mirror of
https://git.minetest.land/Mineclonia/Mineclonia.git
synced 2024-11-27 21:03:00 +00:00
Remove inter-village distance check
This commit is contained in:
parent
e66d66caf9
commit
9a668204cb
2 changed files with 13 additions and 9 deletions
|
@ -113,6 +113,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
|||
if maxp.y < 0 then return end
|
||||
|
||||
-- don't build settlements too close to each other
|
||||
--[[
|
||||
local center_of_chunk = {
|
||||
x=maxp.x-half_map_chunk_size,
|
||||
y=maxp.y-half_map_chunk_size,
|
||||
|
@ -120,6 +121,7 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
|
|||
}
|
||||
local dist_ok = settlements.check_distance_other_settlements(center_of_chunk)
|
||||
if dist_ok == false then return end
|
||||
]]
|
||||
|
||||
-- don't build settlements on (too) uneven terrain
|
||||
local height_difference = settlements.evaluate_heightmap(minp, maxp)
|
||||
|
|
|
@ -208,17 +208,19 @@ end
|
|||
-------------------------------------------------------------------------------
|
||||
-- check distance to other settlements
|
||||
-------------------------------------------------------------------------------
|
||||
--[[
|
||||
function settlements.check_distance_other_settlements(center_new_chunk)
|
||||
-- local min_dist_settlements = 300
|
||||
for i, pos in ipairs(settlements_in_world) do
|
||||
local distance = vector.distance(center_new_chunk, pos)
|
||||
-- minetest.chat_send_all("dist ".. distance)
|
||||
if distance < settlements.min_dist_settlements then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
-- local min_dist_settlements = 300
|
||||
for i, pos in ipairs(settlements_in_world) do
|
||||
local distance = vector.distance(center_new_chunk, pos)
|
||||
-- minetest.chat_send_all("dist ".. distance)
|
||||
if distance < settlements.min_dist_settlements then
|
||||
return false
|
||||
end
|
||||
end
|
||||
return true
|
||||
end
|
||||
]]
|
||||
-------------------------------------------------------------------------------
|
||||
-- fill chests
|
||||
-------------------------------------------------------------------------------
|
||||
|
|
Loading…
Reference in a new issue