mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-14 16:25:07 +00:00
392 lines
10 KiB
Lua
392 lines
10 KiB
Lua
--MCmobs v0.5
|
|
--maikerumine
|
|
--made for MC like Survival game
|
|
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
-- intllib
|
|
local MP = minetest.get_modpath(minetest.get_current_modname())
|
|
local S, NS = dofile(MP.."/intllib.lua")
|
|
|
|
--maikerumines throwing code
|
|
--arrow (weapon)
|
|
|
|
local c = mobs_mc.is_item_variable_overridden
|
|
|
|
minetest.register_node("mobs_mc:arrow_box", {
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
-- Shaft
|
|
{-6.5/17, -1.5/17, -1.5/17, 6.5/17, 1.5/17, 1.5/17},
|
|
--Spitze
|
|
{-4.5/17, 2.5/17, 2.5/17, -3.5/17, -2.5/17, -2.5/17},
|
|
{-8.5/17, 0.5/17, 0.5/17, -6.5/17, -0.5/17, -0.5/17},
|
|
--Federn
|
|
{6.5/17, 1.5/17, 1.5/17, 7.5/17, 2.5/17, 2.5/17},
|
|
{7.5/17, -2.5/17, 2.5/17, 6.5/17, -1.5/17, 1.5/17},
|
|
{7.5/17, 2.5/17, -2.5/17, 6.5/17, 1.5/17, -1.5/17},
|
|
{6.5/17, -1.5/17, -1.5/17, 7.5/17, -2.5/17, -2.5/17},
|
|
|
|
{7.5/17, 2.5/17, 2.5/17, 8.5/17, 3.5/17, 3.5/17},
|
|
{8.5/17, -3.5/17, 3.5/17, 7.5/17, -2.5/17, 2.5/17},
|
|
{8.5/17, 3.5/17, -3.5/17, 7.5/17, 2.5/17, -2.5/17},
|
|
{7.5/17, -2.5/17, -2.5/17, 8.5/17, -3.5/17, -3.5/17},
|
|
}
|
|
},
|
|
tiles = {"mcl_throwing_arrow.png^[transformFX", "mcl_throwing_arrow.png^[transformFX", "mcl_throwing_arrow_back.png", "mcl_throwing_arrow_front.png", "mcl_throwing_arrow.png", "mcl_throwing_arrow.png^[transformFX"},
|
|
groups = {not_in_creative_inventory=1},
|
|
})
|
|
|
|
local THROWING_ARROW_ENTITY={
|
|
physical = false,
|
|
timer=0,
|
|
visual = "wielditem",
|
|
visual_size = {x=0.1, y=0.1},
|
|
textures = {"mobs_mc:arrow_box"},
|
|
velocity = 10,
|
|
lastpos={},
|
|
collisionbox = {0,0,0,0,0,0},
|
|
}
|
|
|
|
--ARROW CODE
|
|
THROWING_ARROW_ENTITY.on_step = function(self, dtime)
|
|
self.timer=self.timer+dtime
|
|
local pos = self.object:getpos()
|
|
local node = minetest.get_node(pos)
|
|
|
|
minetest.add_particle({
|
|
pos = pos,
|
|
velocity = {x=0, y=0, z=0},
|
|
acceleration = {x=0, y=0, z=0},
|
|
expirationtime = .3,
|
|
size = 1,
|
|
collisiondetection = false,
|
|
vertical = false,
|
|
texture = "mobs_mc_arrow_particle.png",
|
|
})
|
|
|
|
if self.timer>0.2 then
|
|
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 1.5)
|
|
for k, obj in pairs(objs) do
|
|
if obj:get_luaentity() ~= nil then
|
|
if obj:get_luaentity().name ~= "mobs_mc:arrow_entity" and obj:get_luaentity().name ~= "__builtin:item" then
|
|
local damage = 3
|
|
minetest.sound_play("damage", {pos = pos})
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=damage},
|
|
}, nil)
|
|
self.object:remove()
|
|
end
|
|
else
|
|
local damage = 3
|
|
minetest.sound_play("damage", {pos = pos})
|
|
obj:punch(self.object, 1.0, {
|
|
full_punch_interval=1.0,
|
|
damage_groups={fleshy=damage},
|
|
}, nil)
|
|
self.object:remove()
|
|
end
|
|
end
|
|
end
|
|
|
|
if self.lastpos.x~=nil then
|
|
if node.name ~= "air" then
|
|
minetest.sound_play("bowhit1", {pos = pos})
|
|
minetest.add_item(self.lastpos, 'mobs_mc:arrow')
|
|
self.object:remove()
|
|
end
|
|
end
|
|
self.lastpos={x=pos.x, y=pos.y, z=pos.z}
|
|
end
|
|
|
|
minetest.register_entity("mobs_mc:arrow_entity", THROWING_ARROW_ENTITY)
|
|
|
|
local arrows = {
|
|
{"mobs_mc:arrow", "mobs_mc:arrow_entity" },
|
|
}
|
|
|
|
local throwing_shoot_arrow = function(itemstack, player)
|
|
for _,arrow in ipairs(arrows) do
|
|
if player:get_inventory():get_stack("main", player:get_wield_index()+1):get_name() == arrow[1] then
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
player:get_inventory():remove_item("main", arrow[1])
|
|
end
|
|
local playerpos = player:getpos()
|
|
local obj = minetest.add_entity({x=playerpos.x,y=playerpos.y+1.5,z=playerpos.z}, arrow[2]) --mc
|
|
local dir = player:get_look_dir()
|
|
obj:setvelocity({x=dir.x*22, y=dir.y*22, z=dir.z*22})
|
|
obj:setacceleration({x=dir.x*-3, y=-10, z=dir.z*-3})
|
|
obj:setyaw(player:get_look_yaw()+math.pi)
|
|
minetest.sound_play("throwing_sound", {pos=playerpos})
|
|
if obj:get_luaentity().player == "" then
|
|
obj:get_luaentity().player = player
|
|
end
|
|
obj:get_luaentity().node = player:get_inventory():get_stack("main", 1):get_name()
|
|
return true
|
|
end
|
|
end
|
|
return false
|
|
end
|
|
|
|
if c("arrow") then
|
|
minetest.register_craftitem("mobs_mc:arrow", {
|
|
description = S("Arrow"),
|
|
_doc_items_longdesc = S("Arrows are ammunition for bows."),
|
|
_doc_items_usagehelp = S("To use arrows as ammunition for a bow, put them in the inventory slot following the bow. Slots are counted left to right, top to bottom."),
|
|
inventory_image = "mcl_throwing_arrow_inv.png",
|
|
})
|
|
end
|
|
|
|
if c("arrow") and c("flint") and c("feather") and c("stick") then
|
|
minetest.register_craft({
|
|
output = 'mobs_mc:arrow 4',
|
|
recipe = {
|
|
{mobs_mc.items.flint},
|
|
{mobs_mc.items.stick},
|
|
{mobs_mc.items.feather},
|
|
}
|
|
})
|
|
end
|
|
|
|
if c("bow") then
|
|
minetest.register_tool("mobs_mc:bow_wood", {
|
|
description = S("Bow"),
|
|
_doc_items_longdesc = S("Bows are ranged weapons to shoot arrows at your foes."),
|
|
_doc_items_usagehelp = S("To use the bow, you first need to have at least one arrow in slot following the bow. Leftclick to shoot. Each hit deals 3 damage."),
|
|
inventory_image = "mcl_throwing_bow.png",
|
|
on_use = function(itemstack, user, pointed_thing)
|
|
if throwing_shoot_arrow(itemstack, user, pointed_thing) then
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
itemstack:add_wear(65535/50)
|
|
end
|
|
end
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_craft({
|
|
output = 'mobs_mc:bow_wood',
|
|
recipe = {
|
|
{mobs_mc.items.string, mobs_mc.items.stick, ''},
|
|
{mobs_mc.items.string, '', mobs_mc.items.stick},
|
|
{mobs_mc.items.string, mobs_mc.items.stick, ''},
|
|
}
|
|
})
|
|
end
|
|
|
|
local how_to_throw = "Hold it in your and and leftclick to throw."
|
|
|
|
-- egg throwing item
|
|
-- egg entity
|
|
if c("egg") then
|
|
local egg_GRAVITY = 9
|
|
local egg_VELOCITY = 19
|
|
|
|
mobs:register_arrow("mobs_mc:egg_entity", {
|
|
visual = "sprite",
|
|
visual_size = {x=.5, y=.5},
|
|
textures = {"mobs_chicken_egg.png"},
|
|
velocity = egg_VELOCITY,
|
|
|
|
hit_player = function(self, player)
|
|
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, player)
|
|
player:punch(minetest.get_player_by_name(self.playername) or self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_node = function(self, pos, node)
|
|
|
|
if math.random(1, 10) > 1 then
|
|
return
|
|
end
|
|
|
|
pos.y = pos.y + 1
|
|
|
|
local nod = minetest.get_node_or_nil(pos)
|
|
|
|
if not nod
|
|
or not minetest.registered_nodes[nod.name]
|
|
or minetest.registered_nodes[nod.name].walkable == true then
|
|
return
|
|
end
|
|
|
|
local mob = minetest.add_entity(pos, "mobs_mc:chicken")
|
|
local ent2 = mob:get_luaentity()
|
|
|
|
mob:set_properties({
|
|
visual_size = {
|
|
x = ent2.base_size.x / 2,
|
|
y = ent2.base_size.y / 2
|
|
},
|
|
collisionbox = {
|
|
ent2.base_colbox[1] / 2,
|
|
ent2.base_colbox[2] / 2,
|
|
ent2.base_colbox[3] / 2,
|
|
ent2.base_colbox[4] / 2,
|
|
ent2.base_colbox[5] / 2,
|
|
ent2.base_colbox[6] / 2
|
|
},
|
|
})
|
|
|
|
ent2.child = true
|
|
ent2.tamed = true
|
|
ent2.owner = self.playername
|
|
end
|
|
})
|
|
|
|
-- shoot egg
|
|
local mobs_shoot_egg = function (item, player, pointed_thing)
|
|
|
|
local playerpos = player:getpos()
|
|
|
|
minetest.sound_play("default_place_node_hard", {
|
|
pos = playerpos,
|
|
gain = 1.0,
|
|
max_hear_distance = 5,
|
|
})
|
|
|
|
local obj = minetest.add_entity({
|
|
x = playerpos.x,
|
|
y = playerpos.y +1.5,
|
|
z = playerpos.z
|
|
}, "mobs_mc:egg_entity")
|
|
|
|
local ent = obj:get_luaentity()
|
|
local dir = player:get_look_dir()
|
|
|
|
ent.velocity = egg_VELOCITY -- needed for api internal timing
|
|
ent.switch = 1 -- needed so that egg doesn't despawn straight away
|
|
|
|
obj:setvelocity({
|
|
x = dir.x * egg_VELOCITY,
|
|
y = dir.y * egg_VELOCITY,
|
|
z = dir.z * egg_VELOCITY
|
|
})
|
|
|
|
obj:setacceleration({
|
|
x = dir.x * -3,
|
|
y = -egg_GRAVITY,
|
|
z = dir.z * -3
|
|
})
|
|
|
|
-- pass player name to egg for chick ownership
|
|
local ent2 = obj:get_luaentity()
|
|
ent2.playername = player:get_player_name()
|
|
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
item:take_item()
|
|
end
|
|
|
|
return item
|
|
end
|
|
|
|
minetest.register_craftitem("mobs_mc:egg", {
|
|
description = S("Egg"),
|
|
_doc_items_longdesc = S("Eggs can be thrown and break on impact. There is a small chance that 1 or even 4 chicks will pop out"),
|
|
_doc_items_usagehelp = how_to_throw,
|
|
inventory_image = "mobs_chicken_egg.png",
|
|
on_use = mobs_shoot_egg,
|
|
})
|
|
end
|
|
|
|
-- Snowball
|
|
|
|
local snowball_GRAVITY = 9
|
|
local snowball_VELOCITY = 19
|
|
|
|
mobs:register_arrow("mobs_mc:snowball_entity", {
|
|
visual = "sprite",
|
|
visual_size = {x=.5, y=.5},
|
|
textures = {"mcl_throwing_snowball.png"},
|
|
velocity = snowball_VELOCITY,
|
|
|
|
hit_player = function(self, player)
|
|
-- FIXME: No knockback
|
|
player:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = {},
|
|
}, nil)
|
|
end,
|
|
|
|
hit_mob = function(self, mob)
|
|
-- Hurt blazes, but not damage to anything else
|
|
local dmg = {}
|
|
if mob:get_luaentity().name == "mobs_mc:blaze" then
|
|
dmg = {fleshy = 3}
|
|
end
|
|
-- FIXME: No knockback
|
|
mob:punch(self.object, 1.0, {
|
|
full_punch_interval = 1.0,
|
|
damage_groups = dmg,
|
|
}, nil)
|
|
end,
|
|
|
|
})
|
|
|
|
if c("snowball") then
|
|
-- shoot snowball
|
|
local mobs_shoot_snowball = function (item, player, pointed_thing)
|
|
|
|
local playerpos = player:getpos()
|
|
|
|
local obj = minetest.add_entity({
|
|
x = playerpos.x,
|
|
y = playerpos.y +1.5,
|
|
z = playerpos.z
|
|
}, "mobs_mc:snowball_entity")
|
|
|
|
local ent = obj:get_luaentity()
|
|
local dir = player:get_look_dir()
|
|
|
|
ent.velocity = snowball_VELOCITY -- needed for api internal timing
|
|
ent.switch = 1 -- needed so that egg doesn't despawn straight away
|
|
|
|
obj:setvelocity({
|
|
x = dir.x * snowball_VELOCITY,
|
|
y = dir.y * snowball_VELOCITY,
|
|
z = dir.z * snowball_VELOCITY
|
|
})
|
|
|
|
obj:setacceleration({
|
|
x = dir.x * -3,
|
|
y = -snowball_GRAVITY,
|
|
z = dir.z * -3
|
|
})
|
|
|
|
-- pass player name to egg for chick ownership
|
|
local ent2 = obj:get_luaentity()
|
|
ent2.playername = player:get_player_name()
|
|
|
|
if not minetest.settings:get_bool("creative_mode") then
|
|
item:take_item()
|
|
end
|
|
|
|
return item
|
|
end
|
|
|
|
|
|
-- Snowball
|
|
minetest.register_craftitem("mobs_mc:snowball", {
|
|
description = S("Snowball"),
|
|
_doc_items_longdesc = S("Snowballs can be thrown at your enemies. A snowball deals 3 damage to blazes, but is harmless to anything else."),
|
|
_doc_items_usagehelp = how_to_throw,
|
|
inventory_image = "mcl_throwing_snowball.png",
|
|
on_use = mobs_shoot_snowball,
|
|
})
|
|
end
|
|
|
|
--end maikerumine code
|
|
|
|
if minetest.settings:get_bool("log_mods") then
|
|
minetest.log("action", "MC mobs loaded")
|
|
end
|