Enderman will take nodes only below air
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1 changed files with 1 additions and 1 deletions
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@ -364,7 +364,7 @@ mobs:register_mob("mobs_mc:enderman", {
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self._take_place_timer = 0
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self._take_place_timer = 0
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self._next_take_place_time = math.random(place_frequency_min, place_frequency_max)
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self._next_take_place_time = math.random(place_frequency_min, place_frequency_max)
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local pos = self.object:get_pos()
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local pos = self.object:get_pos()
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local takable_nodes = minetest.find_nodes_in_area({x=pos.x-2, y=pos.y-1, z=pos.z-2}, {x=pos.x+2, y=pos.y+1, z=pos.z+2}, mobs_mc.enderman_takable)
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local takable_nodes = minetest.find_nodes_in_area_under_air({x=pos.x-2, y=pos.y-1, z=pos.z-2}, {x=pos.x+2, y=pos.y+1, z=pos.z+2}, mobs_mc.enderman_takable)
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if #takable_nodes >= 1 then
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if #takable_nodes >= 1 then
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local r = pr:next(1, #takable_nodes)
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local r = pr:next(1, #takable_nodes)
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local take_pos = takable_nodes[r]
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local take_pos = takable_nodes[r]
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