Mineclonia/mods
Wuzzy 267a697fab Banners: Respawn entity if it got lost
Entity is respawned on load (in an LBM) or when the banner node is punched.
Also, the banner drop is now handled in the node instead of the entity.
2019-02-18 23:32:18 +01:00
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CORE Allow to use Minetest's original flat mapgen again 2019-02-09 03:07:18 +01:00
ENTITIES Set mob spawn chance to 2.5 and fix player respawn msg 2019-02-11 15:51:30 +01:00
ENVIRONMENT Replace getpos() with get_pos() 2019-02-01 06:33:07 +01:00
HELP Drop food eating limits in Creative Mode 2019-02-05 21:51:40 +01:00
HUD Disable fish achievement 2019-02-07 06:35:32 +01:00
ITEMS Banners: Respawn entity if it got lost 2019-02-18 23:32:18 +01:00
MAPGEN Add workaround to fix broken double plants in v6 2019-02-09 06:08:35 +01:00
MISC Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00
PLAYER Call on_drop for dropped items on player death 2019-02-11 18:55:48 +01:00