mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-09 11:15:05 +00:00
169 lines
4.6 KiB
Lua
169 lines
4.6 KiB
Lua
local S
|
|
if (minetest.get_modpath("intllib")) then
|
|
S = intllib.Getter()
|
|
else
|
|
S = function ( s ) return s end
|
|
end
|
|
|
|
if minetest.setting_getbool("enable_damage") then
|
|
|
|
hbhunger = {}
|
|
hbhunger.food = {}
|
|
|
|
-- HUD statbar values
|
|
hbhunger.hunger = {}
|
|
hbhunger.hunger_out = {}
|
|
|
|
-- Count number of poisonings a player has at once
|
|
hbhunger.poisonings = {}
|
|
|
|
-- HUD item ids
|
|
local hunger_hud = {}
|
|
|
|
hbhunger.HUD_TICK = 0.1
|
|
|
|
--Some hunger settings
|
|
hbhunger.exhaustion = {} -- Exhaustion is experimental!
|
|
|
|
hbhunger.HUNGER_TICK = 800 -- time in seconds after that 1 hunger point is taken
|
|
hbhunger.EXHAUST_DIG = 3 -- exhaustion increased this value after digged node
|
|
hbhunger.EXHAUST_PLACE = 1 -- exhaustion increased this value after placed
|
|
hbhunger.EXHAUST_MOVE = 0.3 -- exhaustion increased this value if player movement detected
|
|
hbhunger.EXHAUST_LVL = 160 -- at what exhaustion player satiation gets lowerd
|
|
|
|
|
|
--load custom settings
|
|
local set = io.open(minetest.get_modpath("hbhunger").."/hbhunger.conf", "r")
|
|
if set then
|
|
dofile(minetest.get_modpath("hbhunger").."/hbhunger.conf")
|
|
set:close()
|
|
end
|
|
|
|
local function custom_hud(player)
|
|
hb.init_hudbar(player, "satiation", hbhunger.get_hunger_raw(player))
|
|
end
|
|
|
|
dofile(minetest.get_modpath("hbhunger").."/hunger.lua")
|
|
|
|
-- register satiation hudbar
|
|
hb.register_hudbar("satiation", 0xFFFFFF, S("Satiation"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 20, 20, false)
|
|
|
|
-- update hud elemtens if value has changed
|
|
local function update_hud(player)
|
|
local name = player:get_player_name()
|
|
--hunger
|
|
local h_out = tonumber(hbhunger.hunger_out[name])
|
|
local h = tonumber(hbhunger.hunger[name])
|
|
if h_out ~= h then
|
|
hbhunger.hunger_out[name] = h
|
|
hb.change_hudbar(player, "satiation", h)
|
|
end
|
|
end
|
|
|
|
hbhunger.get_hunger_raw = function(player)
|
|
local inv = player:get_inventory()
|
|
if not inv then return nil end
|
|
local hgp = inv:get_stack("hunger", 1):get_count()
|
|
if hgp == 0 then
|
|
hgp = 21
|
|
inv:set_stack("hunger", 1, ItemStack({name=":", count=hgp}))
|
|
else
|
|
hgp = hgp
|
|
end
|
|
return hgp-1
|
|
end
|
|
|
|
hbhunger.set_hunger_raw = function(player)
|
|
local inv = player:get_inventory()
|
|
local name = player:get_player_name()
|
|
local value = hbhunger.hunger[name]
|
|
if not inv or not value then return nil end
|
|
if value > 20 then value = 20 end
|
|
if value < 0 then value = 0 end
|
|
|
|
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
|
|
|
|
return true
|
|
end
|
|
|
|
minetest.register_on_joinplayer(function(player)
|
|
local name = player:get_player_name()
|
|
local inv = player:get_inventory()
|
|
inv:set_size("hunger",1)
|
|
hbhunger.hunger[name] = hbhunger.get_hunger_raw(player)
|
|
hbhunger.hunger_out[name] = hbhunger.hunger[name]
|
|
hbhunger.exhaustion[name] = 0
|
|
hbhunger.poisonings[name] = 0
|
|
custom_hud(player)
|
|
hbhunger.set_hunger_raw(player)
|
|
end)
|
|
|
|
minetest.register_on_respawnplayer(function(player)
|
|
-- reset hunger (and save)
|
|
local name = player:get_player_name()
|
|
hbhunger.hunger[name] = 20
|
|
hbhunger.set_hunger_raw(player)
|
|
hbhunger.exhaustion[name] = 0
|
|
end)
|
|
|
|
local main_timer = 0
|
|
local timer = 0 -- Half second timer
|
|
local timer2 = 0
|
|
local timerMult = 1 -- Cycles from 0 to 7, each time when timer hits half a second
|
|
minetest.register_globalstep(function(dtime)
|
|
main_timer = main_timer + dtime
|
|
timer = timer + dtime
|
|
timer2 = timer2 + dtime
|
|
if main_timer > hbhunger.HUD_TICK or timer > 0.5 or timer2 > hbhunger.HUNGER_TICK then
|
|
if main_timer > hbhunger.HUD_TICK then main_timer = 0 end
|
|
for _,player in ipairs(minetest.get_connected_players()) do
|
|
local name = player:get_player_name()
|
|
|
|
local h = tonumber(hbhunger.hunger[name])
|
|
local hp = player:get_hp()
|
|
if timer > 0.5 then
|
|
-- Quick heal (every 0.5s)
|
|
if h >= 20 and hp > 0 then
|
|
player:set_hp(hp+1)
|
|
-- Slow heal, and hunger damage (every 4s)
|
|
elseif timerMult == 0 then
|
|
if h >= 18 and hp > 0 then
|
|
player:set_hp(hp+1)
|
|
elseif h == 0 then
|
|
-- Damage hungry player down to 1 HP
|
|
if hp-1 >= 0 then
|
|
player:set_hp(hp-1)
|
|
end
|
|
end
|
|
end
|
|
-- lower satiation by 1 point after xx seconds
|
|
if timer2 > hbhunger.HUNGER_TICK then
|
|
if h > 0 then
|
|
h = h-1
|
|
hbhunger.hunger[name] = h
|
|
hbhunger.set_hunger_raw(player)
|
|
end
|
|
end
|
|
|
|
-- update all hud elements
|
|
update_hud(player)
|
|
|
|
local controls = player:get_player_control()
|
|
-- Determine if the player is walking
|
|
if controls.up or controls.down or controls.left or controls.right then
|
|
hbhunger.handle_node_actions(nil, nil, player)
|
|
end
|
|
end
|
|
end
|
|
end
|
|
if timer > 0.5 then
|
|
timer = 0
|
|
timerMult = timerMult + 1
|
|
if timerMult > 7 then
|
|
timerMult = 0
|
|
end
|
|
end
|
|
if timer2 > hbhunger.HUNGER_TICK then timer2 = 0 end
|
|
end)
|
|
|
|
end
|