Mineclonia/mods/ITEMS/mcl_beds
2021-01-24 18:40:29 +01:00
..
locale Fix some template.txt files (missing final = of some entries) 2020-11-18 23:05:07 +01:00
textures Add colored beds 2017-07-25 16:17:26 +02:00
api.lua Restore missing 'died formspec' after player exploded being in the bed 2021-01-20 01:46:52 +04:00
beds.lua Squash help entries of beds 2019-03-24 09:06:35 +01:00
depends.txt Add fire explosions 2020-05-02 19:05:56 +02:00
functions.lua Move bed messages to HUD; Fix #1000 2021-01-24 18:40:29 +01:00
init.lua Can't sleep in occupied beds 2019-02-20 20:40:06 +01:00
license.txt Rename beds mod to mcl_beds 2017-05-07 20:21:37 +02:00
mod.conf Rename beds mod to mcl_beds 2017-05-07 20:21:37 +02:00
README.txt Rename beds mod to mcl_beds 2017-05-07 20:21:37 +02:00

Minetest Game mod: beds
=======================
See license.txt for license information.

Authors of source code
----------------------
Originally by BlockMen (MIT)
Various Minetest developers and contributors (MIT)

Authors of media (textures)
---------------------------
BlockMen (CC BY-SA 3.0)

This mod adds a bed to Minetest which allows to skip the night.
To sleep, rightclick the bed. If playing in singleplayer mode the night gets skipped
immediately. If playing multiplayer you get shown how many other players are in bed too,
if all players are sleeping the night gets skipped. The night skip can be forced if more
than 50% of the players are lying in bed and use this option.

Another feature is a controlled respawning. If you have slept in bed (not just lying in
it) your respawn point is set to the beds location and you will respawn there after
death.
You can disable the respawn at beds by setting "enable_bed_respawn = false" in
minetest.conf.
You can disable the night skip feature by setting "enable_bed_night_skip = false" in
minetest.conf or by using the /set command in-game.