local pp_box_off = { type = "fixed", fixed = { -7/16, -8/16, -7/16, 7/16, -7/16, 7/16 }, } local pp_box_on = { type = "fixed", fixed = { -7/16, -8/16, -7/16, 7/16, -7.5/16, 7/16 }, } pp_on_timer = function (pos, elapsed) local node = minetest.get_node(pos) local ppspec = minetest.registered_nodes[node.name].pressureplate -- This is a workaround for a strange bug that occurs when the server is started -- For some reason the first time on_timer is called, the pos is wrong if not ppspec then return end local objs = minetest.get_objects_inside_radius(pos, 1) local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) if objs[1] == nil and node.name == ppspec.onstate then minetest.add_node(pos, {name = ppspec.offstate}) mesecon:receptor_off(pos) -- force deactivation of mesecon two blocks below (hacky) if not mesecon:connected_to_receptor(two_below) then mesecon:turnoff(two_below) end elseif node.name == ppspec.offstate then for k, obj in pairs(objs) do local objpos = obj:getpos() if objpos.y > pos.y-1 and objpos.y < pos.y then minetest.add_node(pos, {name=ppspec.onstate}) mesecon:receptor_on(pos) -- force activation of mesecon two blocks below (hacky) mesecon:turnon(two_below) end end end return true end -- Register a Pressure Plate -- offstate: name of the pressure plate when inactive -- onstate: name of the pressure plate when active -- description: description displayed in the player's inventory -- tiles_off: textures of the pressure plate when inactive -- tiles_on: textures of the pressure plate when active -- image: inventory and wield image of the pressure plate -- recipe: crafting recipe of the pressure plate -- sounds: sound table (like in minetest.register_node) -- plusgroups: group memberships (attached_node=1 and not_in_creative_inventory=1 are already used) function mesecon:register_pressure_plate(offstate, onstate, description, texture_off, texture_on, recipe, sounds, plusgroups) local ppspec = { offstate = offstate, onstate = onstate } local groups_off = table.copy(plusgroups) groups_off.attached_node = 1 groups_off.dig_by_piston = 1 minetest.register_node(offstate, { drawtype = "nodebox", tiles = {texture_off}, wield_image = texture_off, wield_scale = { x=1, y=1, z=0.5 }, paramtype = "light", sunlight_propagates = true, selection_box = pp_box_off, node_box = pp_box_off, groups = groups_off, is_ground_content = false, description = description, _doc_items_longdesc = "A pressure plate is a redstone component which supplies its surrounding blocks with redstone power while someone or something rests on top of it.", pressureplate = ppspec, on_timer = pp_on_timer, sounds = sounds, mesecons = {receptor = { state = mesecon.state.off }}, on_construct = function(pos) minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, _mcl_blast_resistance = 2.5, _mcl_hardness = 0.5, }) local groups_on = table.copy(groups_off) groups_on.not_in_creative_inventory = 1 minetest.register_node(onstate, { drawtype = "nodebox", tiles = {texture_on}, wield_image = texture_on, wield_scale = { x=1, y=1, z=0.25 }, paramtype = "light", sunlight_propagates = true, selection_box = pp_box_on, node_box = pp_box_on, groups = groups_on, is_ground_content = false, drop = offstate, pressureplate = ppspec, on_timer = pp_on_timer, sounds = sounds, mesecons = {receptor = { state = mesecon.state.on }}, on_construct = function(pos) minetest.get_node_timer(pos):start(PRESSURE_PLATE_INTERVAL) end, after_dig_node = function(pos) local two_below = mesecon:addPosRule(pos, {x = 0, y = -2, z = 0}) if not mesecon:connected_to_receptor(two_below) then mesecon:turnoff(two_below) end end, _mcl_blast_resistance = 2.5, _mcl_hardness = 0.5, }) minetest.register_craft({ output = offstate, recipe = recipe, }) if minetest.get_modpath("doc") then doc.add_entry_alias("nodes", offstate, "nodes", onstate) end end mesecon:register_pressure_plate( "mesecons_pressureplates:pressure_plate_wood_off", "mesecons_pressureplates:pressure_plate_wood_on", "Wooden Pressure Plate", "default_wood.png", "default_wood.png", {{"group:wood", "group:wood"}}, mcl_sounds.node_sound_wood_defaults(), {axey=1, material_wood=1}) mesecon:register_pressure_plate( "mesecons_pressureplates:pressure_plate_stone_off", "mesecons_pressureplates:pressure_plate_stone_on", "Stone Pressure Plate", "default_stone.png", "default_stone.png", {{"mcl_core:stone", "mcl_core:stone"}}, mcl_sounds.node_sound_stone_defaults(), {pickaxey=1, material_stone=1}) minetest.register_craft({ type = "fuel", recipe = "mesecons_pressureplates:pressure_plate_wood_off", burntime = 15 })