Fix kelp dropping always 1 item only
This commit is contained in:
parent
257d7803a4
commit
8dddfe17db
1 changed files with 17 additions and 1 deletions
|
@ -154,6 +154,10 @@ local function kelp_on_place(itemstack, placer, pointed_thing)
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local get_kelp_height = function(param2)
|
||||||
|
return math.floor(param2 / 16)
|
||||||
|
end
|
||||||
|
|
||||||
minetest.register_craftitem("mcl_ocean:kelp", {
|
minetest.register_craftitem("mcl_ocean:kelp", {
|
||||||
description = S("Kelp"),
|
description = S("Kelp"),
|
||||||
_tt_help = S("Grows in water on dirt, sand, gravel"),
|
_tt_help = S("Grows in water on dirt, sand, gravel"),
|
||||||
|
@ -218,7 +222,19 @@ for s=1, #surfaces do
|
||||||
after_dig_node = function(pos)
|
after_dig_node = function(pos)
|
||||||
minetest.set_node(pos, {name=surfaces[s][2]})
|
minetest.set_node(pos, {name=surfaces[s][2]})
|
||||||
end,
|
end,
|
||||||
drop = "mcl_ocean:kelp",
|
on_dig = function(pos, node, digger)
|
||||||
|
-- Drop kelp as item; item count depends on height
|
||||||
|
local dname = ""
|
||||||
|
if digger then
|
||||||
|
dname = digger:get_player_name()
|
||||||
|
end
|
||||||
|
local creative = minetest.is_creative_enabled(dname)
|
||||||
|
if not creative then
|
||||||
|
minetest.add_item({x=pos.x, y=pos.y+1, z=pos.z}, "mcl_ocean:kelp "..get_kelp_height(node.param2))
|
||||||
|
end
|
||||||
|
minetest.node_dig(pos, node, digger)
|
||||||
|
end,
|
||||||
|
drop = "", -- drops are handled in on_dig
|
||||||
_mcl_falling_node_alternative = alt,
|
_mcl_falling_node_alternative = alt,
|
||||||
_mcl_hardness = 0,
|
_mcl_hardness = 0,
|
||||||
_mcl_blast_resistance = 0,
|
_mcl_blast_resistance = 0,
|
||||||
|
|
Reference in a new issue