Move more mcl_core textures to correct mods

This commit is contained in:
Wuzzy 2017-02-13 14:52:37 +01:00
parent 7424f0ad0d
commit 9ecae11f66
10 changed files with 5 additions and 5 deletions

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@ -102,8 +102,8 @@ for zmy=0, 1 do
is_ground_content = false,
-- inventory_image = "wires_inv.png",
-- wield_image = "wires_inv.png",
inventory_image = "mesecons_redstone_dust.png",
wield_image = "mesecons_redstone_dust.png",
inventory_image = "redstone_redstone_dust.png",
wield_image = "redstone_redstone_dust.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,
@ -133,8 +133,8 @@ for zmy=0, 1 do
is_ground_content = false,
-- inventory_image = "wires_inv.png",
-- wield_image = "wires_inv.png",
inventory_image = "default_redstone_dust.png",
wield_image = "default_redstone_dust.png",
inventory_image = "redstone_redstone_dust.png",
wield_image = "redstone_redstone_dust.png",
paramtype = "light",
paramtype2 = "facedir",
sunlight_propagates = true,

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@ -72,7 +72,7 @@ mcl_torches.register_torch("mesecon_torch_on", "Mesecon Torch", "jeija_torches_o
minetest.register_node("mesecons_torch:redstoneblock", {
description = "Block of Redstone",
tiles = {"default_redstone_block.png"},
tiles = {"redstone_redstone_block.png"},
stack_max = 64,
groups = {cracky=1},
sounds = mcl_sounds.node_sound_stone_defaults(),