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https://git.minetest.land/Mineclonia/Mineclonia.git
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48 lines
1.2 KiB
Lua
48 lines
1.2 KiB
Lua
local S = minetest.get_translator("mcl_burning")
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local modpath = minetest.get_modpath("mcl_burning")
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mcl_burning = {
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animation_frames = tonumber(minetest.settings:get("fire_animation_frames")) or 8
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}
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dofile(modpath .. "/engine.lua")
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minetest.register_entity("mcl_burning:fire", {
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initial_properties = {
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physical = false,
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collisionbox = {0, 0, 0, 0, 0, 0},
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visual = "cube",
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pointable = false,
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glow = -1,
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},
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animation_frame = 0,
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animation_timer = 0,
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on_step = mcl_burning.fire_entity_step,
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})
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minetest.register_globalstep(function(dtime)
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for _, player in ipairs(minetest.get_connected_players()) do
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mcl_burning.tick(player, dtime)
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end
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end)
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minetest.register_on_respawnplayer(function(player)
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mcl_burning.extinguish(player)
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end)
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minetest.register_on_leaveplayer(function(player)
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mcl_burning.set(player, "int", "hud_id")
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end)
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minetest.register_chatcommand("burn", {
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func = function(name, param)
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local player = minetest.get_player_by_name(name)
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local sparam = param:split(" ")
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local burn_time = tonumber(sparam[1]) or 5
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local damage = tonumber(sparam[2]) or 0
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if player then
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mcl_burning.set_on_fire(player, burn_time, damage)
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end
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end
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})
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