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Add flat Nether; fix portals in flat world
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3 changed files with 27 additions and 3 deletions
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@ -6,6 +6,8 @@ local nobj_cave = nil
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local SPAWN_MIN = mcl_vars.mg_end_min+70
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local SPAWN_MAX = mcl_vars.mg_end_min+98
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local mg_name = minetest.get_mapgen_setting("mg_name")
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-- 3D noise
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local np_cave = {
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@ -169,7 +171,10 @@ local function build_end_portal(pos, target3)
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minetest.remove_node(newp)
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end
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else
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if minetest.get_node(newp).name == "air" then
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-- Build obsidian platform if floating
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local newp_below = table.copy(newp)
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newp_below.y = newp.y - 1
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if minetest.get_node(newp).name == "air" and minetest.get_node(newp_below).name == "air" then
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minetest.set_node(newp, {name="mcl_core:obsidian"})
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end
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@ -301,7 +306,11 @@ local function make_end_portal(pos)
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local target3 = {x = p1.x, y = p1.y, z = p1.z}
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target3.x = target3.x + 1
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if target3.y < mcl_vars.mg_end_max and target3.y > mcl_vars.mg_end_min then
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target3.y = math.random(mcl_vars.mg_overworld_min + 40, mcl_vars.mg_overworld_min + 96)
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if mg_name == "flat" then
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target3.y = mcl_vars.mg_bedrock_overworld_max + 5
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else
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target3.y = math.random(mcl_vars.mg_overworld_min + 40, mcl_vars.mg_overworld_min + 96)
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end
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else
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target3.y = find_end_target3_y2(target3.x, target3.z)
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end
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@ -9,6 +9,8 @@ local FRAME_SIZE_Y_MIN = 5
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local FRAME_SIZE_X_MAX = 23
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local FRAME_SIZE_Y_MAX = 23
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local mg_name = minetest.get_mapgen_setting("mg_name")
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-- 3D noise
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local np_cave = {
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offset = 0,
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@ -180,6 +182,9 @@ local function build_portal(pos, target, is_rebuilding)
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end
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local function find_nether_target_y(target_x, target_z)
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if mg_name == "flat" then
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return mcl_vars.mg_bedrock_nether_bottom_max + 5
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end
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local start_y = mcl_vars.mg_nether_min + math.random(38, 117) -- Search start
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if not nobj_cave then
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nobj_cave = minetest.get_perlin(np_cave)
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@ -306,7 +311,11 @@ local function make_portal(pos)
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local target = {x = p1.x, y = p1.y, z = p1.z}
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target.x = target.x + 1
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if target.y < mcl_vars.mg_nether_max and target.y > mcl_vars.mg_nether_min then
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target.y = math.random(mcl_vars.mg_overworld_min + 40, mcl_vars.mg_overworld_min + 96)
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if mg_name == "flat" then
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target.y = mcl_vars.mg_bedrock_overworld_max + 5
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else
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target.y = math.random(mcl_vars.mg_overworld_min + 40, mcl_vars.mg_overworld_min + 96)
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end
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else
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target.y = find_nether_target_y(target.x, target.z)
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end
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@ -1307,9 +1307,11 @@ minetest.register_on_generated(function(minp, maxp)
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end
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end
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-- Bedrock, defined above
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if setdata then
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data[p_pos] = setdata
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lvm_used = true
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-- The void
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elseif mcl_util.is_in_void({x=x,y=y,z=z}) then
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data[p_pos] = c_void
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lvm_used = true
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@ -1341,6 +1343,10 @@ minetest.register_on_generated(function(minp, maxp)
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elseif y >= mcl_vars.mg_realm_barrier_overworld_end_min and y <= mcl_vars.mg_realm_barrier_overworld_end_max then
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data[p_pos] = c_realm_barrier
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lvm_used = true
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-- Flat Nether
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elseif mg_name == "flat" and y >= mcl_vars.mg_bedrock_nether_bottom_max + 4 and y <= mcl_vars.mg_bedrock_nether_bottom_max + 52 then
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data[p_pos] = c_air
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lvm_used = true
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-- Nether and End support for v6 because v6 does not support the biomes API
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elseif mg_name == "v6" then
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if y <= mcl_vars.mg_nether_max and y >= mcl_vars.mg_nether_min then
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