From d69644fd4724d1cfda8ddb50064f3f867f4e92c3 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Tue, 5 Sep 2017 22:47:48 +0200 Subject: [PATCH] Don't generate lava and bedrock in singlenode --- mods/MAPGEN/mcl_biomes/init.lua | 35 +++++++++++++----------- mods/MAPGEN/mcl_mapgen_core/init.lua | 40 +++++++++++++++++----------- 2 files changed, 43 insertions(+), 32 deletions(-) diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index a011a451..e868a92a 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -1956,24 +1956,27 @@ end -- -- Detect mapgen to select functions -- -minetest.clear_registered_biomes() -minetest.clear_registered_decorations() -minetest.clear_registered_schematics() -if mg_name ~= "v6" and mg_name ~= "flat" then - register_biomes() - register_biomelike_ores() - register_decorations() -elseif mg_name == "flat" then - -- Implementation of Minecraft's Superflat mapgen, classic style +if mg_name ~= "singlenode" then minetest.clear_registered_biomes() minetest.clear_registered_decorations() minetest.clear_registered_schematics() - register_classic_superflat_biome() + if mg_name ~= "v6" and mg_name ~= "flat" then + register_biomes() + register_biomelike_ores() + register_decorations() + elseif mg_name == "flat" then + -- Implementation of Minecraft's Superflat mapgen, classic style + minetest.clear_registered_biomes() + minetest.clear_registered_decorations() + minetest.clear_registered_schematics() + register_classic_superflat_biome() + end + + -- Non-overworld stuff is registered independently + register_dimension_biomes() + register_dimension_ores() + register_dimension_decorations() + + -- Overworld decorations for v6 are handled in mcl_mapgen_core end --- Non-overworld stuff is registered independently -register_dimension_biomes() -register_dimension_ores() -register_dimension_decorations() - --- Overworld decorations for v6 are handled in mcl_mapgen_core diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index efb7ce3d..fd5f35fc 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -1285,7 +1285,8 @@ minetest.register_on_generated(function(minp, maxp) local area = VoxelArea:new({MinEdge=emin, MaxEdge=emax}) local lvm_used = false - -- Generate bedrock and lava layers + -- Generate basic layer-based nodes: void, bedrock, realm barrier, lava seas, etc. + -- Also perform some basic node replacements. if minp.y <= GEN_MAX then local max_y = math.min(maxp.y, GEN_MAX) @@ -1293,8 +1294,20 @@ minetest.register_on_generated(function(minp, maxp) for x = minp.x, maxp.x do for z = minp.z, maxp.z do local p_pos = area:index(x, y, z) - local setdata = nil - if mcl_vars.mg_bedrock_is_rough then + + -- The void + if mcl_util.is_in_void({x=x,y=y,z=z}) then + data[p_pos] = c_void + lvm_used = true + -- Realm barrier between the Overworld void and the End + elseif y >= mcl_vars.mg_realm_barrier_overworld_end_min and y <= mcl_vars.mg_realm_barrier_overworld_end_max then + data[p_pos] = c_realm_barrier + lvm_used = true + end + + -- Bedrock layer checking (skip in singlenode) + local bedrock = false + if mg_name ~= "singlenode" and mcl_vars.mg_bedrock_is_rough then local is_bedrock = function(y) -- Bedrock layers with increasing levels of roughness, until a perfecly flat bedrock later at the bottom layer -- This code assumes a bedrock height of 5 layers. @@ -1327,28 +1340,23 @@ minetest.register_on_generated(function(minp, maxp) return math.random(1, top) <= top-1 end if is_bedrock(y) then - setdata = c_bedrock + bedrock = true end - else + elseif mg_name ~= "singlenode" then -- Perfectly flat bedrock layer(s) if (y >= mcl_vars.mg_bedrock_overworld_min and y <= mcl_vars.mg_bedrock_overworld_max) or (y >= mcl_vars.mg_bedrock_nether_bottom_min and y <= mcl_vars.mg_bedrock_nether_bottom_max) or (y >= mcl_vars.mg_bedrock_nether_top_min and y <= mcl_vars.mg_bedrock_nether_top_max) then - setdata = c_bedrock + bedrock = true end end + -- No more transformations in singlenode + if mg_name == "singlenode" then + -- do nothing -- Bedrock, defined above - if setdata then - data[p_pos] = setdata - lvm_used = true - -- The void - elseif mcl_util.is_in_void({x=x,y=y,z=z}) then - data[p_pos] = c_void - lvm_used = true - -- Realm barrier between the Overworld void and the End - elseif y >= mcl_vars.mg_realm_barrier_overworld_end_min and y <= mcl_vars.mg_realm_barrier_overworld_end_max then - data[p_pos] = c_realm_barrier + elseif bedrock then + data[p_pos] = c_bedrock lvm_used = true -- Flat Nether elseif mg_name == "flat" and y >= mcl_vars.mg_bedrock_nether_bottom_max + 4 and y <= mcl_vars.mg_bedrock_nether_bottom_max + 52 then