Add milking sound for cow and mooshrom
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4 changed files with 11 additions and 0 deletions
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@ -105,6 +105,14 @@ Origin of those models:
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* `mobs_mc_cow_hurt.ogg` (CC0)
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* Heavily modified
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* Source: <https://freesound.org/people/Bird_man/packs/16972/>
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* [Klaraschick](https://freesound.org/people/Klaraschick/)
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* `mobs_mc_cow_milk.ogg` (CC0)
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* shortened
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* Source: <https://freesound.org/people/Klaraschick/sounds/415312/>
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* [Hitrison](https://freesound.org/people/Hitrison/)
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* `mobs_mc_cow_mushroom_stew.ogg` (CC BY 3.0)
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* sound was modified
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* Source: <https://freesound.org/people/Hitrison/sounds/251411/>
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* [NPXcoot](https://github.com/NPXcoot1) (CC BY-SA 4.0)
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* `mobs_mc_ender_dragon_*`
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* Blender Foundation (CC BY 3.0)
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@ -54,6 +54,7 @@ local cow_def = {
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if item:get_name() == mobs_mc.items.bucket and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", mobs_mc.items.bucket)
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minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
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-- if room add bucket of milk to inventory, otherwise drop as item
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if inv:room_for_item("main", {name=mobs_mc.items.milk}) then
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clicker:get_inventory():add_item("main", mobs_mc.items.milk)
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@ -110,6 +111,7 @@ mooshroom_def.on_rightclick = function(self, clicker)
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elseif item:get_name() == mobs_mc.items.bucket and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", mobs_mc.items.bucket)
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minetest.sound_play("mobs_mc_cow_milk", {pos=self.object:get_pos(), gain=0.6})
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-- If room, add milk to inventory, otherwise drop as item
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if inv:room_for_item("main", {name=mobs_mc.items.milk}) then
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clicker:get_inventory():add_item("main", mobs_mc.items.milk)
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@ -122,6 +124,7 @@ mooshroom_def.on_rightclick = function(self, clicker)
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elseif item:get_name() == mobs_mc.items.bowl and clicker:get_inventory() then
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local inv = clicker:get_inventory()
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inv:remove_item("main", mobs_mc.items.bowl)
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minetest.sound_play("mobs_mc_cow_mushroom_stew", {pos=self.object:get_pos(), gain=0.6})
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-- If room, add mushroom stew to inventory, otherwise drop as item
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if inv:room_for_item("main", {name=mobs_mc.items.mushroom_stew}) then
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clicker:get_inventory():add_item("main", mobs_mc.items.mushroom_stew)
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BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_cow_milk.ogg
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BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_cow_milk.ogg
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BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_cow_mushroom_stew.ogg
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BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_cow_mushroom_stew.ogg
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Binary file not shown.
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