mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-01 07:22:40 +00:00
226 lines
7.1 KiB
Lua
226 lines
7.1 KiB
Lua
mcl_throwing = {}
|
|
|
|
dofile(minetest.get_modpath("mcl_throwing").."/arrow.lua")
|
|
dofile(minetest.get_modpath("mcl_throwing").."/throwable.lua")
|
|
|
|
local arrows = {
|
|
["mcl_throwing:arrow"] = "mcl_throwing:arrow_entity",
|
|
}
|
|
|
|
local GRAVITY = 9.81
|
|
|
|
local bow_durability = 385
|
|
|
|
mcl_throwing.shoot_arrow = function(arrow_item, pos, dir, yaw, shooter, power, damage)
|
|
local obj = minetest.add_entity({x=pos.x,y=pos.y,z=pos.z}, arrows[arrow_item])
|
|
if power == nil then
|
|
power = 19
|
|
end
|
|
if damage == nil then
|
|
damage = 3
|
|
end
|
|
obj:setvelocity({x=dir.x*power, y=dir.y*power, z=dir.z*power})
|
|
obj:setacceleration({x=dir.x*-3, y=-GRAVITY, z=dir.z*-3})
|
|
obj:setyaw(yaw-math.pi/2)
|
|
local le = obj:get_luaentity()
|
|
le._shooter = shooter
|
|
le._damage = damage
|
|
le._startpos = pos
|
|
minetest.sound_play("mcl_throwing_bow_shoot", {pos=pos})
|
|
if shooter ~= nil then
|
|
if obj:get_luaentity().player == "" then
|
|
obj:get_luaentity().player = shooter
|
|
end
|
|
obj:get_luaentity().node = shooter:get_inventory():get_stack("main", 1):get_name()
|
|
end
|
|
return obj
|
|
end
|
|
|
|
local get_arrow = function(player)
|
|
local inv = player:get_inventory()
|
|
local arrow_stack, arrow_stack_id
|
|
for i=1, inv:get_size("main") do
|
|
local it = inv:get_stack("main", i)
|
|
if not it:is_empty() and minetest.get_item_group(it:get_name(), "ammo_bow") ~= 0 then
|
|
arrow_stack = it
|
|
arrow_stack_id = i
|
|
break
|
|
end
|
|
end
|
|
return arrow_stack, arrow_stack_id
|
|
end
|
|
|
|
local player_shoot_arrow = function(itemstack, player, power, damage)
|
|
local arrow_stack, arrow_stack_id = get_arrow(player)
|
|
local arrow_itemstring
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
if not arrow_stack then
|
|
return false
|
|
end
|
|
arrow_itemstring = arrow_stack:get_name()
|
|
arrow_stack:take_item()
|
|
local inv = player:get_inventory()
|
|
inv:set_stack("main", arrow_stack_id, arrow_stack)
|
|
end
|
|
local playerpos = player:getpos()
|
|
local dir = player:get_look_dir()
|
|
local yaw = player:get_look_horizontal()
|
|
|
|
if not arrow_itemstring then
|
|
arrow_itemstring = "mcl_throwing:arrow"
|
|
end
|
|
mcl_throwing.shoot_arrow(arrow_itemstring, {x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, dir, yaw, player, power, damage)
|
|
return true
|
|
end
|
|
|
|
local powerup_function = function(nextbow)
|
|
return function(itemstack, placer, pointed_thing)
|
|
-- Use pointed node's on_rightclick function first, if present
|
|
if pointed_thing.type == "node" then
|
|
local node = minetest.get_node(pointed_thing.under)
|
|
if placer and not placer:get_player_control().sneak then
|
|
if minetest.registered_nodes[node.name] and minetest.registered_nodes[node.name].on_rightclick then
|
|
return minetest.registered_nodes[node.name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack
|
|
end
|
|
end
|
|
end
|
|
|
|
-- Check for arrow or Creative Mode
|
|
if minetest.settings:get_bool("creative_mode") or get_arrow(placer) ~= nil then
|
|
local wear = itemstack:get_wear()
|
|
itemstack:replace(nextbow)
|
|
itemstack:set_wear(wear)
|
|
end
|
|
return itemstack
|
|
end
|
|
end
|
|
|
|
minetest.register_tool("mcl_throwing:bow", {
|
|
description = "Bow",
|
|
_doc_items_longdesc = "Bows are ranged weapons to shoot arrows at your foes.",
|
|
_doc_items_usagehelp = [[To use the bow, you first need to have at least one arrow anywhere in your inventory (unless in Creative Mode). Rightclick one to three times to charge the bow. Leftclick to shoot.
|
|
|
|
The arrow speed and damage increase with the charge level:
|
|
• Low charge: 1 damage
|
|
• Medium charge: 2 damage
|
|
• High charge: 4-5 damage (20% chance for 5 damage)]],
|
|
_doc_items_durability = bow_durability,
|
|
inventory_image = "mcl_throwing_bow.png",
|
|
stack_max = 1,
|
|
-- Trick to disable melee damage to entities.
|
|
-- Range not set to 0 (unlike the others) so it can be placed into item frames
|
|
range = 1,
|
|
-- Trick to disable digging as well
|
|
on_use = function() end,
|
|
on_place = powerup_function("mcl_throwing:bow_0"),
|
|
on_secondary_use = powerup_function("mcl_throwing:bow_0"),
|
|
groups = {weapon=1,weapon_ranged=1},
|
|
})
|
|
|
|
minetest.register_tool("mcl_throwing:bow_0", {
|
|
description = "Bow",
|
|
_doc_items_create_entry = false,
|
|
inventory_image = "mcl_throwing_bow_0.png",
|
|
stack_max = 1,
|
|
range = 0, -- Pointing range to 0 to prevent punching with bow :D
|
|
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
|
on_place = powerup_function("mcl_throwing:bow_1"),
|
|
on_secondary_use = powerup_function("mcl_throwing:bow_1"),
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
local wear = itemstack:get_wear()
|
|
itemstack:replace("mcl_throwing:bow")
|
|
itemstack:set_wear(wear)
|
|
if player_shoot_arrow(itemstack, user, 4, 1) then
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
itemstack:add_wear(65535/bow_durability)
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("mcl_throwing:bow_1", {
|
|
description = "Bow",
|
|
_doc_items_create_entry = false,
|
|
inventory_image = "mcl_throwing_bow_1.png",
|
|
stack_max = 1,
|
|
range = 0,
|
|
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
|
on_place = powerup_function("mcl_throwing:bow_2"),
|
|
on_secondary_use = powerup_function("mcl_throwing:bow_2"),
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
local wear = itemstack:get_wear()
|
|
itemstack:replace("mcl_throwing:bow")
|
|
itemstack:set_wear(wear)
|
|
if player_shoot_arrow(itemstack, user, 16, 2) then
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
itemstack:add_wear(65535/bow_durability)
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_tool("mcl_throwing:bow_2", {
|
|
description = "Bow",
|
|
_doc_items_create_entry = false,
|
|
inventory_image = "mcl_throwing_bow_2.png",
|
|
stack_max = 1,
|
|
range = 0,
|
|
groups = {not_in_creative_inventory=1, not_in_craft_guide=1},
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
local wear = itemstack:get_wear()
|
|
itemstack:replace("mcl_throwing:bow")
|
|
itemstack:set_wear(wear)
|
|
local r = math.random(1,5)
|
|
local damage
|
|
-- Damage and range have been nerfed because the arrow charges very quickly
|
|
-- TODO: Use Minecraft damage and range (9-10 @ ca. 53 m/s)
|
|
if r == 1 then
|
|
-- 20% chance to do more damage
|
|
damage = 5
|
|
else
|
|
damage = 4
|
|
end
|
|
if player_shoot_arrow(itemstack, user, 26, damage) then
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
itemstack:add_wear(65535/bow_durability)
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
if minetest.get_modpath("mcl_core") and minetest.get_modpath("mcl_mobitems") then
|
|
minetest.register_craft({
|
|
output = 'mcl_throwing:bow',
|
|
recipe = {
|
|
{'', 'mcl_core:stick', 'mcl_mobitems:string'},
|
|
{'mcl_core:stick', '', 'mcl_mobitems:string'},
|
|
{'', 'mcl_core:stick', 'mcl_mobitems:string'},
|
|
}
|
|
})
|
|
minetest.register_craft({
|
|
output = 'mcl_throwing:bow',
|
|
recipe = {
|
|
{'mcl_mobitems:string', 'mcl_core:stick', ''},
|
|
{'mcl_mobitems:string', '', 'mcl_core:stick'},
|
|
{'mcl_mobitems:string', 'mcl_core:stick', ''},
|
|
}
|
|
})
|
|
end
|
|
|
|
minetest.register_craft({
|
|
type = "fuel",
|
|
recipe = "mcl_throwing:bow",
|
|
burntime = 15,
|
|
})
|
|
|
|
-- Add entry aliases for the Help
|
|
if minetest.get_modpath("doc") then
|
|
doc.add_entry_alias("tools", "mcl_throwing:bow", "tools", "mcl_throwing:bow_0")
|
|
doc.add_entry_alias("tools", "mcl_throwing:bow", "tools", "mcl_throwing:bow_1")
|
|
doc.add_entry_alias("tools", "mcl_throwing:bow", "tools", "mcl_throwing:bow_2")
|
|
end
|
|
|
|
|