-- 3D bed local nodebox = { bottom = { {-0.5, -5/16, -0.5, 0.5, 0.06, 0.5}, {-0.5, -0.5, -0.5, -5/16, -5/16, -5/16}, {0.5, -0.5, -0.5, 5/16, -5/16, -5/16}, }, top = { {-0.5, -5/16, -0.5, 0.5, 0.06, 0.5}, {-0.5, -0.5, 0.5, -5/16, -5/16, 5/16}, {0.5, -0.5, 0.5, 5/16, -5/16, 5/16}, }, } -- TODO: All 16 bed colors local colors = { { "red", "Bed", "group:wool" }, } for c=1, #colors do local colorid = colors[c][1] mcl_beds.register_bed("mcl_beds:bed_"..colorid, { description = colors[c][2], inventory_image = "mcl_beds_bed_"..colorid..".png", wield_image = "mcl_beds_bed_"..colorid..".png", tiles = { bottom = { "mcl_beds_bed_top_bottom_"..colorid..".png", "mcl_beds_bed_bottom_bottom.png", "mcl_beds_bed_side_bottom_r_"..colorid..".png", "mcl_beds_bed_side_bottom_r_"..colorid..".png^[transformfx", "mcl_beds_bed_side_top_"..colorid..".png", "mcl_beds_bed_side_bottom_"..colorid..".png" }, top = { "mcl_beds_bed_top_top_"..colorid..".png", "mcl_beds_bed_bottom_top.png", "mcl_beds_bed_side_top_r_"..colorid..".png", "mcl_beds_bed_side_top_r_"..colorid..".png^[transformfx", "mcl_beds_bed_side_top_"..colorid..".png", "mcl_beds_bed_side_bottom_"..colorid..".png" } }, nodebox = nodebox, selectionbox = { bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, }, -- Simplified collision box because Minetest acts weird if we use the nodebox one collisionbox = { bottom = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, top = {-0.5, -0.5, -0.5, 0.5, 0.06, 0.5}, }, recipe = { {colors[c][3], colors[c][3], colors[c][3]}, {"group:wood", "group:wood", "group:wood"} }, }) end minetest.register_alias("beds:bed_bottom", "mcl_beds:bed_red_bottom") minetest.register_alias("beds:bed_top", "mcl_beds:bed_red_top")