Mineclonia/mods/MAPGEN
2021-02-27 22:44:34 +04:00
..
mcl_biomes Use setting to generate Quartz ore 2021-02-22 19:12:33 +00:00
mcl_dungeons Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
mcl_mapgen_core Merge pull request 'Fix #1204' (#1208) from AFCMS/MineClone2:afcms-patch-1 into master 2021-02-26 16:26:46 +00:00
mcl_strongholds Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
mcl_structures Fix https://git.minetest.land/MineClone2/MineClone2/issues/1216 2021-02-27 22:44:34 +04:00
mcl_villages Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00
tsm_railcorridors Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00