diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index 332e1100..f8b5795a 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -43,6 +43,29 @@ local mg_name = minetest.get_mapgen_setting("mg_name") local WITCH_HUT_HEIGHT = 3 -- Exact Y level to spawn witch huts at. This height refers to the height of the floor +-- Content IDs +local c_bedrock = minetest.get_content_id("mcl_core:bedrock") +local c_stone = minetest.get_content_id("mcl_core:stone") +local c_dirt = minetest.get_content_id("mcl_core:dirt") +local c_dirt_with_grass = minetest.get_content_id("mcl_core:dirt_with_grass") +local c_dirt_with_grass_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow") +local c_sand = minetest.get_content_id("mcl_core:sand") +local c_sandstone = minetest.get_content_id("mcl_core:sandstone") +local c_redsand = minetest.get_content_id("mcl_core:redsand") +local c_redsandstone = minetest.get_content_id("mcl_core:redsandstone") +local c_void = minetest.get_content_id("mcl_core:void") +local c_lava = minetest.get_content_id("mcl_core:lava_source") +local c_water = minetest.get_content_id("mcl_core:water_source") +local c_soul_sand = minetest.get_content_id("mcl_nether:soul_sand") +local c_netherrack = minetest.get_content_id("mcl_nether:netherrack") +local c_nether_lava = minetest.get_content_id("mcl_nether:nether_lava_source") +local c_end_stone = minetest.get_content_id("mcl_end:end_stone") +local c_realm_barrier = minetest.get_content_id("mcl_core:realm_barrier") +local c_top_snow = minetest.get_content_id("mcl_core:snow") +local c_snow_block = minetest.get_content_id("mcl_core:snowblock") +local c_clay = minetest.get_content_id("mcl_core:clay") +local c_air = minetest.CONTENT_AIR + -- -- Ore generation -- @@ -970,9 +993,8 @@ local perlin_structures local perlin_vines, perlin_vines_fine, perlin_vines_upwards, perlin_vines_length, perlin_vines_density local perlin_clay -local function generate_clay(minp, maxp, seed) - -- TODO: Try to use more efficient clay generating code. - -- TODO: Make clay generation reproducible for same seed +local function generate_clay(minp, maxp, seed, voxelmanip_data, voxelmanip_area, lvm_used) + -- TODO: Make clay generation reproducible for same seed. if maxp.y < -5 or minp.y > 0 then return end @@ -995,19 +1017,23 @@ local function generate_clay(minp, maxp, seed) -- Get position and shift it a bit randomly so the clay do not obviously appear in a grid local cx = minp.x + math.floor((divx+0.5)*divlen) + math.random(-1,1) local cz = minp.z + math.floor((divz+0.5)*divlen) + math.random(-1,1) - local waternode = minetest.get_node({x=cx,y=y+1,z=cz}).name - local surfacepos = {x=cx,y=y,z=cz} - local surfacenode = minetest.get_node(surfacepos).name + + local water_pos = voxelmanip_area:index(cx, y+1, cz) + waternode = voxelmanip_data[water_pos] + local surface_pos = voxelmanip_area:index(cx, y, cz) + surfacenode = voxelmanip_data[surface_pos] + local genrnd = math.random(1, 20) - if genrnd == 1 and perlin_clay:get3d(surfacepos) > 0 and waternode == "mcl_core:water_source" and - (surfacenode == "mcl_core:dirt" or minetest.get_item_group(surfacenode, "sand") == 1) then + if genrnd == 1 and perlin_clay:get3d({x=cx,y=y,z=cz}) > 0 and waternode == c_water and + (surfacenode == c_dirt or minetest.get_item_group(minetest.get_name_from_content_id(surfacenode), "sand") == 1) then local diamondsize = math.random(1, 3) for x1 = -diamondsize, diamondsize do for z1 = -(diamondsize - math.abs(x1)), diamondsize - math.abs(x1) do - local ccpos = {x=cx+x1,y=y,z=cz+z1} - local claycandidate = minetest.get_node(ccpos) - if claycandidate.name == "mcl_core:dirt" or minetest.get_item_group(claycandidate.name, "sand") == 1 then - minetest.set_node(ccpos, {name="mcl_core:clay"}) + local ccpos = voxelmanip_area:index(cx+x1, y, cz+z1) + local claycandidate = voxelmanip_data[ccpos] + if ccname == c_dirt or minetest.get_item_group(minetest.get_name_from_content_id(claycandidate), "sand") == 1 then + voxelmanip_data[ccpos] = c_clay + lvm_used = true end end end @@ -1015,6 +1041,7 @@ local function generate_clay(minp, maxp, seed) end end end + return lvm_used end -- TODO: Try to use more efficient structure generating code @@ -1513,27 +1540,6 @@ end local GEN_MAX = mcl_vars.mg_lava_overworld_max or mcl_vars.mg_overworld_max -local c_bedrock = minetest.get_content_id("mcl_core:bedrock") -local c_stone = minetest.get_content_id("mcl_core:stone") -local c_dirt = minetest.get_content_id("mcl_core:dirt") -local c_dirt_with_grass = minetest.get_content_id("mcl_core:dirt_with_grass") -local c_dirt_with_grass_snow = minetest.get_content_id("mcl_core:dirt_with_grass_snow") -local c_sand = minetest.get_content_id("mcl_core:sand") -local c_sandstone = minetest.get_content_id("mcl_core:sandstone") -local c_redsand = minetest.get_content_id("mcl_core:redsand") -local c_redsandstone = minetest.get_content_id("mcl_core:redsandstone") -local c_void = minetest.get_content_id("mcl_core:void") -local c_lava = minetest.get_content_id("mcl_core:lava_source") -local c_water = minetest.get_content_id("mcl_core:water_source") -local c_soul_sand = minetest.get_content_id("mcl_nether:soul_sand") -local c_netherrack = minetest.get_content_id("mcl_nether:netherrack") -local c_nether_lava = minetest.get_content_id("mcl_nether:nether_lava_source") -local c_end_stone = minetest.get_content_id("mcl_end:end_stone") -local c_realm_barrier = minetest.get_content_id("mcl_core:realm_barrier") -local c_top_snow = minetest.get_content_id("mcl_core:snow") -local c_snow_block = minetest.get_content_id("mcl_core:snowblock") -local c_air = minetest.get_content_id("air") - -- Below the bedrock, generate air/void minetest.register_on_generated(function(minp, maxp, seed) local vm, emin, emax = minetest.get_mapgen_object("voxelmanip") @@ -1644,6 +1650,9 @@ minetest.register_on_generated(function(minp, maxp, seed) lvm_used = set_layers(c_nether_lava, c_air, mcl_vars.mg_nether_min, mcl_vars.mg_lava_nether_max, minp, maxp, lvm_used) end + -- Clay + lvm_used = generate_clay(minp, maxp, seed, data, area, lvm_used) + ----- Interactive block fixing section ----- ----- The section to perform basic block overrides of the core mapgen generated world. ----- @@ -1746,8 +1755,6 @@ minetest.register_on_generated(function(minp, maxp, seed) end end - - -- Final hackery: Set sun light level in the End. -- -26912 is at a mapchunk border. local shadow @@ -1771,7 +1778,6 @@ minetest.register_on_generated(function(minp, maxp, seed) local biomemap = minetest.get_mapgen_object("biomemap") -- Generate special decorations - generate_clay(minp, maxp, seed) generate_underground_mushrooms(minp, maxp, seed) generate_tree_decorations(minp, maxp, seed, biomemap) generate_nether_decorations(minp, maxp, seed)