Close editing formspec if sign is destroyed
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1 changed files with 4 additions and 0 deletions
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@ -187,6 +187,10 @@ local destruct_sign = function(pos)
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v:remove()
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end
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end
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local players = minetest.get_connected_players()
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for p=1, #players do
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minetest.close_formspec(players[p]:get_player_name(), "mcl_signs:set_text_"..pos.x.."_"..pos.y.."_"..pos.z)
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end
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end
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local update_sign = function(pos, fields, sender)
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