mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-09 03:05:06 +00:00
98 lines
2.2 KiB
Lua
98 lines
2.2 KiB
Lua
--MCmobs v0.4
|
|
--maikerumine
|
|
--made for MC like Survival game
|
|
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
local S = minetest.get_translator("mobs_mc")
|
|
|
|
--###################
|
|
--################### GHAST
|
|
--###################
|
|
|
|
|
|
mobs:register_mob("mobs_mc:ghast", {
|
|
type = "monster",
|
|
spawn_class = "hostile",
|
|
pathfinding = 1,
|
|
group_attack = true,
|
|
hp_min = 10,
|
|
hp_max = 10,
|
|
collisionbox = {-2, 5, -2, 2, 9, 2},
|
|
visual = "mesh",
|
|
mesh = "mobs_mc_ghast.b3d",
|
|
textures = {
|
|
{"mobs_mc_ghast.png"},
|
|
},
|
|
visual_size = {x=12, y=12},
|
|
sounds = {
|
|
shoot_attack = "mobs_fireball",
|
|
death = "mobs_mc_zombie_death",
|
|
attack = "mobs_fireball",
|
|
random = "mobs_eerie",
|
|
distance = 16,
|
|
-- TODO: damage
|
|
-- TODO: better death
|
|
},
|
|
walk_velocity = 1.6,
|
|
run_velocity = 3.2,
|
|
drops = {
|
|
{name = mobs_mc.items.gunpowder, chance = 1, min = 0, max = 2,},
|
|
{name = mobs_mc.items.ghast_tear, chance = 3,min = 0,max = 1,},
|
|
},
|
|
animation = {
|
|
stand_speed = 50, walk_speed = 50, run_speed = 50,
|
|
stand_start = 0, stand_end = 40,
|
|
walk_start = 0, walk_end = 40,
|
|
run_start = 0, run_end = 40,
|
|
},
|
|
fall_damage = 0,
|
|
view_range = 100,
|
|
attack_type = "dogshoot",
|
|
arrow = "mobs_mc:fireball",
|
|
shoot_interval = 3.5,
|
|
shoot_offset = -5,
|
|
dogshoot_switch = 1,
|
|
dogshoot_count_max =1,
|
|
passive = false,
|
|
jump = true,
|
|
jump_height = 4,
|
|
floats=1,
|
|
fly = true,
|
|
})
|
|
|
|
|
|
mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max)
|
|
|
|
-- fireball (projectile)
|
|
mobs:register_arrow("mobs_mc:fireball", {
|
|
visual = "sprite",
|
|
visual_size = {x = 1, y = 1},
|
|
textures = {"mcl_fire_fire_charge.png"},
|
|
velocity = 15,
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 6},
|
|
}, nil)
|
|
mobs:boom(self, self.object:get_pos(), 1, true)
|
|
end,
|
|
|
|
hit_mob = function(self, mob)
|
|
mob:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {fleshy = 6},
|
|
}, nil)
|
|
mobs:boom(self, self.object:get_pos(), 1, true)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
mobs:boom(self, pos, 1, true)
|
|
end
|
|
})
|
|
|
|
|
|
|
|
|
|
-- spawn eggs
|
|
mobs:register_egg("mobs_mc:ghast", S("Ghast"), "mobs_mc_spawn_icon_ghast.png", 0)
|