--MCmobs v0.4 --maikerumine --made for MC like Survival game --License for code WTFPL and otherwise stated in readmes local S = minetest.get_translator("mobs_mc") --################### --################### ZOMBIE PIGMAN --################### local pigman = { -- type="animal", passive=false: This combination is needed for a neutral mob which becomes hostile, if attacked type = "animal", passive = false, spawn_class = "passive", hp_min = 20, hp_max = 20, breath_max = -1, armor = 90, attack_type = "dogfight", group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" }, damage = 9, reach = 2, collisionbox = {-0.3, -0.01, -0.3, 0.3, 1.94, 0.3}, visual = "mesh", mesh = "mobs_mc_zombie_pigman.b3d", textures = { { "blank.png", --baby "default_tool_goldsword.png", --sword "mobs_mc_zombie_pigman.png", --pigman } }, visual_size = {x=3, y=3}, sounds = { random = "mobs_mc_zombie_growl", war_cry = "mobs_mc_zombie_growl", death = "mobs_mc_zombie_death", damage = "mobs_mc_zombie_hurt", distance = 16, }, jump = true, makes_footstep_sound = true, walk_velocity = .8, run_velocity = 2.6, pathfinding = 1, drops = { {name = mobs_mc.items.rotten_flesh, chance = 1, min = 1, max = 1,}, {name = mobs_mc.items.gold_nugget, chance = 1, min = 0, max = 1,}, {name = mobs_mc.items.gold_ingot, chance = 40, -- 2.5% min = 1, max = 1,}, {name = mobs_mc.items.gold_sword, chance = 12, -- 8.333%, approximation to 8.5% min = 1, max = 1,}, }, animation = { stand_speed = 25, walk_speed = 25, run_speed = 50, stand_start = 40, stand_end = 80, walk_start = 0, walk_end = 40, run_start = 0, run_end = 40, punch_start = 90, punch_end = 130, }, lava_damage = 0, fire_damage = 0, fear_height = 4, view_range = 16, } mobs:register_mob("mobs_mc:pigman", pigman) -- Baby pigman. -- A smaller and more dangerous variant of the pigman local baby_pigman = table.copy(pigman) baby_pigman.collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.94, 0.25} baby_pigman.visual_size = {x=pigman.visual_size.x/2, y=pigman.visual_size.y/2} baby_pigman.textures = { { "mobs_mc_zombie_pigman.png", --baby "default_tool_goldsword.png", --sword "mobs_mc_zombie_pigman.png", --pigman } } baby_pigman.walk_velocity = 1.2 baby_pigman.run_velocity = 2.4 baby_pigman.light_damage = 0 baby_pigman.child = 1 mobs:register_mob("mobs_mc:baby_pigman", baby_pigman) -- Regular spawning in the Nether mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) -- Baby zombie is 20 times less likely than regular zombies mobs:spawn_specific("mobs_mc:baby_pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) -- Spawning in Nether portals in the Overworld mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0)