--License for code WTFPL and otherwise stated in readmes local S = minetest.get_translator("mobs_mc") mobs:register_mob("mobs_mc:pig", { type = "animal", runaway = true, hp_min = 10, hp_max = 10, collisionbox = {-0.45, -0.01, -0.45, 0.45, 0.865, 0.45}, visual = "mesh", mesh = "mobs_mc_pig.b3d", textures = {{ "blank.png", -- baby "mobs_mc_pig.png", -- base "blank.png", -- saddle }}, visual_size = {x=2.5, y=2.5}, makes_footstep_sound = true, walk_velocity = 1, run_velocity = 3, drops = { {name = mobs_mc.items.porkchop_raw, chance = 1, min = 1, max = 3,}, }, fear_height = 4, sounds = { random = "mobs_pig", death = "mobs_pig_angry", damage = "mobs_pig", distance = 16, }, animation = { stand_speed = 40, walk_speed = 40, run_speed = 50, stand_start = 0, stand_end = 0, walk_start = 0, walk_end = 40, run_start = 0, run_end = 40, }, follow = mobs_mc.follow.pig, view_range = 5, do_custom = function(self, dtime) -- set needed values if not already present if not self.v2 then self.v2 = 0 self.max_speed_forward = 4 self.max_speed_reverse = 2 self.accel = 4 self.terrain_type = 3 self.driver_attach_at = {x = 0.0, y = 2.75, z = -1.5} self.driver_eye_offset = {x = 0, y = 3, z = 0} self.driver_scale = {x = 1/self.visual_size.x, y = 1/self.visual_size.y} end -- if driver present allow control of horse if self.driver then mobs.drive(self, "walk", "stand", false, dtime) return false -- skip rest of mob functions end return true end, on_die = function(self, pos) -- drop saddle when horse is killed while riding -- also detach from horse properly if self.driver then mobs.detach(self.driver, {x = 1, y = 0, z = 1}) end end, on_rightclick = function(self, clicker) if not clicker or not clicker:is_player() then return end local wielditem = clicker:get_wielded_item() -- Feed pig if wielditem:get_name() ~= mobs_mc.items.carrot_on_a_stick then if mobs:feed_tame(self, clicker, 1, true, true) then return end end if mobs:protect(self, clicker) then return end if self.child then return end -- Put saddle on pig local item = clicker:get_wielded_item() if item:get_name() == mobs_mc.items.saddle and self.saddle ~= "yes" then self.base_texture = { "blank.png", -- baby "mobs_mc_pig.png", -- base "mobs_mc_pig_saddle.png", -- saddle } self.object:set_properties({ textures = self.base_texture }) self.saddle = "yes" self.tamed = true self.drops = { {name = mobs_mc.items.porkchop_raw, chance = 1, min = 1, max = 3,}, {name = mobs_mc.items.saddle, chance = 1, min = 1, max = 1,}, } if not minetest.settings:get_bool("creative_mode") then local inv = clicker:get_inventory() local stack = inv:get_stack("main", clicker:get_wield_index()) stack:take_item() inv:set_stack("main", clicker:get_wield_index(), stack) end minetest.sound_play({name = "mcl_armor_equip_leather"}, {gain=0.5, max_hear_distance=8, pos=self.object:get_pos()}) return end -- Mount or detach player local name = clicker:get_player_name() if self.driver and clicker == self.driver then -- Detach if already attached mobs.detach(clicker, {x=1, y=0, z=0}) return elseif not self.driver and self.saddle == "yes" and wielditem:get_name() == mobs_mc.items.carrot_on_a_stick then -- Ride pig if it has a saddle and player uses a carrot on a stick mobs.attach(self, clicker) if not minetest.settings:get_bool("creative_mode") then local inv = self.driver:get_inventory() -- 26 uses if wielditem:get_wear() > 63000 then -- Break carrot on a stick local def = wielditem:get_definition() if def.sounds and def.sounds.breaks then minetest.sound_play(def.sounds.breaks, {pos = clicker:get_pos(), max_hear_distance = 8, gain = 0.5}) end wielditem = {name = mobs_mc.items.fishing_rod, count = 1} else wielditem:add_wear(2521) end inv:set_stack("main",self.driver:get_wield_index(), wielditem) end return -- Capture pig elseif not self.driver and clicker:get_wielded_item():get_name() ~= "" then mobs:capture_mob(self, clicker, 0, 5, 60, false, nil) end end, on_breed = function(parent1, parent2) local pos = parent1.object:get_pos() local child = mobs:spawn_child(pos, parent1.name) if child then local ent_c = child:get_luaentity() ent_c.tamed = true ent_c.owner = parent1.owner return false end end, }) mobs:spawn_specific("mobs_mc:pig", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 15000, 30, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0) if minetest.settings:get_bool("log_mods") then minetest.log("action", "MC Pig loaded") end