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Add door/trapdoor help texts
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1 changed files with 57 additions and 0 deletions
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@ -44,8 +44,28 @@ function mcl_doors:register_door(name, def)
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def.selection_box_top = box
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def.selection_box_top = box
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end
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end
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local longdesc, usagehelp
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longdesc = def._doc_items_longdesc
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if not longdesc then
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if def.only_redstone_can_open then
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longdesc = "This door is a 2-block high barrier which can be opened or closed by hand or by redstone power."
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else
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longdesc = "This door is a 2-block high barrier which can only be opened by redstone power, not by hand."
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end
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end
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usagehelp = def._doc_items_usagehelp
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if not usagehelp then
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if def.only_redstone_can_open then
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usagehelp = "To open or close this door, send a redstone signal to its bottom half."
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else
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usagehelp = "To open or close this door, rightclick it or send a redstone signal to its bottom half."
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end
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end
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minetest.register_craftitem(name, {
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minetest.register_craftitem(name, {
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description = def.description,
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description = def.description,
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_doc_items_longdesc = def._doc_items_longdesc,
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_doc_items_usagehelp = def._doc_items_usagehelp,
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inventory_image = def.inventory_image,
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inventory_image = def.inventory_image,
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stack_max = 64,
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stack_max = 64,
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groups = { mesecon_conductor_craftable = 1 },
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groups = { mesecon_conductor_craftable = 1 },
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@ -346,9 +366,14 @@ function mcl_doors:register_door(name, def)
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end
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end
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local wood_longdesc = "Wooden doors are 2-block high barriers which can be opened or closed by hand and by a redstone signal."
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local wood_usagehelp = "To open or close a wooden door, rightclick it or supply its lower half with a redstone signal."
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--- Normal Door ---
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--- Normal Door ---
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mcl_doors:register_door("mcl_doors:wooden_door", {
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mcl_doors:register_door("mcl_doors:wooden_door", {
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description = "Oak Door",
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description = "Oak Door",
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "door_wood.png",
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inventory_image = "door_wood.png",
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groups = {handy=1,axey=1, door=1, material_wood=1},
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groups = {handy=1,axey=1, door=1, material_wood=1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -369,6 +394,8 @@ minetest.register_craft({
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--- Accacia Door --
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--- Accacia Door --
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mcl_doors:register_door("mcl_doors:acacia_door", {
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mcl_doors:register_door("mcl_doors:acacia_door", {
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description = "Acacia Door",
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description = "Acacia Door",
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "door_acacia.png",
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inventory_image = "door_acacia.png",
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groups = {handy=1,axey=1, door=1, material_wood=1},
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groups = {handy=1,axey=1, door=1, material_wood=1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -389,6 +416,8 @@ minetest.register_craft({
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--- birch Door --
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--- birch Door --
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mcl_doors:register_door("mcl_doors:birch_door", {
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mcl_doors:register_door("mcl_doors:birch_door", {
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description = "Birch Door",
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description = "Birch Door",
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "door_birch.png",
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inventory_image = "door_birch.png",
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groups = {handy=1,axey=1, door=1, material_wood=1},
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groups = {handy=1,axey=1, door=1, material_wood=1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -409,6 +438,8 @@ minetest.register_craft({
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--- dark oak Door --
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--- dark oak Door --
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mcl_doors:register_door("mcl_doors:dark_oak_door", {
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mcl_doors:register_door("mcl_doors:dark_oak_door", {
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description = "Dark Oak Door",
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description = "Dark Oak Door",
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "door_dark_oak.png",
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inventory_image = "door_dark_oak.png",
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groups = {handy=1,axey=1, door=1, material_wood=1},
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groups = {handy=1,axey=1, door=1, material_wood=1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -429,6 +460,8 @@ minetest.register_craft({
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--- jungle Door --
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--- jungle Door --
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mcl_doors:register_door("mcl_doors:jungle_door", {
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mcl_doors:register_door("mcl_doors:jungle_door", {
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description = "Jungle Door",
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description = "Jungle Door",
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "door_jungle.png",
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inventory_image = "door_jungle.png",
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groups = {handy=1,axey=1, door=1, material_wood=1},
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groups = {handy=1,axey=1, door=1, material_wood=1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -449,6 +482,8 @@ minetest.register_craft({
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--- spruce Door --
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--- spruce Door --
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mcl_doors:register_door("mcl_doors:spruce_door", {
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mcl_doors:register_door("mcl_doors:spruce_door", {
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description = "Spruce Door",
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description = "Spruce Door",
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_doc_items_longdesc = wood_longdesc,
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_doc_items_usagehelp = wood_usagehelp,
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inventory_image = "door_spruce.png",
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inventory_image = "door_spruce.png",
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groups = {handy=1,axey=1, door=1, material_wood=1},
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groups = {handy=1,axey=1, door=1, material_wood=1},
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_mcl_hardness = 3,
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_mcl_hardness = 3,
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@ -500,6 +535,8 @@ minetest.register_craft({
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--- Door in Iron ---
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--- Door in Iron ---
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mcl_doors:register_door("mcl_doors:iron_door", {
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mcl_doors:register_door("mcl_doors:iron_door", {
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description = "Iron Door",
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description = "Iron Door",
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_doc_items_longdesc = "Iron doors are 2-block high barriers which can only be opened or closed by a redstone signal, but not by hand.",
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_doc_items_usagehelp = "To open or close an iron door, supply its lower half with a redstone signal.",
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inventory_image = "door_steel.png",
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inventory_image = "door_steel.png",
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groups = {pickaxey=1, door=1,mesecon_effector_on=1},
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groups = {pickaxey=1, door=1,mesecon_effector_on=1},
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_mcl_hardness = 5,
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_mcl_hardness = 5,
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@ -562,8 +599,25 @@ function mcl_doors:register_trapdoor(name, def)
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end
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end
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end
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end
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-- Default help texts
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local longdesc, usagehelp
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longdesc = def._doc_items_longdesc
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if not longdesc then
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if def.only_redstone_can_open then
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longdesc = "Trapdoors are floor covers which can be opened or closed. This trapdoor can only be opened or closed by redstone power."
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else
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longdesc = "Trapdoors are floor covers which can be opened or closed. This trapdoor can only be opened by hand and by redstone power."
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end
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end
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usagehelp = def._doc_items_usagehelp
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if not usagehelp and not def.only_redstone_can_open then
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usagehelp = "To open or close this door, rightclick it or send a redstone signal to it."
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end
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minetest.register_node(name, {
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minetest.register_node(name, {
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description = def.description,
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description = def.description,
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_doc_items_longdesc = longdesc,
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_doc_items_usagehelp = usagehelp,
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drawtype = "nodebox",
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drawtype = "nodebox",
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tiles = def.tiles,
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tiles = def.tiles,
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inventory_image = def.inventory_image,
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inventory_image = def.inventory_image,
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@ -622,6 +676,8 @@ end
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mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
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mcl_doors:register_trapdoor("mcl_doors:trapdoor", {
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description = "Wooden Trapdoor",
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description = "Wooden Trapdoor",
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_doc_items_longdesc = "Wooden trapdoors are floor covers which can be opened and closed by hand or a redstone signal.",
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_doc_items_usagehelp = "To open or close the trapdoor, rightclick it or send a redstone signal to it.",
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tiles = {"door_trapdoor.png"},
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tiles = {"door_trapdoor.png"},
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wield_image = "door_trapdoor.png",
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wield_image = "door_trapdoor.png",
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groups = {handy=1,axey=1, mesecon_effector_on=1,door=2, material_wood=1},
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groups = {handy=1,axey=1, mesecon_effector_on=1,door=2, material_wood=1},
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@ -645,6 +701,7 @@ minetest.register_craft({
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mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
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mcl_doors:register_trapdoor("mcl_doors:iron_trapdoor", {
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description = "Iron Trapdoor",
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description = "Iron Trapdoor",
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_doc_items_longdesc = "Iron trapdoors are floor covers which can only be opened and closed by redstone signals, but not by hand.",
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tiles = {"iron_trapdoor.png"},
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tiles = {"iron_trapdoor.png"},
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wield_image = "iron_trapdoor.png",
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wield_image = "iron_trapdoor.png",
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groups = {pickaxey=1, mesecon_effector_on=1,door=2},
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groups = {pickaxey=1, mesecon_effector_on=1,door=2},
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