Refactor mcl_ocean

This commit is contained in:
Wuzzy 2019-12-17 17:18:10 +01:00
parent 1e3cfb6040
commit 8b3ecb9321
4 changed files with 325 additions and 317 deletions

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@ -0,0 +1,203 @@
local S = minetest.get_translator("mcl_ocean")
local corals = {
{ "tube", S("Tube Coral Block"), S("Dead Tube Coral Block"), S("Tube Coral"), S("Dead Tube Coral"), S("Tube Coral Fan"), S("Dead Tube Coral Fan") },
{ "brain", S("Brain Coral Block"), S("Dead Brain Coral Block"), S("Brain Coral"), S("Dead Brain Coral"), S("Brain Coral Fan"), S("Dead Brain Coral Fan") },
{ "bubble", S("Bubble Coral Block"), S("Dead Bubble Coral Block"), S("Bubble Coral"), S("Dead Bubble Coral"), S("Bubble Coral Fan"), S("Dead Bubble Coral Fan")},
{ "fire", S("Fire Coral Block"), S("Dead Fire Coral Block"), S("Fire Coral"), S("Dead Fire Coral"), S("Fire Coral Fan"), S("Dead Fire Coral Fan") },
{ "horn", S("Horn Coral Block"), S("Dead Horn Coral Block"), S("Horn Coral"), S("Dead Horn Coral"), S("Horn Coral Fan"), S("Dead Horn Coral Fan") },
}
local function coral_on_place(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
end
local player_name = placer:get_player_name()
local pos_under = pointed_thing.under
local pos_above = pointed_thing.above
local node_under = minetest.get_node(pos_under)
local def_under = minetest.registered_nodes[node_under.name]
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
return def_under.on_rightclick(pos_under, node_under.name,
placer, itemstack, pointed_thing) or itemstack
end
local g_block = minetest.get_item_group(node_under.name, "coral_block")
local g_coral = minetest.get_item_group(itemstack:get_name(), "coral")
local g_species_block = minetest.get_item_group(node_under.name, "coral_species")
local g_species_plant = minetest.get_item_group(itemstack:get_name(), "coral_species")
-- Placement rules:
-- Coral plant can only be placed on top of a matching coral block.
-- If alive, it must also be inside a water source.
-- Note: It's intentional that it works only for normal water (not river water). Corals are
-- for the ocean, after all.
if g_block == 0 or (g_coral ~= g_block) or (g_species_block ~= g_species_plant) or
(g_coral == 1 and minetest.get_node(pos_above).name ~= "mcl_core:water_source") then
return itemstack
end
if minetest.is_protected(pos_under, player_name) or
minetest.is_protected(pos_above, player_name) then
minetest.log("action", player_name
.. " tried to place " .. itemstack:get_name()
.. " at protected position "
.. minetest.pos_to_string(pos_under))
minetest.record_protection_violation(pos_under, player_name)
return itemstack
end
node_under.name = itemstack:get_name()
node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 1
if node_under.param2 < 8 and math.random(1,2) == 1 then
-- Random horizontal displacement
node_under.param2 = node_under.param2 + 8
end
minetest.set_node(pos_under, node_under)
if not (minetest.settings:get_bool("creative_mode")) then
itemstack:take_item()
end
return itemstack
end
-- Sound for non-block corals
local sounds_coral_plant = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep})
for c=1, #corals do
local id = corals[c][1]
-- Coral Block
minetest.register_node("mcl_ocean:"..id.."_coral_block", {
description = corals[c][2],
tiles = { "mcl_ocean_"..id.."_coral_block.png" },
groups = { pickaxey = 1, building_block = 1, coral=1, coral_block=1, coral_species=c, },
sounds = mcl_sounds.node_sound_dirt_defaults(),
drop = "mcl_ocean:dead_"..id.."_coral_block",
_mcl_hardness = 1.5,
_mcl_blast_resistance = 30,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral_block", {
description = corals[c][3],
tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
groups = { pickaxey = 1, building_block = 1, coral=2, coral_block=2, coral_species=c, },
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_hardness = 1.5,
_mcl_blast_resistance = 30,
})
-- Coral
minetest.register_node("mcl_ocean:"..id.."_coral", {
description = corals[c][4],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 1,
tiles = { "mcl_ocean_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_"..id.."_coral.png" } },
inventory_image = "mcl_ocean_"..id.."_coral.png",
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_plant=1, coral_species=c, },
sounds = sounds_coral_plant,
drop = "mcl_ocean:dead_"..id.."_coral",
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral", {
description = corals[c][5],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 1,
tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral.png" } },
inventory_image = "mcl_ocean_dead_"..id.."_coral.png",
groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_plant=2, coral_species=c, },
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
sounds = sounds_coral_plant,
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
-- Coral Fan
minetest.register_node("mcl_ocean:"..id.."_coral_fan", {
description = corals[c][6],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 4,
tiles = { "mcl_ocean_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_"..id.."_coral_fan.png" } },
inventory_image = "mcl_ocean_"..id.."_coral_fan.png",
groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_fan=1, coral_species=c, },
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
sounds = sounds_coral_plant,
drop = "mcl_ocean:dead_"..id.."_coral_fan",
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral_fan", {
description = corals[c][7],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 4,
tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral_fan.png" } },
inventory_image = "mcl_ocean_dead_"..id.."_coral_fan.png",
groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_fan=2, coral_species=c, },
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
sounds = sounds_coral_plant,
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
end

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@ -1,318 +1,5 @@
-- Nodes
-- Prismarine (includes sea lantern)
dofile(minetest.get_modpath(minetest.get_current_modname()).."/prismarine.lua")
local S = minetest.get_translator("mcl_ocean")
minetest.register_node("mcl_ocean:sea_lantern", {
description = S("Sea Lantern"),
_doc_items_longdesc = S("Sea lanterns are decorative light sources which look great underwater but can be placed anywhere."),
paramtype2 = "facedir",
is_ground_content = false,
stack_max = 64,
light_source = minetest.LIGHT_MAX,
drop = {
max_items = 1,
items = {
{ items = {'mcl_ocean:prismarine_crystals 3'}, rarity = 2 },
{ items = {'mcl_ocean:prismarine_crystals 2'}}
}
},
tiles = {{name="mcl_ocean_sea_lantern.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.25}}},
groups = {handy=1, building_block=1, material_glass=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 1.5,
_mcl_hardness = 0.3,
})
minetest.register_node("mcl_ocean:prismarine", {
description = S("Prismarine"),
_doc_items_longdesc = S("Prismarine is used as a building block. It slowly changes its color."),
stack_max = 64,
is_ground_content = false,
-- Texture should have 22 frames for smooth transitions.
tiles = {{name="mcl_ocean_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_ocean:prismarine_brick", {
description = S("Prismarine Bricks"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_ocean_prismarine_bricks.png"},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_ocean:prismarine_dark", {
description = S("Dark Prismarine"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_ocean_prismarine_dark.png"},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
-- Craftitems
minetest.register_craftitem("mcl_ocean:prismarine_crystals", {
description = S("Prismarine Crystals"),
_doc_items_longdesc = doc.sub.items.temp.craftitem,
inventory_image = "mcl_ocean_prismarine_crystals.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_ocean:prismarine_shard", {
description = S("Prismarine Shard"),
_doc_items_longdesc = doc.sub.items.temp.craftitem,
inventory_image = "mcl_ocean_prismarine_shard.png",
stack_max = 64,
groups = { craftitem = 1 },
})
-- Crafting
minetest.register_craft({
output = 'mcl_ocean:sea_lantern',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine_brick',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine_dark',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_dye:black', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
local corals = {
{ "tube", S("Tube Coral Block"), S("Dead Tube Coral Block"), S("Tube Coral"), S("Dead Tube Coral"), S("Tube Coral Fan"), S("Dead Tube Coral Fan") },
{ "brain", S("Brain Coral Block"), S("Dead Brain Coral Block"), S("Brain Coral"), S("Dead Brain Coral"), S("Brain Coral Fan"), S("Dead Brain Coral Fan") },
{ "bubble", S("Bubble Coral Block"), S("Dead Bubble Coral Block"), S("Bubble Coral"), S("Dead Bubble Coral"), S("Bubble Coral Fan"), S("Dead Bubble Coral Fan")},
{ "fire", S("Fire Coral Block"), S("Dead Fire Coral Block"), S("Fire Coral"), S("Dead Fire Coral"), S("Fire Coral Fan"), S("Dead Fire Coral Fan") },
{ "horn", S("Horn Coral Block"), S("Dead Horn Coral Block"), S("Horn Coral"), S("Dead Horn Coral"), S("Horn Coral Fan"), S("Dead Horn Coral Fan") },
}
local function coral_on_place(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" or not placer then
return itemstack
end
local player_name = placer:get_player_name()
local pos_under = pointed_thing.under
local pos_above = pointed_thing.above
local node_under = minetest.get_node(pos_under)
local def_under = minetest.registered_nodes[node_under.name]
if def_under and def_under.on_rightclick and not placer:get_player_control().sneak then
return def_under.on_rightclick(pos_under, node_under.name,
placer, itemstack, pointed_thing) or itemstack
end
local g_block = minetest.get_item_group(node_under.name, "coral_block")
local g_coral = minetest.get_item_group(itemstack:get_name(), "coral")
local g_species_block = minetest.get_item_group(node_under.name, "coral_species")
local g_species_plant = minetest.get_item_group(itemstack:get_name(), "coral_species")
-- Placement rules:
-- Coral plant can only be placed on top of a matching coral block.
-- If alive, it must also be inside a water source.
-- Note: It's intentional that it works only for normal water (not river water). Corals are
-- for the ocean, after all.
if g_block == 0 or (g_coral ~= g_block) or (g_species_block ~= g_species_plant) or
(g_coral == 1 and minetest.get_node(pos_above).name ~= "mcl_core:water_source") then
return itemstack
end
if minetest.is_protected(pos_under, player_name) or
minetest.is_protected(pos_above, player_name) then
minetest.log("action", player_name
.. " tried to place " .. itemstack:get_name()
.. " at protected position "
.. minetest.pos_to_string(pos_under))
minetest.record_protection_violation(pos_under, player_name)
return itemstack
end
node_under.name = itemstack:get_name()
node_under.param2 = minetest.registered_items[itemstack:get_name()].place_param2 or 1
if node_under.param2 < 8 and math.random(1,2) == 1 then
-- Random horizontal displacement
node_under.param2 = node_under.param2 + 8
end
minetest.set_node(pos_under, node_under)
if not (minetest.settings:get_bool("creative_mode")) then
itemstack:take_item()
end
return itemstack
end
-- Sound for non-block corals
local sounds_coral_plant = mcl_sounds.node_sound_leaves_defaults({footstep = mcl_sounds.node_sound_dirt_defaults().footstep})
for c=1, #corals do
local id = corals[c][1]
-- Coral Block
minetest.register_node("mcl_ocean:"..id.."_coral_block", {
description = corals[c][2],
tiles = { "mcl_ocean_"..id.."_coral_block.png" },
groups = { pickaxey = 1, building_block = 1, coral=1, coral_block=1, coral_species=c, },
sounds = mcl_sounds.node_sound_dirt_defaults(),
drop = "mcl_ocean:dead_"..id.."_coral_block",
_mcl_hardness = 1.5,
_mcl_blast_resistance = 30,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral_block", {
description = corals[c][3],
tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
groups = { pickaxey = 1, building_block = 1, coral=2, coral_block=2, coral_species=c, },
sounds = mcl_sounds.node_sound_dirt_defaults(),
_mcl_hardness = 1.5,
_mcl_blast_resistance = 30,
})
-- Coral
minetest.register_node("mcl_ocean:"..id.."_coral", {
description = corals[c][4],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 1,
tiles = { "mcl_ocean_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_"..id.."_coral.png" } },
inventory_image = "mcl_ocean_"..id.."_coral.png",
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_plant=1, coral_species=c, },
sounds = sounds_coral_plant,
drop = "mcl_ocean:dead_"..id.."_coral",
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral", {
description = corals[c][5],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 1,
tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral.png" } },
inventory_image = "mcl_ocean_dead_"..id.."_coral.png",
groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_plant=2, coral_species=c, },
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
sounds = sounds_coral_plant,
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
-- Coral Fan
minetest.register_node("mcl_ocean:"..id.."_coral_fan", {
description = corals[c][6],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 4,
tiles = { "mcl_ocean_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_"..id.."_coral_fan.png" } },
inventory_image = "mcl_ocean_"..id.."_coral_fan.png",
groups = { dig_immediate = 3, deco_block = 1, coral=1, coral_fan=1, coral_species=c, },
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
sounds = sounds_coral_plant,
drop = "mcl_ocean:dead_"..id.."_coral_fan",
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
minetest.register_node("mcl_ocean:dead_"..id.."_coral_fan", {
description = corals[c][7],
drawtype = "plantlike_rooted",
paramtype = "light",
paramtype2 = "meshoptions",
place_param2 = 4,
tiles = { "mcl_ocean_dead_"..id.."_coral_block.png" },
special_tiles = { { name = "mcl_ocean_dead_"..id.."_coral_fan.png" } },
inventory_image = "mcl_ocean_dead_"..id.."_coral_fan.png",
groups = { dig_immediate = 3, deco_block = 1, coral=2, coral_fan=2, coral_species=c, },
selection_box = {
type = "fixed",
fixed = {
{ -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 },
{ -0.5, 0.5, -0.5, 0.5, 1.0, 0.5 },
}
},
sounds = sounds_coral_plant,
node_placement_prediction = "",
node_dig_prediction = "mcl_ocean:dead_"..id.."_coral_block",
on_place = coral_on_place,
after_destruct = function(pos)
minetest.set_node(pos, {name="mcl_ocean:dead_"..id.."_coral_block"})
end,
_mcl_hardness = 0,
_mcl_blast_resistance = 0,
})
end
-- Corals
dofile(minetest.get_modpath(minetest.get_current_modname()).."/corals.lua")

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@ -1 +1,2 @@
name = mcl_ocean
description = Includes various ocean nodes

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-- Nodes
local S = minetest.get_translator("mcl_ocean")
minetest.register_node("mcl_ocean:sea_lantern", {
description = S("Sea Lantern"),
_doc_items_longdesc = S("Sea lanterns are decorative light sources which look great underwater but can be placed anywhere."),
paramtype2 = "facedir",
is_ground_content = false,
stack_max = 64,
light_source = minetest.LIGHT_MAX,
drop = {
max_items = 1,
items = {
{ items = {'mcl_ocean:prismarine_crystals 3'}, rarity = 2 },
{ items = {'mcl_ocean:prismarine_crystals 2'}}
}
},
tiles = {{name="mcl_ocean_sea_lantern.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=1.25}}},
groups = {handy=1, building_block=1, material_glass=1},
sounds = mcl_sounds.node_sound_glass_defaults(),
_mcl_blast_resistance = 1.5,
_mcl_hardness = 0.3,
})
minetest.register_node("mcl_ocean:prismarine", {
description = S("Prismarine"),
_doc_items_longdesc = S("Prismarine is used as a building block. It slowly changes its color."),
stack_max = 64,
is_ground_content = false,
-- Texture should have 22 frames for smooth transitions.
tiles = {{name="mcl_ocean_prismarine_anim.png", animation={type="vertical_frames", aspect_w=32, aspect_h=32, length=45.0}}},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_ocean:prismarine_brick", {
description = S("Prismarine Bricks"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_ocean_prismarine_bricks.png"},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
minetest.register_node("mcl_ocean:prismarine_dark", {
description = S("Dark Prismarine"),
_doc_items_longdesc = doc.sub.items.temp.build,
stack_max = 64,
is_ground_content = false,
tiles = {"mcl_ocean_prismarine_dark.png"},
groups = {pickaxey=1, building_block=1, material_stone=1},
sounds = mcl_sounds.node_sound_stone_defaults(),
_mcl_blast_resistance = 30,
_mcl_hardness = 1.5,
})
-- Craftitems
minetest.register_craftitem("mcl_ocean:prismarine_crystals", {
description = S("Prismarine Crystals"),
_doc_items_longdesc = doc.sub.items.temp.craftitem,
inventory_image = "mcl_ocean_prismarine_crystals.png",
stack_max = 64,
groups = { craftitem = 1 },
})
minetest.register_craftitem("mcl_ocean:prismarine_shard", {
description = S("Prismarine Shard"),
_doc_items_longdesc = doc.sub.items.temp.craftitem,
inventory_image = "mcl_ocean_prismarine_shard.png",
stack_max = 64,
groups = { craftitem = 1 },
})
-- Crafting
minetest.register_craft({
output = 'mcl_ocean:sea_lantern',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_crystals'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_crystals', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine_brick',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})
minetest.register_craft({
output = 'mcl_ocean:prismarine_dark',
recipe = {
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_dye:black', 'mcl_ocean:prismarine_shard'},
{'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard', 'mcl_ocean:prismarine_shard'},
}
})