# This is a game specific minetest.conf file, do not edit # Basic game rules time_speed = 72 # Player physics movement_acceleration_default = 2.4 movement_acceleration_air = 1.2 #movement_acceleration_fast = 10 movement_speed_walk = 4.317 movement_speed_crouch = 1.295 movement_speed_fast = 25.0 movement_speed_jump = 6.6 movement_speed_climb = 2.35 # TODO: Add descend speed (3.0) when available movement_liquid_fluidity = 1.13 movement_liquid_fluidity_smooth = 0.5 movement_liquid_sink = 23 movement_gravity = 10.4 # Mapgen stuff # altitude_chill and altitude_dry doesn't go well together with MCL2 biomes # which already include "snowed" variants as you go higher. # humid_rivers would cause the MushroomIsland biome to appear frequently around rivers. mgvalleys_spflags = noaltitude_chill,noaltitude_dry,nohumid_rivers,vary_river_depth # MCL2-specific stuff keepInventory = false # Performance settings # dedicated_server_step = 0.001 # abm_interval = 0.25 # max_objects_per_block = 4096 # max_packets_per_iteration = 10096 # Clientmodding to support official client enable_client_modding = true csm_restriction_flags = 0 enable_mod_channels = true