From a349e421c8dfd147496ddcefdcc4760da40beab6 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Mon, 14 Aug 2017 20:02:45 +0200 Subject: [PATCH] Update tsm_railcorridors settingtypes.txt --- mods/MAPGEN/tsm_railcorridors/settingtypes.txt | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/mods/MAPGEN/tsm_railcorridors/settingtypes.txt b/mods/MAPGEN/tsm_railcorridors/settingtypes.txt index a6998aea..36d8365a 100644 --- a/mods/MAPGEN/tsm_railcorridors/settingtypes.txt +++ b/mods/MAPGEN/tsm_railcorridors/settingtypes.txt @@ -20,6 +20,9 @@ tsm_railcorridors_probability_fork (Fork probability) float 0.04 0.0 1.0 #Probability (0.0 to 1.0) for every part of a rail corridor to contain a treasure chest. tsm_railcorridors_probability_chest (Chest probability) float 0.05 0.0 1.0 +#Probability (0.0 to 1.0) for every part of a rail corridor to include a cart. +tsm_railcorridors_probability_cart (Cart probability) float 0.05 0.0 1.0 + #Probability (0.0 to 1.0) for a rail corridor system to have damaged/incomplete railways tsm_railcorridors_probability_damage (Damaged railway probability) float 1.0 0.0 1.0 @@ -28,3 +31,7 @@ tsm_railcorridors_probability_damage (Damaged railway probability) float 1.0 0.0 #to pretty chaotic rail corridors, but they are also more free to spread. #If disabled, rail corridors spread in a orderly fashion. tsm_railcorridors_chaos (Chaos Mode) bool false + +#If enabled, cobwebs may be placed in some corridors. +#Currently, cobwebs are only supported with the Mobs Redo mod. +tsm_railcorridors_place_cobwebs (Cobwebs) bool true