Allow pores on each side of huge mushroom caps

Also automatically create porse when placing cap blocks next to each other.
Node names are changed.
This commit is contained in:
Wuzzy 2017-12-11 16:28:28 +01:00
parent 759a9524fc
commit a82610fef1
1 changed files with 122 additions and 51 deletions

View File

@ -1,5 +1,5 @@
local template = {
groups = {handy=1,axey=1, huge_mushroom = 1, building_block = 1, not_in_creative_inventory = 1, not_in_craft_guide=1, material_wood = 1 },
groups = {handy=1,axey=1, building_block = 1, material_wood = 1 },
sounds = mcl_sounds.node_sound_wood_defaults(),
is_ground_content = true,
_mcl_blast_resistance = 1,
@ -22,82 +22,153 @@ brown.drop = {
}
}
local register_mushroom = function(color, template, d_cap_top, d_cap_side, d_cap_corner, d_stem, d_pores, d_cap_all, d_stem_all, doc_items_entry_name, doc_items_longdesc)
-- Convert a number to a string with 6 binary digits
local function to_binary(num)
local binary = ""
while (num > 0) do
local remainder_binary = (num % 2) > 0 and 1 or 0
binary = binary .. remainder_binary
num = math.floor(num/2)
end
binary = string.reverse(binary)
while (string.len(binary) < 6) do
binary = "0" .. binary
end
return binary
end
-- DV (Minecraft dava value) 14: Cap texture on all sides
local full = table.copy(template)
full.description = d_cap_all
full._doc_items_entry_name = doc_items_entry_name
full._doc_items_longdesc = doc_items_longdesc
full.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_full", full)
local register_mushroom = function(color, species_id, template, d_cap, d_stem, d_stem_all, longdesc_cap, longdesc_stem)
-- DV 0: Pores on all sides
local pores_full = table.copy(template)
pores_full.description = d_pores
pores_full._doc_items_create_entry = false
pores_full.tiles = { "mcl_mushrooms_mushroom_block_inside.png" }
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_pores_full", pores_full)
-- DV 15: Stem texture on all sides
-- Stem texture on all sides
local stem_full = table.copy(template)
stem_full.description = d_stem_all
stem_full._doc_items_create_entry = false
stem_full._doc_items_longdesc = "This decorative block is like a huge mushroom stem, but with the stem texture on all sides."
stem_full.tiles = { "mcl_mushrooms_mushroom_block_skin_stem.png" }
stem_full.groups.huge_mushroom = species_id
stem_full.groups.huge_mushroom_stem = 2
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_stem_full", stem_full)
-- DV 10: Stem
-- Stem
local stem = table.copy(template)
stem.description = d_stem
stem._doc_items_create_entry = false
stem._doc_items_longdesc = longdesc_stem
stem.tiles = { "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_stem.png" }
stem.groups.huge_mushroom = species_id
stem.groups.huge_mushroom_stem = 1
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_stem", stem)
-- DV 1, DV 3, DV 7, DV 9: Cap corner. Cap texture on top and two sides in a corner formation
local cap_corner = table.copy(template)
cap_corner.description = d_cap_corner
cap_corner._doc_items_create_entry = false
cap_corner.paramtype2 = "facedir"
cap_corner.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_corner", cap_corner)
-- Mushroom block (cap)
-- Each side can either be the cap or the pores texture.
-- Cubes have 6 sides, so there's a total of 2^6 = 64 combinations
for s=0,63 do
local block = table.copy(template)
local bin = to_binary(s)
if s == 63 then
-- All-faces cap. This block is exposed to the player
block.description = d_cap
block._doc_items_longdesc = longdesc_cap
block._doc_items_uagehelp = "By placing huge mushroom blocks of the same species next to each other, the sides that touch each other will turn into pores permanently."
block.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
-- DV 5: Cap texture on top
local cap_top = table.copy(template)
cap_top.description = d_cap_top
cap_top._doc_items_create_entry = false
cap_top.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png" }
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_top", cap_top)
block.on_construct = function(pos)
local sides = {
{ { x= 0, y= 1, z= 0 }, 2 },
{ { x= 0, y=-1, z= 0 }, 1 },
{ { x= 1, y= 0, z= 0 }, 4 },
{ { x=-1, y= 0, z= 0 }, 3 },
{ { x= 0, y= 0, z= 1 }, 6 },
{ { x= 0, y= 0, z=-1 }, 5 },
}
-- DV 2, DV 4, DV 6, DV 8: Cap texture on top and one side
local cap_side = table.copy(template)
cap_side.description = d_cap_side
cap_side._doc_items_create_entry = false
cap_side.paramtype2 = "facedir"
cap_side.tiles = { "mcl_mushrooms_mushroom_block_skin_"..color..".png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_inside.png", "mcl_mushrooms_mushroom_block_skin_"..color..".png" }
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_side", cap_side)
-- Replace the side of a mushroom node. Returns the new node.
-- Or nil, if unchanged.
local replace_side = function(pos, node, side)
local bin = string.sub(node.name, -6)
if string.sub(bin, side, side) == "1" then
local new_bin
if side == 1 then
new_bin = "0" .. string.sub(bin, side+1, 6)
elseif side == 6 then
new_bin = string.sub(bin, 1, side-1) .. "0"
else
new_bin = string.sub(bin, 1, side-1) .. "0" .. string.sub(bin, side+1, 6)
end
return { name = string.sub(node.name, 1, -7) .. new_bin }
end
end
local node = minetest.get_node(pos)
local species_self = minetest.get_item_group(node.name, "huge_mushroom")
local node_update = table.copy(node)
for i=1, #sides do
local neighbor = vector.add(pos, sides[i][1])
local neighbor_node = minetest.get_node(neighbor)
local node_set = false
if minetest.get_item_group(neighbor_node.name, "huge_mushroom_cap") ~= 0 and minetest.get_item_group(neighbor_node.name, "huge_mushroom") == species_self then
local i2 = sides[i][2]
local node_return = replace_side(pos, node_update, i)
if node_return then
node_update = node_return
node_set = true
end
local new_neighbor = replace_side(neighbor, neighbor_node, i2)
if new_neighbor then
minetest.set_node(neighbor, new_neighbor)
end
end
if node_set then
minetest.set_node(pos, node_update)
end
end
end
else
-- Cap block with pores on at least 1 side.
-- These blocks are used internally.
block._doc_items_create_entry = false
block.groups.not_in_creative_inventory = 1
block.groups.not_in_craft_guide = 1
block.tiles = {}
for t=1, string.len(bin) do
if string.sub(bin, t, t) == "1" then
block.tiles[t] = "mcl_mushrooms_mushroom_block_skin_"..color..".png"
else
block.tiles[t] = "mcl_mushrooms_mushroom_block_inside.png"
end
end
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_111111", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_"..bin)
end
end
block.groups.huge_mushroom = species_id
block.groups.huge_mushroom_cap = s
-- bin is a binary string with 6 digits. Each digit stands for the
-- texture of one of the sides, in the same order as the tiles parameter.
-- 0 = pores; 1 = cap.
minetest.register_node("mcl_mushrooms:"..color.."_mushroom_block_cap_"..bin, block)
end
-- Add entry aliases for the Help
if minetest.get_modpath("doc") then
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_full", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_pores_full")
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_full", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_stem_full")
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_full", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_stem")
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_full", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_corner")
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_full", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_top")
doc.add_entry_alias("nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_full", "nodes", "mcl_mushrooms:"..color.."_mushroom_block_cap_side")
end
end
local longdesc_red = "Huge red mushroom blocks are the plant parts of huge red mushrooms. This includes caps, pores and stems of huge red mushrooms; and these blocks come in some variants."
local entry_name_red = "Huge Red Mushroom Block"
register_mushroom("red", red, "Huge Red Mushroom Cap Top", "Huge Red Mushroom Cap Side", "Huge Red Mushroom Cap Corner", "Huge Red Mushroom Stem", "Huge Red Mushroom Pores", "Huge Red Mushroom All-Faces Cap", "Huge Red Mushroom All-Faces Stem", entry_name_red, longdesc_red)
local longdesc_red = "Huge red mushroom blocks are the cap parts of huge red mushrooms. It consists of a red skin and can have pores on each of its sides."
local longdesc_red_stem = "The stem part of a huge red mushroom."
register_mushroom("red", 1, red, "Huge Red Mushroom Block", "Huge Red Mushroom Stem", "Huge Red Mushroom All-Faces Stem", longdesc_red)
local longdesc_brown = "Huge brown mushroom blocks are the plant parts of huge brown mushrooms. This includes caps, pores and stems of huge brown mushrooms; and these blocks come in some variants."
local entry_name_brown = "Huge Brown Mushroom Block"
register_mushroom("brown", brown, "Huge Brown Mushroom Cap Top", "Huge Brown Mushroom Cap Side", "Huge Brown Mushroom Cap Corner", "Huge Brown Mushroom Stem", "Huge Brown Mushroom Pores", "Huge Brown Mushroom All-Faces Cap", "Huge Brown Mushroom All-Faces Stem", entry_name_brown, longdesc_brown)
local longdesc_brown = "Huge brown mushroom blocks are the cap parts of huge brown mushrooms. It consists of a brown skin and can have pores on each of its sides."
local longdesc_brown_stem = "The stem part of a huge brown mushroom."
register_mushroom("brown", 2, brown, "Huge Brown Mushroom Block", "Huge Brown Mushroom Stem", "Huge Brown Mushroom All-Faces Stem", longdesc_brown)
minetest.register_craft({
type = "fuel",