png"},
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groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
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drop = '',
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is_ground_content = true,
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sounds = default.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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})
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minetest.register_node("mobs_mc:monster_egg_cobble", {
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description = S("Cobblestone Monster Egg"),
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tiles = {"default_cobble.png"},
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is_ground_content = false,
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groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
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drop = '',
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sounds = default.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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})
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minetest.register_node("mobs_mc:monster_egg_mossycobble", {
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description = S("Mossy Cobblestone Monster Egg"),
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tiles = {"default_mossycobble.png"},
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is_ground_content = false,
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groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
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drop = '',
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sounds = default.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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})
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minetest.register_node("mobs_mc:monster_egg_stonebrick", {
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description = S("Stone Brick Monster Egg"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_stone_brick.png"},
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is_ground_content = false,
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groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
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drop = '',
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sounds = default.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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})
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minetest.register_node("mobs_mc:monster_egg_stone_block", {
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description = S("Stone Block Monster Egg"),
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tiles = {"default_stone_block.png"},
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is_ground_content = false,
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groups = {oddly_breakable_by_hand = 2, spawns_silverfish = 1},
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drop = '',
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sounds = default.node_sound_stone_defaults(),
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after_dig_node = spawn_silverfish,
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})
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-- Randomly spawn stone monster eggs in the world
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local mg_name = minetest.get_mapgen_setting("mg_name")
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local scarcity
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if mg_name == "v6" then
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scarcity = 28 * 28 * 28
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else
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scarcity = 22 * 22 * 22
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end
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mobs_mc:monster_egg_stone",
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wherein = "default:stone",
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clust_scarcity = scarcity,
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clust_num_ores = 3,
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clust_size = 2,
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y_min = -31000,
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y_max = 31000,
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biomes = { "grassland" },
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})
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end
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