Remove red desert biome

This commit is contained in:
Wuzzy 2017-09-10 03:17:38 +02:00
parent a02a492b2c
commit d2cf48022c
1 changed files with 3 additions and 36 deletions

View File

@ -628,39 +628,6 @@ local function register_biomes()
humidity_point = 44,
})
-- Desert (Red Sand)
-- FIXME: Not a real biome in MC
--[[
minetest.register_biome({
name = "red_desert",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_core:redsand",
depth_filler = 2,
node_riverbed = "mcl_core:sand",
depth_riverbed = 2,
node_stone = "mcl_core:redsandstone",
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
heat_point = 64,
humidity_point = 37, --was 16
})
minetest.register_biome({
name = "red_desert_ocean",
node_top = "mcl_core:redsand",
depth_top = 1,
node_filler = "mcl_core:redsand",
depth_filler = 3,
node_riverbed = "mcl_core:redsand",
depth_riverbed = 2,
y_min = mcl_vars.mg_overworld_min,
y_max = 0,
heat_point = 64,
humidity_point = 37, --was 16
})
]]
-- Desert
minetest.register_biome({
name = "desert",
@ -2096,7 +2063,7 @@ local function register_decorations()
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:cactus",
biomes = {"red_desert","desert","mesa","mesa_sandlevel","mesa_plateau_f","mesa_plateau_f_sandlevel"},
biomes = {"desert","mesa","mesa_sandlevel","mesa_plateau_f","mesa_plateau_f_sandlevel"},
height = 1,
height_max = 3,
})
@ -2114,7 +2081,7 @@ local function register_decorations()
octaves = 3,
persist = 0.7
},
biomes = {"plains", "plains_beach", "taiga_beach", "ice_plains", "cold_taiga_beach", "savanna_beach", "forest_beach", "red_desert", "desert"},
biomes = {"plains", "plains_beach", "taiga_beach", "ice_plains", "cold_taiga_beach", "savanna_beach", "forest_beach", "desert"},
y_min = 1,
y_max = mcl_vars.mg_overworld_max,
decoration = "mcl_core:reeds",
@ -2661,7 +2628,7 @@ local function register_decorations()
},
y_min = 4,
y_max = mcl_vars.mg_overworld_max,
biomes = {"red_desert", "desert", "mesa", "mesa_sandlevel", "mesa_plateau_f", "mesa_plateau_f_sandlevel", "taiga", "mega_taiga"},
biomes = {"desert", "mesa", "mesa_sandlevel", "mesa_plateau_f", "mesa_plateau_f_sandlevel", "taiga", "mega_taiga"},
decoration = "mcl_core:deadbush",
height = 1,
})