mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-24 14:35:10 +00:00
Allow simple tool+tool repairs with anvil
This commit is contained in:
parent
6c1a4ec911
commit
dbd1fb46f9
1 changed files with 33 additions and 4 deletions
|
@ -1,4 +1,7 @@
|
||||||
local MAX_NAME_LENGTH = 30
|
local MAX_NAME_LENGTH = 30
|
||||||
|
local MAX_WEAR = 65535
|
||||||
|
local SAME_TOOL_REPAIR_BOOST = math.ceil(MAX_WEAR * 0.05) -- 5%
|
||||||
|
local MATERIAL_TOOL_REPAIR_BOOST = math.ceil(MAX_WEAR * 0.25) -- 25%
|
||||||
|
|
||||||
local function get_anvil_formspec(set_name)
|
local function get_anvil_formspec(set_name)
|
||||||
if not set_name then
|
if not set_name then
|
||||||
|
@ -29,19 +32,45 @@ local function update_anvil_slots(meta)
|
||||||
input1 = inv:get_stack("input", 1)
|
input1 = inv:get_stack("input", 1)
|
||||||
input2 = inv:get_stack("input", 2)
|
input2 = inv:get_stack("input", 2)
|
||||||
output = inv:get_stack("output", 1)
|
output = inv:get_stack("output", 1)
|
||||||
local new_output
|
local new_output, name_item
|
||||||
|
local check_rename = false
|
||||||
|
|
||||||
-- Just rename
|
-- Both input slots occupied
|
||||||
if (not input1:is_empty() and input2:is_empty()) or (input1:is_empty() and not input2:is_empty()) then
|
if (not input1:is_empty() and not input2:is_empty()) then
|
||||||
|
-- Repair, if tool
|
||||||
|
local def1 = input1:get_definition()
|
||||||
|
local def2 = input2:get_definition()
|
||||||
|
|
||||||
|
-- Same tool twice
|
||||||
|
if input1:get_name() == input2:get_name() and def1.type == "tool" then
|
||||||
|
-- Add tool health together plus a 5% bonus
|
||||||
|
-- TODO: Combine tool enchantments
|
||||||
|
local new_health = (MAX_WEAR - input1:get_wear()) + (MAX_WEAR - input2:get_wear())
|
||||||
|
new_health = new_health + SAME_TOOL_REPAIR_BOOST
|
||||||
|
local new_wear = math.max(0, math.min(MAX_WEAR, MAX_WEAR - new_health))
|
||||||
|
input1:set_wear(new_wear)
|
||||||
|
name_item = input1
|
||||||
|
-- Tool + repair item
|
||||||
|
else
|
||||||
|
-- TODO: 25% repair bonus
|
||||||
|
-- TODO: Combine tool enchantments
|
||||||
|
new_output = ""
|
||||||
|
end
|
||||||
|
-- Exactly 1 input slot occupied
|
||||||
|
elseif (not input1:is_empty() and input2:is_empty()) or (input1:is_empty() and not input2:is_empty()) then
|
||||||
|
-- Just rename item
|
||||||
if new_name == nil then
|
if new_name == nil then
|
||||||
new_name = ""
|
new_name = ""
|
||||||
end
|
end
|
||||||
local name_item
|
|
||||||
if input1:is_empty() then
|
if input1:is_empty() then
|
||||||
name_item = input2
|
name_item = input2
|
||||||
else
|
else
|
||||||
name_item = input1
|
name_item = input1
|
||||||
end
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Rename handling
|
||||||
|
if name_item then
|
||||||
-- No renaming allowed with group no_rename=1
|
-- No renaming allowed with group no_rename=1
|
||||||
if minetest.get_item_group(name_item:get_name(), "no_rename") == 1 then
|
if minetest.get_item_group(name_item:get_name(), "no_rename") == 1 then
|
||||||
new_output = ""
|
new_output = ""
|
||||||
|
|
Loading…
Reference in a new issue