mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-23 20:55:09 +00:00
f89c52dff6
In Minetest 5.4.1, calling get_player_control() on a mob returned the empty string. Minetest commit 5eb45e1ea03c6104f007efec6dd9c351f310193d changed this, so now calling get_player_control() on a mob returns nil. As mcl_boats defines boats that can have a player or a mob as a driver, code like the following crashes with a changed get_player_control() API: local ctrl = driver:get_player_control() if ctrl.sneak then detach_object(driver, true) end Furthermore, once a world has crashed, joining it near a mob that is the driver of a boat with such control code immediately crashes again. When I reported this bug to Minetest, several Minetest core developers stated that they disliked the old API and proposed other return values for calling a mob's get_player_control() function – all different from the empty string. Since I have some doubts that this bug will be fixed in Minetest 5.5.0, boat code must take into account a nil return value. Minetest issue: https://github.com/minetest/minetest/issues/11989 |
||
---|---|---|
.. | ||
drippingwater | ||
mcl_boats | ||
mcl_burning | ||
mcl_falling_nodes | ||
mcl_item_entity | ||
mcl_minecarts | ||
mcl_mobs | ||
mcl_paintings | ||
mobs_mc | ||
mobs_mc_gameconfig | ||
modpack.conf |