Reskin chests as presents on December 24th to 26th

This commit is contained in:
Nils Dagsson Moskopp 2021-12-11 17:16:10 +01:00
parent 6f811b3cee
commit fe3e837e1b
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GPG Key ID: A3BC671C35191080
6 changed files with 53 additions and 18 deletions

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@ -1,6 +1,41 @@
local S = minetest.get_translator("mcl_chests") local S = minetest.get_translator("mcl_chests")
local mod_doc = minetest.get_modpath("doc") local mod_doc = minetest.get_modpath("doc")
-- Christmas chest setup
local it_is_christmas = false
local date = os.date("*t")
if (
date.month == 12 and (
date.day == 24 or
date.day == 25 or
date.day == 26
)
) then
it_is_christmas = true
end
local tiles_chest_normal_small = {"mcl_chests_normal.png"}
local tiles_chest_normal_double = {"mcl_chests_normal_double.png"}
if it_is_christmas then
tiles_chest_normal_small = {"mcl_chests_normal_present.png"}
tiles_chest_normal_double = {"mcl_chests_normal_double_present.png"}
end
local tiles_chest_trapped_small = {"mcl_chests_trapped.png"}
local tiles_chest_trapped_double = {"mcl_chests_trapped_double.png"}
if it_is_christmas then
tiles_chest_trapped_small = {"mcl_chests_trapped_present.png"}
tiles_chest_trapped_double = {"mcl_chests_trapped_double_present.png"}
end
local tiles_chest_ender_small = {"mcl_chests_ender.png"}
if it_is_christmas then
tiles_chest_ender_small = {"mcl_chests_ender_present.png"}
end
-- Chest Entity -- Chest Entity
local animate_chests = (minetest.settings:get_bool("animated_chests") ~= false) local animate_chests = (minetest.settings:get_bool("animated_chests") ~= false)
local entity_animations = { local entity_animations = {
@ -221,12 +256,12 @@ local chest_update_after_close = function(pos)
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2}) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
if animate_chests then if animate_chests then
find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small") find_or_create_entity(pos, "mcl_chests:trapped_chest_small", tiles_chest_trapped_small, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
end end
mesecon.receptor_off(pos, trapped_chest_mesecons_rules) mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
elseif node.name == "mcl_chests:trapped_chest_on_left" then elseif node.name == "mcl_chests:trapped_chest_on_left" then
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2}) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left") find_or_create_entity(pos, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
mesecon.receptor_off(pos, trapped_chest_mesecons_rules) mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
@ -238,7 +273,7 @@ local chest_update_after_close = function(pos)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2}) minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left") find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules) mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
end end
end end
@ -849,8 +884,8 @@ register_chest("chest",
chestusage, chestusage,
S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"), S("27 inventory slots") .. "\n" .. S("Can be combined to a large chest"),
{ {
small = {"mcl_chests_normal.png"}, small = tiles_chest_normal_small,
double = {"mcl_chests_normal_double.png"}, double = tiles_chest_normal_double,
inv = {"default_chest_top.png", "mcl_chests_chest_bottom.png", inv = {"default_chest_top.png", "mcl_chests_chest_bottom.png",
"mcl_chests_chest_right.png", "mcl_chests_chest_left.png", "mcl_chests_chest_right.png", "mcl_chests_chest_left.png",
"mcl_chests_chest_back.png", "default_chest_front.png"}, "mcl_chests_chest_back.png", "default_chest_front.png"},
@ -865,8 +900,8 @@ register_chest("chest",
) )
local traptiles = { local traptiles = {
small = {"mcl_chests_trapped.png"}, small = tiles_chest_trapped_small,
double = {"mcl_chests_trapped_double.png"}, double = tiles_chest_trapped_double,
inv = {"mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png", inv = {"mcl_chests_chest_trapped_top.png", "mcl_chests_chest_trapped_bottom.png",
"mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png", "mcl_chests_chest_trapped_right.png", "mcl_chests_chest_trapped_left.png",
"mcl_chests_chest_trapped_back.png", "mcl_chests_chest_trapped_front.png"}, "mcl_chests_chest_trapped_back.png", "mcl_chests_chest_trapped_front.png"},
@ -892,7 +927,7 @@ register_chest("trapped_chest",
function(pos, node, clicker) function(pos, node, clicker)
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_small", param2 = node.param2}) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_small", param2 = node.param2})
if animate_chests then if animate_chests then
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_small") find_or_create_entity(pos, "mcl_chests:trapped_chest_on_small", tiles_chest_trapped_small, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_small")
end end
mesecon.receptor_on(pos, trapped_chest_mesecons_rules) mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
end, end,
@ -901,7 +936,7 @@ register_chest("trapped_chest",
meta:set_int("players", 1) meta:set_int("players", 1)
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2}) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left") find_or_create_entity(pos, "mcl_chests:trapped_chest_on_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
mesecon.receptor_on(pos, trapped_chest_mesecons_rules) mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
@ -915,7 +950,7 @@ register_chest("trapped_chest",
mesecon.receptor_on(pos, trapped_chest_mesecons_rules) mesecon.receptor_on(pos, trapped_chest_mesecons_rules)
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2}) minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_on_left", param2 = node.param2})
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left") find_or_create_entity(pos_other, "mcl_chests:trapped_chest_on_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_on_left")
mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules) mesecon.receptor_on(pos_other, trapped_chest_mesecons_rules)
end end
) )
@ -937,14 +972,14 @@ local function close_if_trapped_chest(pos, player)
if node.name == "mcl_chests:trapped_chest_on_small" then if node.name == "mcl_chests:trapped_chest_on_small" then
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2}) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_small", param2 = node.param2})
if animate_chests then if animate_chests then
find_or_create_entity(pos, "mcl_chests:trapped_chest_small", {"mcl_chests_trapped.png"}, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small") find_or_create_entity(pos, "mcl_chests:trapped_chest_small", tiles_chest_trapped_small, node.param2, false, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_small")
end end
mesecon.receptor_off(pos, trapped_chest_mesecons_rules) mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
player_chest_close(player) player_chest_close(player)
elseif node.name == "mcl_chests:trapped_chest_on_left" then elseif node.name == "mcl_chests:trapped_chest_on_left" then
minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2}) minetest.swap_node(pos, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
find_or_create_entity(pos, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left") find_or_create_entity(pos, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
mesecon.receptor_off(pos, trapped_chest_mesecons_rules) mesecon.receptor_off(pos, trapped_chest_mesecons_rules)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "left")
@ -958,7 +993,7 @@ local function close_if_trapped_chest(pos, player)
local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right") local pos_other = mcl_util.get_double_container_neighbor_pos(pos, node.param2, "right")
minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2}) minetest.swap_node(pos_other, {name="mcl_chests:trapped_chest_left", param2 = node.param2})
find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", {"mcl_chests_trapped_double.png"}, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left") find_or_create_entity(pos_other, "mcl_chests:trapped_chest_left", tiles_chest_trapped_double, node.param2, true, "default_chest", "mcl_chests_chest", "chest"):reinitialize("mcl_chests:trapped_chest_left")
mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules) mesecon.receptor_off(pos_other, trapped_chest_mesecons_rules)
player_chest_close(player) player_chest_close(player)
@ -1006,7 +1041,7 @@ minetest.register_node("mcl_chests:ender_chest", {
_doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."), _doc_items_usagehelp = S("Rightclick the ender chest to access your personal interdimensional inventory."),
drawtype = "mesh", drawtype = "mesh",
mesh = "mcl_chests_chest.obj", mesh = "mcl_chests_chest.obj",
tiles = {"mcl_chests_ender.png"}, tiles = tiles_chest_ender_small,
use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false, use_texture_alpha = minetest.features.use_texture_alpha_string_modes and "opaque" or false,
paramtype = "light", paramtype = "light",
paramtype2 = "facedir", paramtype2 = "facedir",
@ -1059,8 +1094,8 @@ minetest.register_node("mcl_chests:ender_chest_small", {
type = "fixed", type = "fixed",
fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375}, fixed = {-0.4375, -0.5, -0.4375, 0.4375, 0.375, 0.4375},
}, },
tiles = animate_chests and {"mcl_chests_blank.png"} or {"mcl_chests_ender.png"}, tiles = animate_chests and {"mcl_chests_blank.png"} or tiles_chest_ender_small,
_chest_entity_textures = {"mcl_chests_ender.png"}, _chest_entity_textures = tiles_chest_ender_small,
_chest_entity_sound = "mcl_chests_enderchest", _chest_entity_sound = "mcl_chests_enderchest",
_chest_entity_mesh = "mcl_chests_chest", _chest_entity_mesh = "mcl_chests_chest",
_chest_entity_animation_type = "chest", _chest_entity_animation_type = "chest",
@ -1082,11 +1117,11 @@ minetest.register_node("mcl_chests:ender_chest_small", {
meta:set_string("formspec", formspec_ender_chest) meta:set_string("formspec", formspec_ender_chest)
if animate_chests then if animate_chests then
create_entity(pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest") create_entity(pos, "mcl_chests:ender_chest_small", tiles_chest_ender_small, minetest.get_node(pos).param2, false, "mcl_chests_enderchest", "mcl_chests_chest", "chest")
end end
end, end,
on_rightclick = function(pos, node, clicker) on_rightclick = function(pos, node, clicker)
player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", {"mcl_chests_ender.png"}, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest") player_chest_open(clicker, pos, "mcl_chests:ender_chest_small", tiles_chest_ender_small, node.param2, false, "mcl_chests_enderchest", "mcl_chests_chest")
end, end,
on_receive_fields = function(pos, formname, fields, sender) on_receive_fields = function(pos, formname, fields, sender)
if fields.quit then if fields.quit then

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