This mod adds a mob spawner for MineClone 2. Monsters will appear around the mob spawner in semi-regular intervals. This mod is originally based on the mob spawner from Mobs Redo by TenPlus1 but has been modified quite a lot to fit the needs of MineClone 2. Players can get a mob spawner by `giveme` and is initially empty after placing. ## Programmer notes To set the mob spawned by a mob spawner, first place the mob spawner (e.g. with `minetest.set_node`), then use the function `mcl_mobspawners.setup_spawner` to set its attributes. See the comment in `init.lua` for more info. ## License (code and texture) MIT License