Implement arrow shot source
This commit is contained in:
parent
9e095d0c0c
commit
89a266f78c
1 changed files with 14 additions and 1 deletions
|
@ -6,6 +6,9 @@ local msgs = {
|
|||
"%s was fatally hit by an arrow.",
|
||||
"%s has been killed with an arrow.",
|
||||
},
|
||||
["arrow_name"] = {
|
||||
"%s was shot by an arrow from %s.",
|
||||
},
|
||||
["fire"] = {
|
||||
"%s has been cooked crisp.",
|
||||
"%s felt the burn.",
|
||||
|
@ -152,7 +155,17 @@ minetest.register_on_dieplayer(function(player)
|
|||
end
|
||||
-- Arrow
|
||||
elseif last_damages[name].hittertype == "arrow" then
|
||||
msg = dmsg("arrow", name)
|
||||
if last_damages[name].hitter:is_player() then
|
||||
msg = dmsg("arrow_name", name, last_damages[name].hitter:get_player_name())
|
||||
elseif last_damages[name].hitter:get_luaentity()._cmi_is_mob then
|
||||
if last_damages[name].hitter:get_luaentity().nametag ~= "" then
|
||||
msg = dmsg("arrow_name", name, last_damages[name].hitter:get_player_name())
|
||||
else
|
||||
msg = dmsg("arrow", name)
|
||||
end
|
||||
else
|
||||
msg = dmsg("arrow", name)
|
||||
end
|
||||
-- Fireball
|
||||
elseif last_damages[name].hittertype == "blaze_fireball" then
|
||||
msg = dmsg("blaze_fireball", name)
|
||||
|
|
Reference in a new issue