diff --git a/mods/ENTITIES/mobs_mc/textures/mobs_mc_trading_formspec_bg.png b/mods/ENTITIES/mobs_mc/textures/mobs_mc_trading_formspec_bg.png index cfc64aea..029c686c 100644 Binary files a/mods/ENTITIES/mobs_mc/textures/mobs_mc_trading_formspec_bg.png and b/mods/ENTITIES/mobs_mc/textures/mobs_mc_trading_formspec_bg.png differ diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index e0a203a2..a0415687 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -16,7 +16,7 @@ local player_trading_with = {} --################### VILLAGER --################### --- LIST OF VILLAGES PROFESSIONS AND TRADES +-- LIST OF VILLAGER PROFESSIONS AND TRADES local E1 = { "mcl_core:emerald", 1, 1 } -- one emerald local professions = { farmer = { @@ -361,12 +361,14 @@ local set_trade = function(self, player, inv, concrete_tradenum) end -local function show_trade_formspec(playername) +local function show_trade_formspec(playername, trader) + local profession = professions[trader._profession].name local formspec = "size[9,8.75]".. "background[-0.19,-0.25;9.41,9.49;mobs_mc_trading_formspec_bg.png]".. mcl_vars.inventory_header.. - "list[current_player;main;0,4.5;9,3;9]" + "label[4,0;"..minetest.formspec_escape(profession).."]" + .."list[current_player;main;0,4.5;9,3;9]" .."list[current_player;main;0,7.74;9,1;]" .."button[1,1;0.5,1;prev_trade;<]" .."button[7.26,1;0.5,1;next_trade;>]" @@ -534,7 +536,7 @@ mobs:register_mob("mobs_mc:villager", { player_tradenum[name] = 1 set_trade(self, player, inv, player_tradenum[name]) - show_trade_formspec(name) + show_trade_formspec(name, self) end, on_spawn = function(self) @@ -597,7 +599,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) local inv = minetest.get_inventory({type="detached", name="mobs_mc:trade"}) set_trade(trader, player, inv, player_tradenum[name]) update_offer(inv, player, false) - show_trade_formspec(name) + show_trade_formspec(name, trader) elseif fields.prev_trade then local trader = player_trading_with[name] if not trader or not trader.object:get_luaentity() then @@ -607,7 +609,7 @@ minetest.register_on_player_receive_fields(function(player, formname, fields) local inv = minetest.get_inventory({type="detached", name="mobs_mc:trade"}) set_trade(trader, player, inv, player_tradenum[name]) update_offer(inv, player, false) - show_trade_formspec(name) + show_trade_formspec(name, trader) end end end)