Mineclonia/mods/3d_armor/3d_armor
Wuzzy 1da7328797 Add 3d_armor_trans.png 2017-01-06 04:30:37 +01:00
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models Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
textures Add 3d_armor_trans.png 2017-01-06 04:30:37 +01:00
README.txt Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
armor.conf Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
armor.conf.example Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
armor.lua Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
crafting_guide.txt Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
depends.txt Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
description.txt Update 3d_armor, replace mcl_inventory with craftingpack 2017-01-05 23:37:40 +01:00
init.lua Use cooktime of 10 everywhere 2017-01-04 11:49:05 +01:00

README.txt

[mod] Visible Player Armor [3d_armor]
=====================================

Depends: default

Recommends: inventory_plus or unified_inventory (use only one)

Adds craftable armor that is visible to other players. Each armor item worn contributes to
a player's armor group level making them less vulnerable to weapons.

Armor takes damage when a player is hurt but also offers a percentage chance of healing.
Overall level is boosted by 10% when wearing a full matching set.

Fire protection added by TenPlus1 when using crystal armor if Ethereal mod active, level 1
protects against torches, level 2 for crystal spike, level 3 for fire, level 5 for lava.

Configuration
-------------

Armor can be configured by adding a file called armor.conf in 3d_armor mod and/or world directory.
see armor.conf.example for all available options.

Note: worldpath config settings override any settings made in the mod's directory.