diff --git a/mods/ITEMS/mcl_enchanting/init.lua b/mods/ITEMS/mcl_enchanting/init.lua index 2e718d8e..eeef9010 100644 --- a/mods/ITEMS/mcl_enchanting/init.lua +++ b/mods/ITEMS/mcl_enchanting/init.lua @@ -151,14 +151,26 @@ minetest.register_entity("mcl_enchanting:book", { physical = false, textures = {"mcl_enchanting_book_entity.png"}, }, - player_near = false, - on_activate = function(self) + _player_near = false, + _table_pos = nil, + get_staticdata = function(self) + local pstr = "" + if self._table_pos then + pstr = minetest.serialize(self._table_pos) + end + return pstr + end, + on_activate = function(self, staticdata) + if staticdata ~= "" then + local data = minetest.deserialize(staticdata) + self._table_pos = data + end self.object:set_armor_groups({immortal = 1}) mcl_enchanting.set_book_animation(self, "close") mcl_enchanting.check_book(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset)) end, on_step = function(self, dtime) - local old_player_near = self.player_near + local old_player_near = self._player_near local player_near = false local player for _, obj in ipairs(minetest.get_objects_inside_radius(vector.subtract(self.object:get_pos(), mcl_enchanting.book_offset), 2.5)) do @@ -177,7 +189,7 @@ minetest.register_entity("mcl_enchanting:book", { if player then mcl_enchanting.look_at(self, player:get_pos()) end - self.player_near = player_near + self._player_near = player_near mcl_enchanting.check_animation_schedule(self, dtime) end, }) @@ -211,7 +223,13 @@ minetest.register_node("mcl_enchanting:table", { mcl_enchanting.show_enchanting_formspec(clicker) end, on_construct = function(pos) - minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book") + local obj = minetest.add_entity(vector.add(pos, mcl_enchanting.book_offset), "mcl_enchanting:book") + if obj then + local lua = obj:get_luaentity() + if lua then + lua._table_pos = table.copy(pos) + end + end end, on_destruct = function(pos) local itemstack = ItemStack("mcl_enchanting:table") @@ -227,7 +245,18 @@ minetest.register_node("mcl_enchanting:table", { meta:set_string("name", itemmeta:get_string("name")) meta:set_string("description", itemmeta:get_string("description")) end, - after_destruct = mcl_enchanting.check_table, + after_destruct = function(pos) + local objs = minetest.get_objects_inside_radius(pos, 1) + for o=1, #objs do + local obj = objs[o] + local lua = obj:get_luaentity() + if lua and lua.name == "mcl_enchanting:book" then + if lua._table_pos and vector.equals(pos, lua._table_pos) then + obj:remove() + end + end + end + end, drop = "", _mcl_blast_resistance = 1200, _mcl_hardness = 5,