Mineclonia/mods/ENTITIES/mcl_minecarts
Wuzzy 1fd897c721 Implement basic detector rail logic 2017-08-29 01:29:18 +02:00
..
models Add 5 “Minecart with X” entities 2017-08-28 14:19:46 +02:00
textures Add dummy nodes: Activator rail, detector rail 2017-08-29 00:13:18 +02:00
README.txt Use minecart model by 22i 2017-08-15 13:20:11 +02:00
depends.txt Fix minecarts dependency 2017-08-28 23:14:46 +02:00
description.txt Move 3 mods to ENTITIES 2017-07-27 04:07:38 +02:00
functions.lua Basic powered rails implementation 2017-08-28 16:59:10 +02:00
init.lua Implement basic detector rail logic 2017-08-29 01:29:18 +02:00
mod.conf Move 3 mods to ENTITIES 2017-07-27 04:07:38 +02:00
rails.lua Add dummy nodes: Activator rail, detector rail 2017-08-29 00:13:18 +02:00

README.txt

mcl_minecarts
=============
Based on the mod "boost_carts" by Krock.
Target: Run smoothly and do not use too much CPU.

TODO:
- Minecraft-like physics
- Add activator rail
- Add more rail textures
- Add loaded minecarts

License of source code:
-----------------------
MIT License

Authors/licenses of media files:
-----------------------

Minecart model:
  22i (GPLv3)

Wuzzy (based on Pixel Perfection 1.11, MIT License):
  carts_rail_crossing_pwr.png
  carts_rail_curved_pwr.png
  carts_rail_t_junction_pwr.png

Other texture files (CC BY-SA 3.0:
  XSSheep