Mineclonia/mods
cora 2617de9125 limit redstone distance by checking for players
This should probably be implemented by having redstone signals
lose strength like in mc. This just prevents redstone action
further than 40 nodes from each player.
2022-03-11 20:49:26 +01:00
..
CORE Fix typo in mcl_colors API documentation 2021-11-18 19:23:57 +01:00
ENTITIES Fix mob-in-boat crash in Minetest 5.5-dev 2022-01-26 18:25:08 +01:00
ENVIRONMENT Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
HELP Move data from deprecated files to mod.conf 2021-05-16 13:44:04 +02:00
HUD Increase temporary message display duration to 10s 2022-02-12 17:25:09 +01:00
ITEMS limit redstone distance by checking for players 2022-03-11 20:49:26 +01:00
MAPGEN Add comparator test structure 2022-02-22 23:48:10 +01:00
MISC Do not crash if minetest.find_nodes_in_area() lies 2021-12-20 21:38:24 +01:00
PLAYER Fix player bone positions and properties setting 2021-12-09 04:53:45 +01:00