--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes -- intllib local MP = minetest.get_modpath(minetest.get_current_modname()) local S, NS = dofile(MP.."/intllib.lua") --################### --################### WITHER SKELETON --################### mobs:register_mob("mobs_mc:witherskeleton", { type = "monster", hp_min = 20, hp_max = 20, pathfinding = 1, group_attack = true, collisionbox = {-0.35, -0.01, -0.35, 0.35, 2.39, 0.35}, visual = "mesh", mesh = "mobs_mc_witherskeleton.b3d", textures = { { "default_tool_stonesword.png", -- sword "mobs_mc_wither_skeleton.png", -- wither skeleton } }, visual_size = {x=3.6, y=3.6}, makes_footstep_sound = true, sounds = { random = "skeleton1", death = "skeletondeath", damage = "skeletonhurt1", distance = 16, }, walk_velocity = 1.2, run_velocity = 2.4, damage = 7, reach = 2, drops = { {name = mobs_mc.items.coal, chance = 1, min = 0, max = 1,}, {name = mobs_mc.items.bone, chance = 1, min = 0, max = 2,}, -- Head {name = mobs_mc.items.head_wither_skeleton, chance = 40, -- 2.5% chance min = 1, max = 1,}, }, animation = { stand_start = 0, stand_end = 40, stand_speed = 15, walk_start = 40, walk_end = 60, walk_speed = 15, run_start = 40, run_end = 60, run_speed = 30, shoot_start = 70, shoot_end = 90, punch_start = 110, punch_end = 130, punch_speed = 25, die_start = 160, die_end = 170, die_speed = 15, die_loop = false, }, water_damage = 0, lava_damage = 0, light_damage = 0, view_range = 16, attack_type = "dogfight", arrow = "mobs_mc:arrow_entity", shoot_interval = 2.5, shoot_offset = 1, dogshoot_switch = 1, dogshoot_count_max =0.5, blood_amount = 0, fear_height = 4, }) --spawn mobs:spawn_specific("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) -- spawn eggs mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0) if minetest.settings:get_bool("log_mods") then minetest.log("action", "MC Wither Skeleton loaded") end