Mineclonia/mods/hardened_clay/init.lua

66 lines
2.0 KiB
Lua

local init = os.clock()
local clay = {}
clay.dyes = {
{"white", "White", "white"},
{"grey", "Grey", "dark_grey"},
{"silver", "Light Gray", "grey"},
{"black", "Black", "black"},
{"red", "Red", "red"},
{"yellow", "Yellow", "yellow"},
{"green", "Green", "dark_green"},
{"cyan", "Cyan", "cyan"},
{"blue", "Blue", "blue"},
{"magenta", "Magenta", "magenta"},
{"orange", "Orange", "orange"},
{"purple", "Purple", "violet"},
{"brown", "Brown", "brown"},
{"pink", "Pink", "pink"},
{"lime", "Lime", "green"},
{"light_blue", "Light Blue", "lightblue"},
}
minetest.register_node("hardened_clay:hardened_clay", {
description = "Hardened Clay",
tiles = {"hardened_clay.png"},
stack_max = 64,
groups = {cracky=3,hardened_clay=1,building_block=1},
sounds = default.node_sound_stone_defaults(),
})
minetest.register_craft({
type = "cooking",
output = "hardened_clay:hardened_clay",
recipe = "default:clay",
cooktime = 10,
})
for _, row in ipairs(clay.dyes) do
local name = row[1]
local desc = row[2]
local craft_color_group = row[3]
-- Node Definition
minetest.register_node("hardened_clay:"..name, {
description = desc.." Hardened Clay",
tiles = {"hardened_clay_stained_"..name..".png"},
groups = {cracky=3,hardened_clay=1,building_block=1},
stack_max = 64,
sounds = default.node_sound_stone_defaults(),
})
if craft_color_group then
minetest.register_craft({
output = 'hardened_clay:'..name..' 8',
recipe = {
{'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'},
{'hardened_clay:hardened_clay', 'dye:'..craft_color_group, 'hardened_clay:hardened_clay'},
{'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay', 'hardened_clay:hardened_clay'},
},
})
end
end
local time_to_load= os.clock() - init
print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))