mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-18 07:35:16 +00:00
220 lines
8.5 KiB
Lua
220 lines
8.5 KiB
Lua
local S = minetest.get_translator("mcl_mushrooms")
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local template = {
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groups = {handy=1,axey=1, building_block = 1, material_wood = 1, flammable = -1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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is_ground_content = true,
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_mcl_blast_resistance = 0.2,
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_mcl_hardness = 0.2,
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}
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local red = table.copy(template)
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red.drop = {
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items = {
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{ items = {'mcl_mushrooms:mushroom_red 1'}, rarity = 2 },
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{ items = {'mcl_mushrooms:mushroom_red 1'}, rarity = 2 },
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}
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}
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local brown= table.copy(template)
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brown.drop = {
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items = {
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{ items = {'mcl_mushrooms:mushroom_brown 1'}, rarity = 2 },
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{ items = {'mcl_mushrooms:mushroom_brown 1'}, rarity = 2 },
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}
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}
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-- Convert a number to a string with 6 binary digits
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local function to_binary(num)
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local binary = ""
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while (num > 0) do
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local remainder_binary = (num % 2) > 0 and 1 or 0
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binary = binary .. remainder_binary
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num = math.floor(num/2)
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end
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binary = string.reverse(binary)
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while (string.len(binary) < 6) do
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binary = "0" .. binary
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end
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return binary
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end
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local register_mushroom = function(color, species_id, template, d_cap, d_stem, d_stem_all, longdesc_cap, longdesc_stem)
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-- Stem texture on all sides
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local stem_full = table.copy(template)
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stem_full.description = d_stem_all
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stem_full._doc_items_longdesc = S("This decorative block is like a huge mushroom stem, but with the stem texture on all sides.")
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stem_full.tiles = { "mcl_mushrooms_mushroom_block_skin_stem.png" }
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stem_full.groups.huge_mushroom = species_id
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stem_full.groups.huge_mushroom_stem = 2
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minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_stem_full", stem_full)
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-- Stem
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local stem = table.copy(template)
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stem.description = d_stem
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stem._doc_items_longdesc = longdesc_stem
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stem.tiles = { "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_stem.png" }
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stem.groups.huge_mushroom = species_id
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stem.groups.huge_mushroom_stem = 1
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minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_stem", stem)
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-- Mushroom block (cap)
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-- Each side can either be the cap or the pores texture.
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-- Cubes have 6 sides, so there's a total of 2^6 = 64 combinations
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for s=0,63 do
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local block = table.copy(template)
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local bin = to_binary(s)
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if s == 63 then
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-- All-faces cap. This block is exposed to the player
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block.description = d_cap
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block._doc_items_longdesc = longdesc_cap
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block._doc_items_usagehelp = S("By placing huge mushroom blocks of the same species next to each other, the sides that touch each other will turn into pores permanently.")
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block.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
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block.on_construct = function(pos)
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local sides = {
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{ { x= 0, y= 1, z= 0 }, 2 },
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{ { x= 0, y=-1, z= 0 }, 1 },
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{ { x= 1, y= 0, z= 0 }, 4 },
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{ { x=-1, y= 0, z= 0 }, 3 },
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{ { x= 0, y= 0, z= 1 }, 6 },
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{ { x= 0, y= 0, z=-1 }, 5 },
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}
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-- Replace the side of a mushroom node. Returns the new node.
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-- Or nil, if unchanged.
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local replace_side = function(pos, node, side)
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local bin = string.sub(node.name, -6)
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if string.sub(bin, side, side) == "1" then
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local new_bin
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if side == 1 then
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new_bin = "0" .. string.sub(bin, side+1, 6)
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elseif side == 6 then
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new_bin = string.sub(bin, 1, side-1) .. "0"
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else
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new_bin = string.sub(bin, 1, side-1) .. "0" .. string.sub(bin, side+1, 6)
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end
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return { name = string.sub(node.name, 1, -7) .. new_bin }
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end
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end
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local node = minetest.get_node(pos)
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local species_self = minetest.get_item_group(node.name, "huge_mushroom")
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local node_update = table.copy(node)
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for i=1, #sides do
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local neighbor = vector.add(pos, sides[i][1])
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local neighbor_node = minetest.get_node(neighbor)
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local node_set = false
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if minetest.get_item_group(neighbor_node.name, "huge_mushroom_cap") ~= 0 and minetest.get_item_group(neighbor_node.name, "huge_mushroom") == species_self then
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local i2 = sides[i][2]
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local node_return = replace_side(pos, node_update, i)
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if node_return then
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node_update = node_return
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node_set = true
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end
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local new_neighbor = replace_side(neighbor, neighbor_node, i2)
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if new_neighbor then
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minetest.set_node(neighbor, new_neighbor)
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end
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end
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if node_set then
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minetest.set_node(pos, node_update)
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end
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end
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end
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else
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-- Cap block with pores on at least 1 side.
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-- These blocks are used internally.
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block._doc_items_create_entry = false
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block.groups.not_in_creative_inventory = 1
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block.groups.not_in_craft_guide = 1
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block.tiles = {}
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for t=1, string.len(bin) do
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if string.sub(bin, t, t) == "1" then
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block.tiles[t] = "mcl_mushrooms_mushroom_block_skin_"..color..".png"
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else
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block.tiles[t] = "mcl_mushrooms_mushroom_block_inside.png"
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end
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end
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if minetest.get_modpath("doc") then
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doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_111111", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_"..bin)
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end
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end
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block.groups.huge_mushroom = species_id
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block.groups.huge_mushroom_cap = s
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-- bin is a binary string with 6 digits. Each digit stands for the
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-- texture of one of the sides, in the same order as the tiles parameter.
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-- 0 = pores; 1 = cap.
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minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_"..bin, block)
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end
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end
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local longdesc_red = S("Huge red mushroom blocks are the cap parts of huge red mushrooms. It consists of a red skin and can have pores on each of its sides.")
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local longdesc_red_stem = S("The stem part of a huge red mushroom.")
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register_mushroom("red", 1, red, S("Huge Red Mushroom Block"), S("Huge Red Mushroom Stem"), S("Huge Red Mushroom All-Faces Stem"), longdesc_red, longdesc_red_stem)
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local longdesc_brown = S("Huge brown mushroom blocks are the cap parts of huge brown mushrooms. It consists of a brown skin and can have pores on each of its sides.")
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local longdesc_brown_stem = S("The stem part of a huge brown mushroom.")
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register_mushroom("brown", 2, brown, S("Huge Brown Mushroom Block"), S("Huge Brown Mushroom Stem"), S("Huge Brown Mushroom All-Faces Stem"), longdesc_brown, longdesc_brown_stem)
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minetest.register_craft({
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type = "fuel",
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recipe = "group:huge_mushroom",
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burntime = 15,
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})
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-- Legacy support
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local colors = { "red", "brown" }
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for c=1, 2 do
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local color = colors[c]
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minetest.register_alias("mcl_mushrooms:"..color.."_mushroom_block_cap_full", "mcl_mushrooms:"..color.."_mushroom_block_cap_111111")
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minetest.register_alias("mcl_mushrooms:"..color.."_mushroom_block_cap_top", "mcl_mushrooms:"..color.."_mushroom_block_cap_100000")
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minetest.register_alias("mcl_mushrooms:"..color.."_mushroom_block_pores_full", "mcl_mushrooms:"..color.."_mushroom_block_cap_000000")
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end
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minetest.register_lbm({
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label = "Replace legacy mushroom cap blocks",
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name = "mcl_mushrooms:replace_legacy_mushroom_caps",
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nodenames = { "mcl_mushrooms:brown_mushroom_block_cap_corner", "mcl_mushrooms:brown_mushroom_block_cap_side", "mcl_mushrooms:red_mushroom_block_cap_corner", "mcl_mushrooms:red_mushroom_block_cap_side" },
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action = function(pos, node)
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for c=1, 2 do
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local color = colors[c]
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if node.name == "mcl_mushrooms:"..color.."_mushroom_block_cap_side" then
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if node.param2 == 0 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_100001"})
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elseif node.param2 == 1 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_100100"}) -- OK
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elseif node.param2 == 2 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_100010"})
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elseif node.param2 == 3 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_101000"})
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else
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-- Fallback
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_101111"})
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end
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elseif node.name == "mcl_mushrooms:"..color.."_mushroom_block_cap_corner" then
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if node.param2 == 0 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_101001"})
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elseif node.param2 == 1 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_100101"}) -- OK
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elseif node.param2 == 2 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_100110"}) -- OK
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elseif node.param2 == 3 then
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_101010"})
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else
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-- Fallback
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minetest.set_node(pos, {name = "mcl_mushrooms:"..color.."_mushroom_block_cap_101111"})
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end
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end
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end
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end,
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})
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