mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-25 00:25:10 +00:00
29 lines
1 KiB
Lua
29 lines
1 KiB
Lua
local player_running_physics = {}
|
|
minetest.register_globalstep(function(dtime)
|
|
for _,player in ipairs(minetest.get_connected_players()) do
|
|
--local pos = player:getpos()
|
|
--print(dump(player:get_player_control().up))
|
|
if player:get_player_control().up == true and player_running_physics[player:get_player_name()] == nil then
|
|
minetest.after(0.05, function()
|
|
if player:get_player_control().up == false then
|
|
minetest.after(0.05, function()
|
|
if player:get_player_control().up == true then
|
|
player:set_physics_override(1.5, 1, 1)
|
|
player_running_physics[player:get_player_name()] = true
|
|
--print("test1")
|
|
end
|
|
end)
|
|
end
|
|
end)
|
|
elseif player:get_player_control().up == false and player_running_physics[player:get_player_name()] == true then
|
|
--minetest.after(0.2, function()
|
|
if player:get_player_control().up == false then
|
|
player_running_physics[player:get_player_name()] = nil
|
|
player:set_physics_override(1, 1, 1)
|
|
--print("test2")
|
|
end
|
|
--end)
|
|
end
|
|
|
|
end
|
|
end)
|