local init = os.clock() local block = {} block.dyes = { {"white", "White", "white", true}, {"grey", "Grey", "dark_grey"}, {"silver", "Light Grey", "grey"}, {"black", "Black", "black"}, {"red", "Red", "red"}, {"yellow", "Yellow", "yellow", true}, {"green", "Green", "dark_green"}, {"cyan", "Cyan", "cyan"}, {"blue", "Blue", "blue"}, {"magenta", "Magenta", "magenta", true}, {"orange", "Orange", "orange"}, {"purple", "Purple", "violet", true}, {"brown", "Brown", "brown", true}, {"pink", "Pink", "pink"}, {"lime", "Lime", "green"}, {"light_blue", "Light Blue", "lightblue", true}, } local hc_desc = "Hardened clay is natural in deserts and a basic building material. It comes in many different colors." local gt_desc = "Glazed terracotta is a decorational block with a complex pattern on it. It can be rotated by placing it in different directions." local cp_desc = "Concrete powder is used for creating concrete, but it can also be used as decoration itself. It comes in different colors. Concrete powder turns into concrete of the same color when it comes in contact with water." local conc_desc = "Concrete is a decorational block which comes in many different colors. It is notable for having a very strong and clean color.", minetest.register_node("mcl_colorblocks:hardened_clay", { description = "Hardened Clay", _doc_items_longdesc = "Hardened clay is natural to deserts and a basic building material.", tiles = {"hardened_clay.png"}, stack_max = 64, groups = {pickaxey=1, hardened_clay=1,building_block=1, material_stone=1}, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 21, _mcl_hardness = 1.25, }) minetest.register_craft({ type = "cooking", output = "mcl_colorblocks:hardened_clay", recipe = "mcl_core:clay", cooktime = 10, }) for _, row in ipairs(block.dyes) do local name = row[1] local desc = row[2] local craft_color_group = row[3] -- TODO: Remove when all 16 terracotta textures are available local terracotta = row[4] -- Node Definition minetest.register_node("mcl_colorblocks:hardened_clay_"..name, { description = desc.." Hardened Clay", _doc_items_longdesc = hc_desc, tiles = {"hardened_clay_stained_"..name..".png"}, groups = {pickaxey=1, hardened_clay=1,building_block=1, material_stone=1}, stack_max = 64, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 21, _mcl_hardness = 1.25, }) minetest.register_node("mcl_colorblocks:concrete_powder_"..name, { description = desc.." Concrete Powder", _doc_items_longdesc = cp_desc, tiles = {"mcl_colorblocks_concrete_powder_"..name..".png"}, groups = {handy=1,shovely=1, concrete_powder=1,building_block=1,falling_node=1, material_sand=1}, stack_max = 64, is_ground_content = false, sounds = mcl_sounds.node_sound_sand_defaults(), -- Specify the node to which this node will convert after getting in contact with water _mcl_colorblocks_harden_to = "mcl_colorblocks:concrete_"..name, _mcl_blast_resistance = 2.5, _mcl_hardness = 0.5, }) minetest.register_node("mcl_colorblocks:concrete_"..name, { description = desc.." Concrete", _doc_items_longdesc = conc_desc, tiles = {"mcl_colorblocks_concrete_"..name..".png"}, groups = {handy=1,pickaxey=1, concrete=1,building_block=1, material_stone=1}, stack_max = 64, is_ground_content = false, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 9, _mcl_hardness = 1.8, }) if terracotta then local tex = "mcl_colorblocks_glazed_terracotta_"..name..".png" local texes = { tex, tex, tex.."^[transformR180", tex, tex.."^[transformR270", tex.."^[transformR90" } minetest.register_node("mcl_colorblocks:glazed_terracotta_"..name, { description = desc.." Glazed Terracotta", _doc_items_longdesc = gt_desc, tiles = texes, groups = {handy=1,pickaxey=1, glazed_terracotta=1,building_block=1, material_stone=1}, paramtype2 = "facedir", stack_max = 64, is_ground_content = false, sounds = mcl_sounds.node_sound_stone_defaults(), _mcl_blast_resistance = 7, _mcl_hardness = 1.4, }) end -- Crafting recipes if craft_color_group then minetest.register_craft({ output = 'mcl_colorblocks:hardened_clay_'..name..' 8', recipe = { {'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'}, {'mcl_colorblocks:hardened_clay', 'mcl_dye:'..craft_color_group, 'mcl_colorblocks:hardened_clay'}, {'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay', 'mcl_colorblocks:hardened_clay'}, }, }) minetest.register_craft({ type = "shapeless", output = 'mcl_colorblocks:concrete_powder_'..name..' 8', recipe = { 'mcl_core:sand', 'mcl_core:gravel', 'mcl_core:sand', 'mcl_core:gravel', 'mcl_dye:'..craft_color_group, 'mcl_core:gravel', 'mcl_core:sand', 'mcl_core:gravel', 'mcl_core:sand', } }) if terracotta then minetest.register_craft({ type = "cooking", output = "mcl_colorblocks:glazed_terracotta_"..name, recipe = "mcl_colorblocks:hardened_clay_"..name, cooktime = 10, }) end end end -- When water touches concrete powder, it turns into concrete of the same color minetest.register_abm({ label = "Concrete powder hardening", interval = 1, chance = 1, nodenames = {"group:concrete_powder"}, neighbors = {"group:water"}, action = function(pos, node) local harden_to = minetest.registered_nodes[node.name]._mcl_colorblocks_harden_to minetest.swap_node(pos, { name = harden_to, param = node.param, param2 = node.param2 }) end, }) local time_to_load= os.clock() - init print(string.format("[MOD] "..minetest.get_current_modname().." loaded in %.4f s", time_to_load))