animate blaze + fix b3d file + remove light damages

This commit is contained in:
Sydney Gems 2017-02-12 23:55:30 +01:00
parent 7d88bbb74c
commit 8c7ebcbf45
4 changed files with 12 additions and 14 deletions

View file

@ -39,24 +39,20 @@ mobs:register_mob("mobs_mc:blaze", {
max = 1,},
},
animation = {
speed_normal = 24,
speed_run = 48,
stand_start = 0,
stand_end = 23,
walk_start = 24,
walk_end = 47,
run_start = 48,
run_end = 62,
hurt_start = 64,
hurt_end = 86,
death_start = 88,
death_end = 118,
stand_start = 1,
stand_end = 40,
walk_start = 1,
walk_end = 40,
run_start = 1,
run_end = 40,
shoot_start = 1,
shoot_end = 40,
},
drawtype = "front",
water_damage = 10,
lava_damage = 0,
fall_damage = 0,
light_damage = 1,
light_damage = 0,
view_range = 16,
attack_type = "shoot",
arrow = "mobs_monster:fireball",
@ -70,7 +66,7 @@ mobs:register_mob("mobs_mc:blaze", {
fear_height = 120,
})
mobs:register_spawn("mobs_mc:blaze", {"mcl_core:flowing_lava", "nether:rack","air"}, 17, -1, 5000, 1, -2000)
mobs:register_spawn("mobs_mc:blaze", {"mcl_core:flowing_lava", "nether:rack","air"}, 30, -1, 5000, 1, -2000)
-- compatibility
mobs:alias_mob("mobs:blaze", "mobs_mc:blaze")

View file

@ -28,4 +28,6 @@ dofile(path .. "/spider.lua") -- Spider by AspireMint (fishyWET (CC-BY-SA 3.0 li
dofile(path .. "/enderman.lua") -- maikerumine
dofile(path .. "/ghast.lua") -- maikerumine
dofile(path .. "/blaze.lua") -- Animation by daufinsyd
print ("[MOD] Mobs Redo 'MC' loaded")

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