diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua index 0bdcfed9..2451501e 100644 --- a/mods/ITEMS/mcl_portals/portal_nether.lua +++ b/mods/ITEMS/mcl_portals/portal_nether.lua @@ -45,6 +45,9 @@ end local chatter = {} +local queue = {} +local chunks = {} + local storage = minetest.get_mod_storage() local exits = minetest.deserialize(storage:get_string("nether_exits") or "return {}") or {} minetest.register_on_shutdown(function() @@ -65,6 +68,7 @@ local find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air local log = minetest.log local pos_to_string = minetest.pos_to_string local is_area_protected = minetest.is_area_protected +local get_us_time = minetest.get_us_time local limits = { nether = { @@ -380,6 +384,14 @@ local function create_portal_2(pos1, name, obj) end local exit = build_nether_portal(pos1, W_MIN-2, H_MIN-2, orientation, name) finalize_teleport(obj, exit) + local cn = mcl_vars.get_chunk_number(pos1) + chunks[cn] = nil + if queue[cn] then + for next_obj, _ in pairs(queue[cn]) do + finalize_teleport(next_obj, exit) + end + queue[cn] = nil + end end local function ecb_scan_area(blockpos, action, calls_remaining, param) @@ -489,6 +501,15 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param) end local function create_portal(pos, limit1, limit2, name, obj) + local cn = mcl_vars.get_chunk_number(pos) + if chunks[cn] then + local q = queue[cn] or {} + q[obj] = true + queue[cn] = q + return + end + chunks[cn] = true + -- we need to emerge the area here, but currently (mt5.4/mcl20.71) map generation is slow -- so we'll emerge single chunk only: 5x5x5 blocks, 80x80x80 nodes maximum @@ -628,11 +649,11 @@ local function teleport_no_delay(obj, pos) end local function prevent_portal_chatter(obj) - local time_us = minetest.get_us_time() + local time_us = get_us_time() local ch = chatter[obj] or 0 chatter[obj] = time_us minetest.after(TOUCH_CHATTER_TIME, function(o) - if o and chatter[o] and minetest.get_us_time() - chatter[o] >= CHATTER_US then + if o and chatter[o] and get_us_time() - chatter[o] >= CHATTER_US then chatter[o] = nil end end, obj) @@ -641,7 +662,7 @@ end local function animation(player, playername) local ch = chatter[player] or 0 - if cooloff[player] or minetest.get_us_time() - ch < CHATTER_US then + if cooloff[player] or get_us_time() - ch < CHATTER_US then local pos = player:get_pos() if not pos then return