mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-24 13:05:12 +00:00
128 lines
4.3 KiB
Lua
128 lines
4.3 KiB
Lua
local S = minetest.get_translator("mcl_potions")
|
|
local GRAVITY = tonumber(minetest.settings:get("movement_gravity"))
|
|
|
|
local splash_image = function(colorstring, opacity)
|
|
if not opacity then
|
|
opacity = 127
|
|
end
|
|
return "mcl_potions_splash_overlay.png^[colorize:"..colorstring..":"..tostring(opacity).."^mcl_potions_splash_bottle.png"
|
|
end
|
|
|
|
|
|
function mcl_potions.register_splash(name, descr, color, def)
|
|
|
|
local id = "mcl_potions:"..name.."_splash"
|
|
local longdesc = def.longdesc
|
|
if not def.no_effect then
|
|
longdesc = S("A throwable potion that will shatter on impact, where it gives all nearby players and mobs a status effect.")
|
|
if def.longdesc then
|
|
longdesc = longdesc .. "\n" .. def.longdesc
|
|
end
|
|
end
|
|
minetest.register_craftitem(id, {
|
|
description = descr,
|
|
_tt_help = def.tt,
|
|
_doc_items_longdesc = longdesc,
|
|
_doc_items_usagehelp = S("Use the “Punch” key to throw it."),
|
|
inventory_image = splash_image(color),
|
|
groups = {brewitem=1, not_in_creative_inventory=0},
|
|
on_use = function(item, placer, pointed_thing)
|
|
local velocity = 10
|
|
local dir = placer:get_look_dir();
|
|
local pos = placer:get_pos();
|
|
minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true)
|
|
local obj = minetest.add_entity({x=pos.x+dir.x,y=pos.y+2+dir.y,z=pos.z+dir.z}, id.."_flying")
|
|
obj:set_velocity({x=dir.x*velocity,y=dir.y*velocity,z=dir.z*velocity})
|
|
obj:set_acceleration({x=dir.x*-3, y=-9.8, z=dir.z*-3})
|
|
obj:get_luaentity()._thrower = placer:get_player_name()
|
|
if not minetest.is_creative_enabled(placer:get_player_name()) then
|
|
item:take_item()
|
|
end
|
|
return item
|
|
end,
|
|
stack_max = 1,
|
|
_on_dispense = function(stack, dispenserpos, droppos, dropnode, dropdir)
|
|
local s_pos = vector.add(dispenserpos, vector.multiply(dropdir, 0.51))
|
|
local pos = {x=s_pos.x+dropdir.x,y=s_pos.y+dropdir.y,z=s_pos.z+dropdir.z}
|
|
minetest.sound_play("mcl_throwing_throw", {pos = pos, gain = 0.4, max_hear_distance = 16}, true)
|
|
local obj = minetest.add_entity(pos, id.."_flying")
|
|
local velocity = 22
|
|
obj:set_velocity({x=dropdir.x*velocity,y=dropdir.y*velocity,z=dropdir.z*velocity})
|
|
obj:set_acceleration({x=dropdir.x*-3, y=-9.8, z=dropdir.z*-3})
|
|
end
|
|
})
|
|
|
|
local w = 0.7
|
|
|
|
minetest.register_entity(id.."_flying",{
|
|
textures = {splash_image(color)},
|
|
hp_max = 1,
|
|
visual_size = {x=w/2,y=w/2},
|
|
collisionbox = {-0.1,-0.1,-0.1,0.1,0.1,0.1},
|
|
pointable = false,
|
|
on_step = function(self, dtime)
|
|
local pos = self.object:get_pos()
|
|
local node = minetest.get_node(pos)
|
|
local n = node.name
|
|
local g = minetest.get_node_group(n, "liquid")
|
|
local d = 0.1
|
|
local redux_map = {7/8,0.5,0.25}
|
|
if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then
|
|
minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1})
|
|
local texture, acc
|
|
if name == "water" then
|
|
texture = "mcl_particles_droplet_bottle.png"
|
|
acc = {x=0, y=-GRAVITY, z=0}
|
|
else
|
|
if def.instant then
|
|
texture = "mcl_particles_instant_effect.png"
|
|
else
|
|
texture = "mcl_particles_effect.png"
|
|
end
|
|
acc = {x=0, y=0, z=0}
|
|
end
|
|
minetest.add_particlespawner({
|
|
amount = 50,
|
|
time = 0.1,
|
|
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
|
|
maxpos = {x=pos.x+d, y=pos.y+0.5+d, z=pos.z+d},
|
|
minvel = {x=-2, y=0, z=-2},
|
|
maxvel = {x=2, y=2, z=2},
|
|
minacc = acc,
|
|
maxacc = acc,
|
|
minexptime = 0.5,
|
|
maxexptime = 1.25,
|
|
minsize = 1,
|
|
maxsize = 2,
|
|
collisiondetection = true,
|
|
vertical = false,
|
|
texture = texture.."^[colorize:"..color..":127"
|
|
})
|
|
|
|
if name == "water" then
|
|
mcl_potions._extinguish_nearby_fire(pos)
|
|
end
|
|
self.object:remove()
|
|
for _,obj in pairs(minetest.get_objects_inside_radius(pos, 4)) do
|
|
|
|
local entity = obj:get_luaentity()
|
|
if obj:is_player() or entity._cmi_is_mob then
|
|
|
|
local pos2 = obj:get_pos()
|
|
local rad = math.floor(math.sqrt((pos2.x-pos.x)^2 + (pos2.y-pos.y)^2 + (pos2.z-pos.z)^2))
|
|
if rad > 0 then
|
|
def.potion_fun(obj, redux_map[rad])
|
|
else
|
|
def.potion_fun(obj, 1)
|
|
end
|
|
end
|
|
end
|
|
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
local function time_string(dur)
|
|
return math.floor(dur/60)..string.format(":%02d",math.floor(dur % 60))
|
|
end
|