154 lines
4.3 KiB
Lua
154 lines
4.3 KiB
Lua
--MCmobs v0.4
|
|
--maikerumine
|
|
--made for MC like Survival game
|
|
--License for code WTFPL and otherwise stated in readmes
|
|
|
|
local S = minetest.get_translator("mobs_mc")
|
|
|
|
--###################
|
|
--################### ZOMBIE VILLAGER
|
|
--###################
|
|
|
|
local professions = {
|
|
farmer = "mobs_mc_villager_farmer.png",
|
|
fisherman = "mobs_mc_villager_farmer.png",
|
|
fletcher = "mobs_mc_villager_farmer.png",
|
|
shepherd = "mobs_mc_villager_farmer.png",
|
|
librarian = "mobs_mc_villager_librarian.png",
|
|
cartographer = "mobs_mc_villager_librarian.png",
|
|
armorer = "mobs_mc_villager_smith.png",
|
|
leatherworker = "mobs_mc_villager_butcher.png",
|
|
butcher = "mobs_mc_villager_butcher.png",
|
|
weapon_smith = "mobs_mc_villager_smith.png",
|
|
tool_smith = "mobs_mc_villager_smith.png",
|
|
cleric = "mobs_mc_villager_priest.png",
|
|
nitwit = "mobs_mc_villager.png",
|
|
}
|
|
|
|
mobs:register_mob("mobs_mc:villager_zombie", {
|
|
type = "monster",
|
|
spawn_class = "hostile",
|
|
hp_min = 20,
|
|
hp_max = 20,
|
|
xp_min = 5,
|
|
xp_max = 5,
|
|
breath_max = -1,
|
|
armor = {undead = 90, fleshy = 90},
|
|
collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3},
|
|
visual = "mesh",
|
|
mesh = "mobs_mc_villager_zombie.b3d",
|
|
textures = {
|
|
{"mobs_mc_zombie_butcher.png"},
|
|
{"mobs_mc_zombie_farmer.png"},
|
|
{"mobs_mc_zombie_librarian.png"},
|
|
{"mobs_mc_zombie_priest.png"},
|
|
{"mobs_mc_zombie_smith.png"},
|
|
{"mobs_mc_zombie_villager.png"}
|
|
},
|
|
visual_size = {x=3, y=3},
|
|
makes_footstep_sound = true,
|
|
damage = 3,
|
|
reach = 2,
|
|
walk_velocity = 1.2,
|
|
run_velocity = 2.4,
|
|
attack_type = "dogfight",
|
|
group_attack = true,
|
|
drops = {
|
|
{name = mobs_mc.items.rotten_flesh,
|
|
chance = 1,
|
|
min = 0,
|
|
max = 2,
|
|
looting = "common",},
|
|
{name = mobs_mc.items.iron_ingot,
|
|
chance = 120, -- 2.5% / 3
|
|
min = 1,
|
|
max = 1,
|
|
looting = "rare",
|
|
looting_factor = 0.01 / 3,},
|
|
{name = mobs_mc.items.carrot,
|
|
chance = 120, -- 2.5% / 3
|
|
min = 1,
|
|
max = 1,
|
|
looting = "rare",
|
|
looting_factor = 0.01 / 3,},
|
|
{name = mobs_mc.items.potato,
|
|
chance = 120, -- 2.5% / 3
|
|
min = 1,
|
|
max = 1,
|
|
looting = "rare",
|
|
looting_factor = 0.01 / 3,},
|
|
},
|
|
sounds = {
|
|
random = "mobs_mc_zombie_growl",
|
|
war_cry = "mobs_mc_zombie_growl",
|
|
death = "mobs_mc_zombie_death",
|
|
damage = "mobs_mc_zombie_hurt",
|
|
distance = 16,
|
|
},
|
|
animation = {
|
|
speed_normal = 25,
|
|
speed_run = 50,
|
|
stand_start = 20,
|
|
stand_end = 40,
|
|
walk_start = 0,
|
|
walk_end = 20,
|
|
run_start = 0,
|
|
run_end = 20,
|
|
},
|
|
on_rightclick = function(self, clicker)
|
|
if not self._curing and clicker and clicker:is_player() then
|
|
local wielditem = clicker:get_wielded_item()
|
|
-- ToDo: Only cure if zombie villager has the weakness effect
|
|
if wielditem:get_name() == "mcl_core:apple_gold" then
|
|
wielditem:take_item()
|
|
clicker:set_wielded_item(wielditem)
|
|
self._curing = math.random(3 * 60, 5 * 60)
|
|
self.shaking = true
|
|
end
|
|
end
|
|
end,
|
|
do_custom = function(self, dtime)
|
|
if self._curing then
|
|
self._curing = self._curing - dtime
|
|
local obj = self.object
|
|
if self._curing <= 0 then
|
|
local villager_obj = minetest.add_entity(obj:get_pos(), "mobs_mc:villager")
|
|
local villager = villager_obj:get_luaentity()
|
|
local yaw = obj:get_yaw()
|
|
villager_obj:set_yaw(yaw)
|
|
villager.target_yaw = yaw
|
|
villager.nametag = self.nametag
|
|
local texture = self.base_texture[1]:gsub("zombie", "villager")
|
|
if texture == "mobs_mc_villager_villager.png" then
|
|
texture = "mobs_mc_villager.png"
|
|
end
|
|
local textures = {texture}
|
|
villager.base_texture = textures
|
|
villager_obj:set_properties({textures = textures})
|
|
local matches = {}
|
|
for prof, tex in pairs(professions) do
|
|
if texture == tex then
|
|
table.insert(matches, prof)
|
|
end
|
|
end
|
|
villager._profession = matches[math.random(#matches)]
|
|
self._curing = nil
|
|
mcl_burning.extinguish(obj)
|
|
obj:remove()
|
|
return false
|
|
end
|
|
end
|
|
end,
|
|
sunlight_damage = 2,
|
|
ignited_by_sunlight = true,
|
|
view_range = 16,
|
|
fear_height = 4,
|
|
harmed_by_heal = true,
|
|
})
|
|
|
|
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
|
mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max)
|
|
|
|
-- spawn eggs
|
|
mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0)
|
|
|