From b0c87f74fe3cbf65ad2cc25d708d49a977814687 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Fri, 24 Nov 2017 03:10:02 +0100 Subject: [PATCH] Move world-related functions to mcl_worlds --- mods/CORE/mcl_util/init.lua | 79 --------- mods/CORE/mcl_worlds/depends.txt | 1 + mods/CORE/mcl_worlds/description.txt | 1 + mods/CORE/mcl_worlds/init.lua | 85 ++++++++++ mods/ENVIRONMENT/mcl_weather/depends.txt | 2 +- mods/ENVIRONMENT/mcl_weather/rain.lua | 2 +- mods/ENVIRONMENT/mcl_weather/skycolor.lua | 6 +- mods/ENVIRONMENT/mcl_weather/snow.lua | 2 +- mods/ENVIRONMENT/mcl_weather/weather_core.lua | 2 +- .../ITEMS/REDSTONE/mcl_dispensers/depends.txt | 2 +- mods/ITEMS/REDSTONE/mcl_dispensers/init.lua | 2 +- mods/ITEMS/mcl_beds/depends.txt | 2 +- mods/ITEMS/mcl_beds/functions.lua | 4 +- mods/ITEMS/mcl_buckets/depends.txt | 1 + mods/ITEMS/mcl_buckets/init.lua | 4 +- mods/ITEMS/mcl_clock/depends.txt | 2 +- mods/ITEMS/mcl_clock/init.lua | 4 +- mods/ITEMS/mcl_compass/depends.txt | 2 +- mods/ITEMS/mcl_compass/init.lua | 4 +- mods/ITEMS/mcl_core/depends.txt | 1 + mods/ITEMS/mcl_core/nodes_base.lua | 8 +- mods/ITEMS/mcl_fire/depends.txt | 2 +- mods/ITEMS/mcl_fire/init.lua | 2 +- mods/ITEMS/mcl_portals/depends.txt | 2 +- mods/ITEMS/mcl_portals/portal_end.lua | 4 +- mods/ITEMS/mcl_portals/portal_nether.lua | 6 +- mods/MAPGEN/mcl_biomes/depends.txt | 1 + mods/MAPGEN/mcl_biomes/init.lua | 14 +- mods/MAPGEN/mcl_mapgen_core/depends.txt | 2 +- mods/MAPGEN/mcl_mapgen_core/init.lua | 156 +++++++++--------- mods/MAPGEN/tsm_railcorridors/depends.txt | 2 +- mods/MAPGEN/tsm_railcorridors/init.lua | 2 +- mods/PLAYER/mcl_playerinfo/depends.txt | 1 - mods/PLAYER/mcl_playerplus/depends.txt | 2 +- mods/PLAYER/mcl_playerplus/init.lua | 2 +- 35 files changed, 212 insertions(+), 202 deletions(-) create mode 100644 mods/CORE/mcl_worlds/depends.txt create mode 100644 mods/CORE/mcl_worlds/description.txt create mode 100644 mods/CORE/mcl_worlds/init.lua diff --git a/mods/CORE/mcl_util/init.lua b/mods/CORE/mcl_util/init.lua index 650af886..ae238ab6 100644 --- a/mods/CORE/mcl_util/init.lua +++ b/mods/CORE/mcl_util/init.lua @@ -331,85 +331,6 @@ function mcl_util.is_fuel(item) return minetest.get_craft_result({method="fuel", width=1, items={item}}).time ~= 0 end --- For a given position, returns a 2-tuple: --- 1st return value: true if pos is in void --- 2nd return value: true if it is in the deadly part of the void -function mcl_util.is_in_void(pos) - local void = - not ((pos.y < mcl_vars.mg_overworld_max and pos.y > mcl_vars.mg_overworld_min) or - (pos.y < mcl_vars.mg_nether_max and pos.y > mcl_vars.mg_nether_min) or - (pos.y < mcl_vars.mg_end_max and pos.y > mcl_vars.mg_end_min)) - - local void_deadly = false - local deadly_tolerance = 64 -- the player must be this many nodes “deep” into the void to be damaged - if void then - -- Overworld → Void → End → Void → Nether → Void - if pos.y < mcl_vars.mg_overworld_min and pos.y > mcl_vars.mg_end_max then - void_deadly = pos.y < mcl_vars.mg_overworld_min - deadly_tolerance - elseif pos.y < mcl_vars.mg_end_min and pos.y > mcl_vars.mg_nether_max then - void_deadly = pos.y < mcl_vars.mg_end_min - deadly_tolerance - elseif pos.y < mcl_vars.mg_nether_min then - void_deadly = pos.y < mcl_vars.mg_nether_min - deadly_tolerance - end - end - return void, void_deadly -end - --- Here come 2 simple converter functions which are important for map generators and mob spawning - --- Takes an Y coordinate as input and returns: --- 1) The corresponding Minecraft layer (can be nil if void) --- 2) The corresponding Minecraft dimension ("overworld", "nether" or "end") or "void" if it is in the void --- If the Y coordinate is not located in any dimension, it will return: --- nil, "void" -function mcl_util.y_to_layer(y) - if y >= mcl_vars.mg_overworld_min then - return y - mcl_vars.mg_overworld_min, "overworld" - elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max then - return y - mcl_vars.mg_nether_min, "nether" - elseif y >= mcl_vars.mg_end_min and y <= mcl_vars.mg_end_max then - return y - mcl_vars.mg_end_min, "end" - else - return nil, "void" - end -end - --- Takes a Minecraft layer and a “dimension” name --- and returns the corresponding Y coordinate for --- MineClone 2. --- mc_dimension is one of "overworld", "nether", "end" (default: "overworld"). -function mcl_util.layer_to_y(layer, mc_dimension) - if mc_dimension == "overworld" or mc_dimension == nil then - return layer + mcl_vars.mg_overworld_min - elseif mc_dimension == "nether" then - return layer + mcl_vars.mg_nether_min - elseif mc_dimension == "end" then - return layer + mcl_vars.mg_end_min - end -end - --- Takes a position and returns true if this position can have weather -function mcl_util.has_weather(pos) - -- Weather in the Overworld and the high part of the void below - return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64 -end - --- Takes a position (pos) and returns true if compasses are working here -function mcl_util.compass_works(pos) - -- It doesn't work in Nether and the End, but it works in the Overworld and in the high part of the void below - local _, dim = mcl_util.y_to_layer(pos.y) - if dim == "nether" or dim == "end" then - return false - elseif dim == "void" then - return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64 - else - return true - end -end - --- Takes a position (pos) and returns true if clocks are working here -mcl_util.clock_works = mcl_util.compass_works - -- Returns a on_place function for plants -- * condition: function(pos, node, itemstack) -- * A function which is called by the on_place function to check if the node can be placed diff --git a/mods/CORE/mcl_worlds/depends.txt b/mods/CORE/mcl_worlds/depends.txt new file mode 100644 index 00000000..3b355984 --- /dev/null +++ b/mods/CORE/mcl_worlds/depends.txt @@ -0,0 +1 @@ +mcl_init diff --git a/mods/CORE/mcl_worlds/description.txt b/mods/CORE/mcl_worlds/description.txt new file mode 100644 index 00000000..470cf7a8 --- /dev/null +++ b/mods/CORE/mcl_worlds/description.txt @@ -0,0 +1 @@ +Utility functions for worlds and the “dimensions”. diff --git a/mods/CORE/mcl_worlds/init.lua b/mods/CORE/mcl_worlds/init.lua new file mode 100644 index 00000000..234ef522 --- /dev/null +++ b/mods/CORE/mcl_worlds/init.lua @@ -0,0 +1,85 @@ +mcl_worlds = {} + +-- For a given position, returns a 2-tuple: +-- 1st return value: true if pos is in void +-- 2nd return value: true if it is in the deadly part of the void +function mcl_worlds.is_in_void(pos) + local void = + not ((pos.y < mcl_vars.mg_overworld_max and pos.y > mcl_vars.mg_overworld_min) or + (pos.y < mcl_vars.mg_nether_max and pos.y > mcl_vars.mg_nether_min) or + (pos.y < mcl_vars.mg_end_max and pos.y > mcl_vars.mg_end_min)) + + local void_deadly = false + local deadly_tolerance = 64 -- the player must be this many nodes “deep” into the void to be damaged + if void then + -- Overworld → Void → End → Void → Nether → Void + if pos.y < mcl_vars.mg_overworld_min and pos.y > mcl_vars.mg_end_max then + void_deadly = pos.y < mcl_vars.mg_overworld_min - deadly_tolerance + elseif pos.y < mcl_vars.mg_end_min and pos.y > mcl_vars.mg_nether_max then + void_deadly = pos.y < mcl_vars.mg_end_min - deadly_tolerance + elseif pos.y < mcl_vars.mg_nether_min then + void_deadly = pos.y < mcl_vars.mg_nether_min - deadly_tolerance + end + end + return void, void_deadly +end + +-- Takes an Y coordinate as input and returns: +-- 1) The corresponding Minecraft layer (can be nil if void) +-- 2) The corresponding Minecraft dimension ("overworld", "nether" or "end") or "void" if it is in the void +-- If the Y coordinate is not located in any dimension, it will return: +-- nil, "void" +function mcl_worlds.y_to_layer(y) + if y >= mcl_vars.mg_overworld_min then + return y - mcl_vars.mg_overworld_min, "overworld" + elseif y >= mcl_vars.mg_nether_min and y <= mcl_vars.mg_nether_max then + return y - mcl_vars.mg_nether_min, "nether" + elseif y >= mcl_vars.mg_end_min and y <= mcl_vars.mg_end_max then + return y - mcl_vars.mg_end_min, "end" + else + return nil, "void" + end +end + +-- Takes a pos and returns the dimension it belongs to (same as above) +function mcl_worlds.pos_to_dimension(pos) + local _, dim = mcl_worlds.y_to_layer(pos.y) + return dim +end + +-- Takes a Minecraft layer and a “dimension” name +-- and returns the corresponding Y coordinate for +-- MineClone 2. +-- mc_dimension is one of "overworld", "nether", "end" (default: "overworld"). +function mcl_worlds.layer_to_y(layer, mc_dimension) + if mc_dimension == "overworld" or mc_dimension == nil then + return layer + mcl_vars.mg_overworld_min + elseif mc_dimension == "nether" then + return layer + mcl_vars.mg_nether_min + elseif mc_dimension == "end" then + return layer + mcl_vars.mg_end_min + end +end + +-- Takes a position and returns true if this position can have weather +function mcl_worlds.has_weather(pos) + -- Weather in the Overworld and the high part of the void below + return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64 +end + +-- Takes a position (pos) and returns true if compasses are working here +function mcl_worlds.compass_works(pos) + -- It doesn't work in Nether and the End, but it works in the Overworld and in the high part of the void below + local _, dim = mcl_worlds.y_to_layer(pos.y) + if dim == "nether" or dim == "end" then + return false + elseif dim == "void" then + return pos.y <= mcl_vars.mg_overworld_max and pos.y >= mcl_vars.mg_overworld_min - 64 + else + return true + end +end + +-- Takes a position (pos) and returns true if clocks are working here +mcl_worlds.clock_works = mcl_worlds.compass_works + diff --git a/mods/ENVIRONMENT/mcl_weather/depends.txt b/mods/ENVIRONMENT/mcl_weather/depends.txt index 47f1b63e..0e5110c4 100644 --- a/mods/ENVIRONMENT/mcl_weather/depends.txt +++ b/mods/ENVIRONMENT/mcl_weather/depends.txt @@ -1,3 +1,3 @@ mcl_init -mcl_util +mcl_worlds lightning? diff --git a/mods/ENVIRONMENT/mcl_weather/rain.lua b/mods/ENVIRONMENT/mcl_weather/rain.lua index ad374651..7f9109af 100644 --- a/mods/ENVIRONMENT/mcl_weather/rain.lua +++ b/mods/ENVIRONMENT/mcl_weather/rain.lua @@ -164,7 +164,7 @@ mcl_weather.rain.make_weather = function() end for _, player in ipairs(minetest.get_connected_players()) do - if (mcl_weather.is_underwater(player) or not mcl_util.has_weather(player:getpos())) then + if (mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(player:getpos())) then mcl_weather.rain.remove_sound(player) return false end diff --git a/mods/ENVIRONMENT/mcl_weather/skycolor.lua b/mods/ENVIRONMENT/mcl_weather/skycolor.lua index e1bf5695..dd8185a3 100644 --- a/mods/ENVIRONMENT/mcl_weather/skycolor.lua +++ b/mods/ENVIRONMENT/mcl_weather/skycolor.lua @@ -74,7 +74,7 @@ mcl_weather.skycolor = { local color = mcl_weather.skycolor.current_sky_layer_color() for _, player in ipairs(players) do local pos = player:get_pos() - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if dim == "overworld" then if (color == nil) then -- No sky layers @@ -141,7 +141,7 @@ mcl_weather.skycolor = { local players = mcl_weather.skycolor.utils.get_players(nil) for _, player in ipairs(players) do local pos = player:getpos() - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if dim == "overworld" then player:set_sky(color, "plain", nil, true) end @@ -235,7 +235,7 @@ local initsky = function(player) end -- MC-style clouds: Layer 127, thickness 4, fly to the “West” - player:set_clouds({height=mcl_util.layer_to_y(127), speed={x=-2, y=0}, thickness=4, color="#FFF0FEF"}) + player:set_clouds({height=mcl_worlds.layer_to_y(127), speed={x=-2, y=0}, thickness=4, color="#FFF0FEF"}) end minetest.register_on_joinplayer(initsky) diff --git a/mods/ENVIRONMENT/mcl_weather/snow.lua b/mods/ENVIRONMENT/mcl_weather/snow.lua index 0918c139..be731de1 100644 --- a/mods/ENVIRONMENT/mcl_weather/snow.lua +++ b/mods/ENVIRONMENT/mcl_weather/snow.lua @@ -78,7 +78,7 @@ minetest.register_globalstep(function(dtime) end for _, player in ipairs(minetest.get_connected_players()) do - if (mcl_weather.is_underwater(player) or not mcl_util.has_weather(player:getpos())) then + if (mcl_weather.is_underwater(player) or not mcl_worlds.has_weather(player:getpos())) then return false end mcl_weather.snow.add_snow_particles(player) diff --git a/mods/ENVIRONMENT/mcl_weather/weather_core.lua b/mods/ENVIRONMENT/mcl_weather/weather_core.lua index 73d3a61b..f5a9f62e 100644 --- a/mods/ENVIRONMENT/mcl_weather/weather_core.lua +++ b/mods/ENVIRONMENT/mcl_weather/weather_core.lua @@ -61,7 +61,7 @@ end -- FIXME: Nodes below glass also count as “outdoor”, this should not be the case. mcl_weather.is_outdoor = function(pos) local cpos = {x=pos.x, y=pos.y+1, z=pos.z} - local _, dim = mcl_util.y_to_layer(cpos.y) + local dim = mcl_worlds.pos_to_dimension(cpos) if minetest.get_node_light(cpos, 0.5) == 15 and dim == "overworld" then return true end diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/depends.txt b/mods/ITEMS/REDSTONE/mcl_dispensers/depends.txt index e912ec12..75ae982c 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/depends.txt +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/depends.txt @@ -2,7 +2,7 @@ mcl_init mesecons mcl_sounds mcl_tnt -mcl_util +mcl_worlds mcl_core mcl_nether 3d_armor_stand diff --git a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua index 4d33780c..725e549c 100644 --- a/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua +++ b/mods/ITEMS/REDSTONE/mcl_dispensers/init.lua @@ -173,7 +173,7 @@ local dispenserdef = { elseif iname == "mcl_buckets:bucket_water" or iname == "mcl_buckets:bucket_lava" then -- Place water/lava source if dropnodedef.buildable_to then - local _, dim = mcl_util.y_to_layer(droppos.y) + local dim = mcl_worlds.pos_to_dimension(droppos) if iname == "mcl_buckets:bucket_water" then if dim == "nether" then minetest.sound_play("fire_extinguish_flame", {pos = droppos, gain = 0.25, max_hear_distance = 16}) diff --git a/mods/ITEMS/mcl_beds/depends.txt b/mods/ITEMS/mcl_beds/depends.txt index 17dcb0f5..d58adae7 100644 --- a/mods/ITEMS/mcl_beds/depends.txt +++ b/mods/ITEMS/mcl_beds/depends.txt @@ -1,5 +1,5 @@ mcl_sounds? -mcl_util? +mcl_worlds? mcl_wool? mcl_dye? mcl_tnt? diff --git a/mods/ITEMS/mcl_beds/functions.lua b/mods/ITEMS/mcl_beds/functions.lua index 4ce94c01..d4e78eae 100644 --- a/mods/ITEMS/mcl_beds/functions.lua +++ b/mods/ITEMS/mcl_beds/functions.lua @@ -162,8 +162,8 @@ function mcl_beds.on_rightclick(pos, player) if player:get_attribute("mcl_beds:sleeping") == "true" then return end - if minetest.get_modpath("mcl_init") then - local _, dim = mcl_util.y_to_layer(pos.y) + if minetest.get_modpath("mcl_worlds") then + local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" or dim == "end" then -- Bed goes BOOM in the Nether or End. minetest.remove_node(pos) diff --git a/mods/ITEMS/mcl_buckets/depends.txt b/mods/ITEMS/mcl_buckets/depends.txt index e650ecc8..ad54e240 100644 --- a/mods/ITEMS/mcl_buckets/depends.txt +++ b/mods/ITEMS/mcl_buckets/depends.txt @@ -1,2 +1,3 @@ +mcl_worlds mcl_core? doc? diff --git a/mods/ITEMS/mcl_buckets/init.lua b/mods/ITEMS/mcl_buckets/init.lua index b8bcb0b4..48788db0 100644 --- a/mods/ITEMS/mcl_buckets/init.lua +++ b/mods/ITEMS/mcl_buckets/init.lua @@ -251,7 +251,7 @@ if mod_mcl_core then return false -- Evaporate water if used in Nether (except on cauldron) else - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" then minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}) return false @@ -263,7 +263,7 @@ if mod_mcl_core then -- Lava bucket mcl_buckets.register_liquid( function(pos) - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if dim == "nether" then return "mcl_nether:nether_lava_source" else diff --git a/mods/ITEMS/mcl_clock/depends.txt b/mods/ITEMS/mcl_clock/depends.txt index bf2f4ce7..514d7814 100644 --- a/mods/ITEMS/mcl_clock/depends.txt +++ b/mods/ITEMS/mcl_clock/depends.txt @@ -1,4 +1,4 @@ mcl_init -mcl_util +mcl_worlds mesecons doc? diff --git a/mods/ITEMS/mcl_clock/init.lua b/mods/ITEMS/mcl_clock/init.lua index d2660b4b..f517c42a 100644 --- a/mods/ITEMS/mcl_clock/init.lua +++ b/mods/ITEMS/mcl_clock/init.lua @@ -89,10 +89,10 @@ minetest.register_globalstep(function(dtime) local players = minetest.get_connected_players() for p, player in ipairs(players) do for s, stack in ipairs(player:get_inventory():get_list("main")) do - local _, dim = mcl_util.y_to_layer(player:getpos().y) + local dim = mcl_worlds.pos_to_dimension(player:get_pos()) local frame -- Clocks do not work in certain zones - if not mcl_util.clock_works(player:getpos()) then + if not mcl_worlds.clock_works(player:getpos()) then frame = random_frame else frame = now diff --git a/mods/ITEMS/mcl_compass/depends.txt b/mods/ITEMS/mcl_compass/depends.txt index 53ee1117..53261d53 100644 --- a/mods/ITEMS/mcl_compass/depends.txt +++ b/mods/ITEMS/mcl_compass/depends.txt @@ -1,4 +1,4 @@ mcl_core -mcl_util +mcl_worlds mesecons doc? diff --git a/mods/ITEMS/mcl_compass/init.lua b/mods/ITEMS/mcl_compass/init.lua index 02ed39bf..ce0dac69 100644 --- a/mods/ITEMS/mcl_compass/init.lua +++ b/mods/ITEMS/mcl_compass/init.lua @@ -29,10 +29,10 @@ minetest.register_globalstep(function(dtime) end if has_compass(player) then local pos = player:getpos() - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) local compass_image -- Compasses do not work in certain zones - if not mcl_util.compass_works(pos) then + if not mcl_worlds.compass_works(pos) then compass_image = random_frame else local spawn = {x=0,y=0,z=0} diff --git a/mods/ITEMS/mcl_core/depends.txt b/mods/ITEMS/mcl_core/depends.txt index 41997d06..9d0e5221 100644 --- a/mods/ITEMS/mcl_core/depends.txt +++ b/mods/ITEMS/mcl_core/depends.txt @@ -1,5 +1,6 @@ mcl_init mcl_sounds mcl_util +mcl_worlds doc_items doc? diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua index 997e3a06..a7e43053 100644 --- a/mods/ITEMS/mcl_core/nodes_base.lua +++ b/mods/ITEMS/mcl_core/nodes_base.lua @@ -321,7 +321,7 @@ minetest.register_node("mcl_core:dirt_with_grass", { footstep = {name="default_grass_footstep", gain=0.4}, }), on_construct = function(pos) - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) local dry if dim == "nether" then dry = true @@ -651,7 +651,7 @@ minetest.register_node("mcl_core:bedrock", { end, _on_ignite = function(player, pointed_thing) local pos = pointed_thing.under - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) local flame_pos = {x = pos.x, y = pos.y + 1, z = pos.z} local fn = minetest.get_node(flame_pos) if dim == "end" and fn.name == "air" and not minetest.is_protected(flame_pos, "fire") and pointed_thing.under.y < pointed_thing.above.y then @@ -788,7 +788,7 @@ minetest.register_node("mcl_core:ice", { -- Create a water source if ice is destroyed and there was something below it local below = {x=pos.x, y=pos.y-1, z=pos.z} local belownode = minetest.get_node(below) - local _, dim = mcl_util.y_to_layer(below.y) + local dim = mcl_worlds.pos_to_dimension(below) if dim ~= "nether" and belownode.name ~= "air" and belownode.name ~= "ignore" and belownode.name ~= "mcl_core:void" then minetest.set_node(pos, {name="mcl_core:water_source"}) end @@ -817,7 +817,7 @@ for i=0,3 do -- Increase age of frosted age or turn to water source if too old local nn = minetest.get_node(pos).name local age = tonumber(string.sub(nn, -1)) - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if age == nil then return end if age < 3 then minetest.swap_node(pos, { name = "mcl_core:frosted_ice_"..(age+1) }) diff --git a/mods/ITEMS/mcl_fire/depends.txt b/mods/ITEMS/mcl_fire/depends.txt index bb7417e6..3d76c648 100644 --- a/mods/ITEMS/mcl_fire/depends.txt +++ b/mods/ITEMS/mcl_fire/depends.txt @@ -1,4 +1,4 @@ mcl_core -mcl_util +mcl_worlds mcl_sounds mcl_portals? diff --git a/mods/ITEMS/mcl_fire/init.lua b/mods/ITEMS/mcl_fire/init.lua index fd66cf95..19bbd094 100644 --- a/mods/ITEMS/mcl_fire/init.lua +++ b/mods/ITEMS/mcl_fire/init.lua @@ -77,7 +77,7 @@ minetest.register_node("mcl_fire:fire", { local bpos = {x=pos.x, y=pos.y-1, z=pos.z} local under = minetest.get_node(bpos).name - local _, dim = mcl_util.y_to_layer(bpos.y) + local dim = mcl_worlds.pos_to_dimension(bpos) if under == "mcl_nether:magma" or under == "mcl_nether:netherrack" or (under == "mcl_core:bedrock" and dim == "end") then minetest.swap_node(pos, {name = "mcl_fire:eternal_fire"}) end diff --git a/mods/ITEMS/mcl_portals/depends.txt b/mods/ITEMS/mcl_portals/depends.txt index dac4dd12..22f14f67 100644 --- a/mods/ITEMS/mcl_portals/depends.txt +++ b/mods/ITEMS/mcl_portals/depends.txt @@ -1,5 +1,5 @@ mcl_init -mcl_util +mcl_worlds mcl_core mcl_nether mcl_end diff --git a/mods/ITEMS/mcl_portals/portal_end.lua b/mods/ITEMS/mcl_portals/portal_end.lua index 95f938e8..c7638a5f 100644 --- a/mods/ITEMS/mcl_portals/portal_end.lua +++ b/mods/ITEMS/mcl_portals/portal_end.lua @@ -200,7 +200,7 @@ minetest.register_abm({ for _,obj in ipairs(minetest.get_objects_inside_radius(pos, 1)) do local lua_entity = obj:get_luaentity() --maikerumine added for objects to travel if obj:is_player() or lua_entity then - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) local objpos = obj:getpos() if objpos == nil then @@ -263,7 +263,7 @@ minetest.register_abm({ -- Teleport obj:set_pos(target) if obj:is_player() then - -- Look towards the End island + -- Look towards the main End island if dim ~= "end" then obj:set_look_horizontal(math.pi/2) end diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua index 74f089ac..8b0efea6 100644 --- a/mods/ITEMS/mcl_portals/portal_nether.lua +++ b/mods/ITEMS/mcl_portals/portal_nether.lua @@ -289,7 +289,7 @@ end -- Returns true on success and false on failure. function mcl_portals.light_nether_portal(pos) -- Only allow to make portals in Overworld and Nether - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if dim ~= "overworld" and dim ~= "nether" then return false end @@ -433,7 +433,7 @@ minetest.register_abm({ end -- Teleport - obj:setpos(target) + obj:set_pos(target) if obj:is_player() then minetest.sound_play("mcl_portals_teleport", {pos=target, gain=0.5, max_hear_distance = 16}) end @@ -469,7 +469,7 @@ minetest.override_item("mcl_core:obsidian", { doc.mark_entry_as_revealed(user:get_player_name(), "nodes", "mcl_portals:portal") -- Achievement for finishing a Nether portal TO the Nether - local _, dim = mcl_util.y_to_layer(pos.y) + local dim = mcl_worlds.pos_to_dimension(pos) if minetest.get_modpath("awards") and dim ~= "nether" and user:is_player() then awards.unlock(user:get_player_name(), "mcl:buildNetherPortal") end diff --git a/mods/MAPGEN/mcl_biomes/depends.txt b/mods/MAPGEN/mcl_biomes/depends.txt index aa3805f0..3e94ed7c 100644 --- a/mods/MAPGEN/mcl_biomes/depends.txt +++ b/mods/MAPGEN/mcl_biomes/depends.txt @@ -1,4 +1,5 @@ mcl_init mcl_core +mcl_worlds mcl_farming mcl_flowers diff --git a/mods/MAPGEN/mcl_biomes/init.lua b/mods/MAPGEN/mcl_biomes/init.lua index fcb26a8c..6ee7192e 100644 --- a/mods/MAPGEN/mcl_biomes/init.lua +++ b/mods/MAPGEN/mcl_biomes/init.lua @@ -1407,7 +1407,7 @@ local function register_dimension_ores() clust_scarcity = 13 * 13 * 13, clust_size = 5, y_min = mcl_vars.mg_nether_min, - y_max = mcl_util.layer_to_y(64, "nether"), + y_max = mcl_worlds.layer_to_y(64, "nether"), noise_threshold = 0.0, noise_params = { offset = 0.5, @@ -1427,8 +1427,8 @@ local function register_dimension_ores() clust_scarcity = 8*8*8, clust_num_ores = 45, clust_size = 6, - y_min = mcl_util.layer_to_y(23, "nether"), - y_max = mcl_util.layer_to_y(37, "nether"), + y_min = mcl_worlds.layer_to_y(23, "nether"), + y_max = mcl_worlds.layer_to_y(37, "nether"), }) minetest.register_ore({ ore_type = "blob", @@ -1437,8 +1437,8 @@ local function register_dimension_ores() clust_scarcity = 10*10*10, clust_num_ores = 65, clust_size = 8, - y_min = mcl_util.layer_to_y(23, "nether"), - y_max = mcl_util.layer_to_y(37, "nether"), + y_min = mcl_worlds.layer_to_y(23, "nether"), + y_max = mcl_worlds.layer_to_y(37, "nether"), }) -- Glowstone @@ -1469,9 +1469,9 @@ local function register_dimension_ores() column_height_min = 1, column_height_max = 1, column_midpoint_factor = 0, - y_min = mcl_util.layer_to_y(63, "nether"), + y_min = mcl_worlds.layer_to_y(63, "nether"), -- This should be 65, but for some reason with this setting, the sheet ore really stops at 65. o_O - y_max = mcl_util.layer_to_y(65+2, "nether"), + y_max = mcl_worlds.layer_to_y(65+2, "nether"), noise_threshold = 0.2, noise_params = { offset = 0.0, diff --git a/mods/MAPGEN/mcl_mapgen_core/depends.txt b/mods/MAPGEN/mcl_mapgen_core/depends.txt index 34b5a1ce..56161d59 100644 --- a/mods/MAPGEN/mcl_mapgen_core/depends.txt +++ b/mods/MAPGEN/mcl_mapgen_core/depends.txt @@ -1,6 +1,6 @@ mcl_init -mcl_util mcl_core +mcl_worlds mcl_cocoas mcl_stairs mcl_monster_eggs diff --git a/mods/MAPGEN/mcl_mapgen_core/init.lua b/mods/MAPGEN/mcl_mapgen_core/init.lua index 876ef63e..3357040c 100644 --- a/mods/MAPGEN/mcl_mapgen_core/init.lua +++ b/mods/MAPGEN/mcl_mapgen_core/init.lua @@ -134,7 +134,7 @@ minetest.register_ore({ clust_num_ores = 33, clust_size = 5, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(111), + y_max = mcl_worlds.layer_to_y(111), }) -- @@ -150,7 +150,7 @@ minetest.register_ore({ clust_num_ores = 5, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(50), + y_max = mcl_worlds.layer_to_y(50), }) minetest.register_ore({ ore_type = "scatter", @@ -160,7 +160,7 @@ minetest.register_ore({ clust_num_ores = 8, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(50), + y_max = mcl_worlds.layer_to_y(50), }) minetest.register_ore({ ore_type = "scatter", @@ -170,7 +170,7 @@ minetest.register_ore({ clust_num_ores = 12, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(50), + y_max = mcl_worlds.layer_to_y(50), }) -- Medium-rare spawn @@ -181,8 +181,8 @@ minetest.register_ore({ clust_scarcity = 550*3, clust_num_ores = 4, clust_size = 2, - y_min = mcl_util.layer_to_y(51), - y_max = mcl_util.layer_to_y(80), + y_min = mcl_worlds.layer_to_y(51), + y_max = mcl_worlds.layer_to_y(80), }) minetest.register_ore({ ore_type = "scatter", @@ -191,8 +191,8 @@ minetest.register_ore({ clust_scarcity = 525*3, clust_num_ores = 6, clust_size = 3, - y_min = mcl_util.layer_to_y(51), - y_max = mcl_util.layer_to_y(80), + y_min = mcl_worlds.layer_to_y(51), + y_max = mcl_worlds.layer_to_y(80), }) minetest.register_ore({ ore_type = "scatter", @@ -201,8 +201,8 @@ minetest.register_ore({ clust_scarcity = 500*3, clust_num_ores = 8, clust_size = 3, - y_min = mcl_util.layer_to_y(51), - y_max = mcl_util.layer_to_y(80), + y_min = mcl_worlds.layer_to_y(51), + y_max = mcl_worlds.layer_to_y(80), }) -- Rare spawn @@ -213,8 +213,8 @@ minetest.register_ore({ clust_scarcity = 600*3, clust_num_ores = 3, clust_size = 2, - y_min = mcl_util.layer_to_y(81), - y_max = mcl_util.layer_to_y(128), + y_min = mcl_worlds.layer_to_y(81), + y_max = mcl_worlds.layer_to_y(128), }) minetest.register_ore({ ore_type = "scatter", @@ -223,8 +223,8 @@ minetest.register_ore({ clust_scarcity = 550*3, clust_num_ores = 4, clust_size = 3, - y_min = mcl_util.layer_to_y(81), - y_max = mcl_util.layer_to_y(128), + y_min = mcl_worlds.layer_to_y(81), + y_max = mcl_worlds.layer_to_y(128), }) minetest.register_ore({ ore_type = "scatter", @@ -233,8 +233,8 @@ minetest.register_ore({ clust_scarcity = 500*3, clust_num_ores = 5, clust_size = 3, - y_min = mcl_util.layer_to_y(81), - y_max = mcl_util.layer_to_y(128), + y_min = mcl_worlds.layer_to_y(81), + y_max = mcl_worlds.layer_to_y(128), }) -- @@ -248,7 +248,7 @@ minetest.register_ore({ clust_num_ores = 5, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(39), + y_max = mcl_worlds.layer_to_y(39), }) minetest.register_ore({ ore_type = "scatter", @@ -257,8 +257,8 @@ minetest.register_ore({ clust_scarcity = 1660, clust_num_ores = 4, clust_size = 2, - y_min = mcl_util.layer_to_y(40), - y_max = mcl_util.layer_to_y(63), + y_min = mcl_worlds.layer_to_y(40), + y_max = mcl_worlds.layer_to_y(63), }) -- @@ -274,7 +274,7 @@ minetest.register_ore({ clust_num_ores = 5, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(30), + y_max = mcl_worlds.layer_to_y(30), }) minetest.register_ore({ ore_type = "scatter", @@ -284,7 +284,7 @@ minetest.register_ore({ clust_num_ores = 7, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(30), + y_max = mcl_worlds.layer_to_y(30), }) -- Rare spawn @@ -295,8 +295,8 @@ minetest.register_ore({ clust_scarcity = 13000, clust_num_ores = 4, clust_size = 2, - y_min = mcl_util.layer_to_y(31), - y_max = mcl_util.layer_to_y(33), + y_min = mcl_worlds.layer_to_y(31), + y_max = mcl_worlds.layer_to_y(33), }) -- Bonus spawn in Mesa @@ -308,8 +308,8 @@ if mg_name ~= "v6" then clust_scarcity = 3333, clust_num_ores = 5, clust_size = 3, - y_min = mcl_util.layer_to_y(32), - y_max = mcl_util.layer_to_y(79), + y_min = mcl_worlds.layer_to_y(32), + y_max = mcl_worlds.layer_to_y(79), biomes = { "Mesa", "Mesa_sandlevel", "Mesa_ocean", "Mesa_deep_ocean", "Mesa_underground" }, }) end @@ -327,7 +327,7 @@ minetest.register_ore({ clust_num_ores = 4, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(12), + y_max = mcl_worlds.layer_to_y(12), }) minetest.register_ore({ ore_type = "scatter", @@ -337,7 +337,7 @@ minetest.register_ore({ clust_num_ores = 2, clust_size = 2, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(12), + y_max = mcl_worlds.layer_to_y(12), }) minetest.register_ore({ ore_type = "scatter", @@ -347,7 +347,7 @@ minetest.register_ore({ clust_num_ores = 8, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(12), + y_max = mcl_worlds.layer_to_y(12), }) -- Rare spawn @@ -358,8 +358,8 @@ minetest.register_ore({ clust_scarcity = 20000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(13), - y_max = mcl_util.layer_to_y(15), + y_min = mcl_worlds.layer_to_y(13), + y_max = mcl_worlds.layer_to_y(15), }) minetest.register_ore({ ore_type = "scatter", @@ -368,8 +368,8 @@ minetest.register_ore({ clust_scarcity = 20000, clust_num_ores = 2, clust_size = 2, - y_min = mcl_util.layer_to_y(13), - y_max = mcl_util.layer_to_y(15), + y_min = mcl_worlds.layer_to_y(13), + y_max = mcl_worlds.layer_to_y(15), }) -- @@ -385,7 +385,7 @@ minetest.register_ore({ clust_num_ores = 4, clust_size = 3, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(13), + y_max = mcl_worlds.layer_to_y(13), }) minetest.register_ore({ ore_type = "scatter", @@ -395,7 +395,7 @@ minetest.register_ore({ clust_num_ores = 7, clust_size = 4, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(13), + y_max = mcl_worlds.layer_to_y(13), }) -- Rare spawn @@ -406,8 +406,8 @@ minetest.register_ore({ clust_scarcity = 1000, clust_num_ores = 4, clust_size = 3, - y_min = mcl_util.layer_to_y(13), - y_max = mcl_util.layer_to_y(15), + y_min = mcl_worlds.layer_to_y(13), + y_max = mcl_worlds.layer_to_y(15), }) minetest.register_ore({ ore_type = "scatter", @@ -416,8 +416,8 @@ minetest.register_ore({ clust_scarcity = 1600, clust_num_ores = 7, clust_size = 4, - y_min = mcl_util.layer_to_y(13), - y_max = mcl_util.layer_to_y(15), + y_min = mcl_worlds.layer_to_y(13), + y_max = mcl_worlds.layer_to_y(15), }) -- @@ -436,7 +436,7 @@ if mg_name == "v6" then clust_num_ores = 1, clust_size = 1, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(29), + y_max = mcl_worlds.layer_to_y(29), }) -- Rare spawn minetest.register_ore({ @@ -446,8 +446,8 @@ if mg_name == "v6" then clust_scarcity = 21510, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(30), - y_max = mcl_util.layer_to_y(32), + y_min = mcl_worlds.layer_to_y(30), + y_max = mcl_worlds.layer_to_y(32), }) else -- Generate in Extreme Hills biome only @@ -459,8 +459,8 @@ else clust_scarcity = 16384, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(4), - y_max = mcl_util.layer_to_y(32), + y_min = mcl_worlds.layer_to_y(4), + y_max = mcl_worlds.layer_to_y(32), biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground" }, }) end @@ -477,8 +477,8 @@ minetest.register_ore({ clust_scarcity = 10000, clust_num_ores = 7, clust_size = 4, - y_min = mcl_util.layer_to_y(14), - y_max = mcl_util.layer_to_y(16), + y_min = mcl_worlds.layer_to_y(14), + y_max = mcl_worlds.layer_to_y(16), }) -- Rare spawn (below center) @@ -489,8 +489,8 @@ minetest.register_ore({ clust_scarcity = 12000, clust_num_ores = 6, clust_size = 3, - y_min = mcl_util.layer_to_y(10), - y_max = mcl_util.layer_to_y(13), + y_min = mcl_worlds.layer_to_y(10), + y_max = mcl_worlds.layer_to_y(13), }) minetest.register_ore({ ore_type = "scatter", @@ -499,8 +499,8 @@ minetest.register_ore({ clust_scarcity = 14000, clust_num_ores = 5, clust_size = 3, - y_min = mcl_util.layer_to_y(6), - y_max = mcl_util.layer_to_y(9), + y_min = mcl_worlds.layer_to_y(6), + y_max = mcl_worlds.layer_to_y(9), }) minetest.register_ore({ ore_type = "scatter", @@ -509,8 +509,8 @@ minetest.register_ore({ clust_scarcity = 16000, clust_num_ores = 4, clust_size = 3, - y_min = mcl_util.layer_to_y(2), - y_max = mcl_util.layer_to_y(5), + y_min = mcl_worlds.layer_to_y(2), + y_max = mcl_worlds.layer_to_y(5), }) minetest.register_ore({ ore_type = "scatter", @@ -519,8 +519,8 @@ minetest.register_ore({ clust_scarcity = 18000, clust_num_ores = 3, clust_size = 2, - y_min = mcl_util.layer_to_y(0), - y_max = mcl_util.layer_to_y(2), + y_min = mcl_worlds.layer_to_y(0), + y_max = mcl_worlds.layer_to_y(2), }) -- Rare spawn (above center) @@ -531,8 +531,8 @@ minetest.register_ore({ clust_scarcity = 12000, clust_num_ores = 6, clust_size = 3, - y_min = mcl_util.layer_to_y(17), - y_max = mcl_util.layer_to_y(20), + y_min = mcl_worlds.layer_to_y(17), + y_max = mcl_worlds.layer_to_y(20), }) minetest.register_ore({ ore_type = "scatter", @@ -541,8 +541,8 @@ minetest.register_ore({ clust_scarcity = 14000, clust_num_ores = 5, clust_size = 3, - y_min = mcl_util.layer_to_y(21), - y_max = mcl_util.layer_to_y(24), + y_min = mcl_worlds.layer_to_y(21), + y_max = mcl_worlds.layer_to_y(24), }) minetest.register_ore({ ore_type = "scatter", @@ -551,8 +551,8 @@ minetest.register_ore({ clust_scarcity = 16000, clust_num_ores = 4, clust_size = 3, - y_min = mcl_util.layer_to_y(25), - y_max = mcl_util.layer_to_y(28), + y_min = mcl_worlds.layer_to_y(25), + y_max = mcl_worlds.layer_to_y(28), }) minetest.register_ore({ ore_type = "scatter", @@ -561,8 +561,8 @@ minetest.register_ore({ clust_scarcity = 18000, clust_num_ores = 3, clust_size = 2, - y_min = mcl_util.layer_to_y(29), - y_max = mcl_util.layer_to_y(32), + y_min = mcl_worlds.layer_to_y(29), + y_max = mcl_worlds.layer_to_y(32), }) minetest.register_ore({ ore_type = "scatter", @@ -571,8 +571,8 @@ minetest.register_ore({ clust_scarcity = 32000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(31), - y_max = mcl_util.layer_to_y(32), + y_min = mcl_worlds.layer_to_y(31), + y_max = mcl_worlds.layer_to_y(32), }) if mg_name ~= "flat" then @@ -586,8 +586,8 @@ minetest.register_ore({ clust_scarcity = 9000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(5), - y_max = mcl_util.layer_to_y(128), + y_min = mcl_worlds.layer_to_y(5), + y_max = mcl_worlds.layer_to_y(128), }) -- Lava springs are rather common at -31 and below @@ -598,8 +598,8 @@ minetest.register_ore({ clust_scarcity = 2000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(1), - y_max = mcl_util.layer_to_y(10), + y_min = mcl_worlds.layer_to_y(1), + y_max = mcl_worlds.layer_to_y(10), }) minetest.register_ore({ @@ -609,8 +609,8 @@ minetest.register_ore({ clust_scarcity = 9000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(11), - y_max = mcl_util.layer_to_y(31), + y_min = mcl_worlds.layer_to_y(11), + y_max = mcl_worlds.layer_to_y(31), }) -- Lava springs will become gradually rarer with increasing height @@ -621,8 +621,8 @@ minetest.register_ore({ clust_scarcity = 32000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(32), - y_max = mcl_util.layer_to_y(47), + y_min = mcl_worlds.layer_to_y(32), + y_max = mcl_worlds.layer_to_y(47), }) minetest.register_ore({ @@ -632,8 +632,8 @@ minetest.register_ore({ clust_scarcity = 72000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(48), - y_max = mcl_util.layer_to_y(61), + y_min = mcl_worlds.layer_to_y(48), + y_max = mcl_worlds.layer_to_y(61), }) -- Lava may even appear above surface, but this is very rare @@ -644,8 +644,8 @@ minetest.register_ore({ clust_scarcity = 96000, clust_num_ores = 1, clust_size = 1, - y_min = mcl_util.layer_to_y(62), - y_max = mcl_util.layer_to_y(127), + y_min = mcl_worlds.layer_to_y(62), + y_max = mcl_worlds.layer_to_y(127), }) end @@ -666,7 +666,7 @@ minetest.register_ore({ clust_num_ores = 3, clust_size = 2, y_min = mcl_vars.mg_overworld_min, - y_max = mcl_util.layer_to_y(61), + y_max = mcl_worlds.layer_to_y(61), biomes = { "ExtremeHills", "ExtremeHills_beach", "ExtremeHills_ocean", "ExtremeHills_deep_ocean", "ExtremeHills_underground" }, }) @@ -983,7 +983,7 @@ local function register_mgv6_decorations() --[[ Blue orchid is supposed to appear in swamplands. There are no swamplands in v6. We emulate swamplands by limiting the height to 5 levels above sea level, which should be close to the water. ]] - register_mgv6_flower("blue_orchid", 64500, nil, mcl_util.layer_to_y(67)) + register_mgv6_flower("blue_orchid", 64500, nil, mcl_worlds.layer_to_y(67)) register_mgv6_flower("oxeye_daisy", 3490) register_mgv6_flower("poppy", 9439) @@ -1194,7 +1194,7 @@ local function generate_structures(minp, maxp, seed, biomemap) if math.random(1, fossil_prob) == 1 then -- Spawn fossil below desert surface between layers 40 and 49 - local p1 = {x=p.x, y=math.random(mcl_util.layer_to_y(40), mcl_util.layer_to_y(49)), z=p.z} + local p1 = {x=p.x, y=math.random(mcl_worlds.layer_to_y(40), mcl_worlds.layer_to_y(49)), z=p.z} -- Very rough check of the environment (we expect to have enough stonelike nodes). -- Fossils may still appear partially exposed in caves, but this is O.K. local p2 = vector.add(p1, 4) diff --git a/mods/MAPGEN/tsm_railcorridors/depends.txt b/mods/MAPGEN/tsm_railcorridors/depends.txt index 3bd882cd..a22565d7 100644 --- a/mods/MAPGEN/tsm_railcorridors/depends.txt +++ b/mods/MAPGEN/tsm_railcorridors/depends.txt @@ -1,5 +1,5 @@ mcl_init -mcl_util +mcl_worlds mcl_core mcl_loot mcl_tnt diff --git a/mods/MAPGEN/tsm_railcorridors/init.lua b/mods/MAPGEN/tsm_railcorridors/init.lua index 6cdf298e..78d21f98 100644 --- a/mods/MAPGEN/tsm_railcorridors/init.lua +++ b/mods/MAPGEN/tsm_railcorridors/init.lua @@ -103,7 +103,7 @@ if mcl_vars.mg_lava then else height_min = mcl_vars.mg_bedrock_overworld_max + 2 end -local height_max = mcl_util.layer_to_y(60) +local height_max = mcl_worlds.layer_to_y(60) -- Chaos Mode: If enabled, rail corridors don't stop generating when hitting obstacles local chaos_mode = minetest.settings:get_bool("tsm_railcorridors_chaos") or false diff --git a/mods/PLAYER/mcl_playerinfo/depends.txt b/mods/PLAYER/mcl_playerinfo/depends.txt index e5b017ff..29155726 100644 --- a/mods/PLAYER/mcl_playerinfo/depends.txt +++ b/mods/PLAYER/mcl_playerinfo/depends.txt @@ -1,5 +1,4 @@ mcl_init -mcl_util mcl_core mcl_particles mcl_hunger diff --git a/mods/PLAYER/mcl_playerplus/depends.txt b/mods/PLAYER/mcl_playerplus/depends.txt index b634d894..f9cd9312 100644 --- a/mods/PLAYER/mcl_playerplus/depends.txt +++ b/mods/PLAYER/mcl_playerplus/depends.txt @@ -1,5 +1,5 @@ mcl_init -mcl_util +mcl_worlds mcl_core mcl_particles mcl_hunger diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 066fdef8..2c48081a 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -154,7 +154,7 @@ minetest.register_globalstep(function(dtime) end -- Deal Void damage - local void, void_deadly = mcl_util.is_in_void(pos) + local void, void_deadly = mcl_worlds.is_in_void(pos) if void_deadly then -- Player is deep into the void, deal void damage if player:get_hp() > 0 then