Mineclonia/mods/MAPGEN
E 4ae17b0c8e mapgen/mcl_mapgen_core: base mushrooms and nether decorations off block seed 2021-04-25 23:17:27 -04:00
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mcl_biomes Solve quartz not generating in the nether 2021-04-19 00:14:35 +02:00
mcl_dungeons Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
mcl_mapgen_core mapgen/mcl_mapgen_core: base mushrooms and nether decorations off block seed 2021-04-25 23:17:27 -04:00
mcl_strongholds Add sub-map generators queue, fix https://git.minetest.land/MineClone2/MineClone2/issues/993 and https://git.minetest.land/MineClone2/MineClone2/issues/1060 2021-02-22 03:15:32 +04:00
mcl_structures Wrap https://github.com/minetest/minetest/issues/10995 around, thanks @SmallJoker 2021-02-28 16:35:21 +04:00
mcl_villages Fix village initialization: https://git.minetest.land/MineClone2/MineClone2/issues/1206 https://git.minetest.land/MineClone2/MineClone2/issues/1207 https://git.minetest.land/MineClone2/MineClone2/issues/1209 2021-02-27 03:33:51 +04:00
tsm_railcorridors Make mcl_loot/get_random_slots() deterministic 2021-02-22 21:58:35 +04:00
modpack.conf Add a couple of modpack.conf files 2019-01-07 00:52:05 +01:00