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Use dry grass blocks in the Nether
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1 changed files with 11 additions and 2 deletions
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@ -309,8 +309,17 @@ minetest.register_node("mcl_core:dirt_with_grass", {
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footstep = {name="default_grass_footstep", gain=0.4},
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}),
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on_construct = function(pos)
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local found_node = minetest.find_node_near(pos, 1, {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt_with_dry_grass_snow"})
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if found_node then
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local _, dim = mcl_util.y_to_layer(pos.y)
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local dry
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if dim == "nether" then
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dry = true
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else
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local found_node = minetest.find_node_near(pos, 1, {"mcl_core:dirt_with_dry_grass", "mcl_core:dirt_with_dry_grass_snow"})
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if found_node then
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dry = true
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end
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end
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if dry then
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minetest.set_node(pos, {name="mcl_core:dirt_with_dry_grass"})
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end
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return mcl_core.on_snowable_construct(pos)
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